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Open Source Computer Vision Library
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141 lines
4.8 KiB
141 lines
4.8 KiB
/*M/////////////////////////////////////////////////////////////////////////////////////// |
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// |
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. |
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// |
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// By downloading, copying, installing or using the software you agree to this license. |
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// If you do not agree to this license, do not download, install, |
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// copy or use the software. |
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// |
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// |
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// License Agreement |
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// For Open Source Computer Vision Library |
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// |
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// Copyright (C) 2000-2008, Intel Corporation, all rights reserved. |
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// Copyright (C) 2009, Willow Garage Inc., all rights reserved. |
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// Third party copyrights are property of their respective owners. |
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// |
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// Redistribution and use in source and binary forms, with or without modification, |
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// are permitted provided that the following conditions are met: |
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// |
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// * Redistribution's of source code must retain the above copyright notice, |
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// this list of conditions and the following disclaimer. |
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// |
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// * Redistribution's in binary form must reproduce the above copyright notice, |
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// this list of conditions and the following disclaimer in the documentation |
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// and/or other materials provided with the distribution. |
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// |
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// * The name of the copyright holders may not be used to endorse or promote products |
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// derived from this software without specific prior written permission. |
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// |
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// This software is provided by the copyright holders and contributors "as is" and |
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// any express or implied warranties, including, but not limited to, the implied |
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// warranties of merchantability and fitness for a particular purpose are disclaimed. |
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// In no event shall the Intel Corporation or contributors be liable for any direct, |
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// indirect, incidental, special, exemplary, or consequential damages |
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// (including, but not limited to, procurement of substitute goods or services; |
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// loss of use, data, or profits; or business interruption) however caused |
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// and on any theory of liability, whether in contract, strict liability, |
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// or tort (including negligence or otherwise) arising in any way out of |
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// the use of this software, even if advised of the possibility of such damage. |
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// |
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//M*/ |
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#include "precomp.hpp" |
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#if defined(HAVE_OPENCV_GPU) |
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#if !defined HAVE_CUDA || defined(CUDA_DISABLER) |
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cv::gpu::VIBE_GPU::VIBE_GPU(unsigned long) { throw_nogpu(); } |
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void cv::gpu::VIBE_GPU::initialize(const GpuMat&, Stream&) { throw_nogpu(); } |
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void cv::gpu::VIBE_GPU::operator()(const GpuMat&, GpuMat&, Stream&) { throw_nogpu(); } |
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void cv::gpu::VIBE_GPU::release() {} |
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#else |
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namespace cv { namespace gpu { namespace device |
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{ |
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namespace vibe |
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{ |
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void loadConstants(int nbSamples, int reqMatches, int radius, int subsamplingFactor); |
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void init_gpu(PtrStepSzb frame, int cn, PtrStepSzb samples, PtrStepSz<unsigned int> randStates, cudaStream_t stream); |
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void update_gpu(PtrStepSzb frame, int cn, PtrStepSzb fgmask, PtrStepSzb samples, PtrStepSz<unsigned int> randStates, cudaStream_t stream); |
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} |
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}}} |
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namespace |
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{ |
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const int defaultNbSamples = 20; |
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const int defaultReqMatches = 2; |
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const int defaultRadius = 20; |
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const int defaultSubsamplingFactor = 16; |
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} |
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cv::gpu::VIBE_GPU::VIBE_GPU(unsigned long rngSeed) : |
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frameSize_(0, 0), rngSeed_(rngSeed) |
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{ |
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nbSamples = defaultNbSamples; |
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reqMatches = defaultReqMatches; |
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radius = defaultRadius; |
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subsamplingFactor = defaultSubsamplingFactor; |
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} |
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void cv::gpu::VIBE_GPU::initialize(const GpuMat& firstFrame, Stream& s) |
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{ |
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using namespace cv::gpu::device::vibe; |
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CV_Assert(firstFrame.type() == CV_8UC1 || firstFrame.type() == CV_8UC3 || firstFrame.type() == CV_8UC4); |
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cudaStream_t stream = StreamAccessor::getStream(s); |
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loadConstants(nbSamples, reqMatches, radius, subsamplingFactor); |
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frameSize_ = firstFrame.size(); |
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if (randStates_.size() != frameSize_) |
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{ |
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cv::RNG rng(rngSeed_); |
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cv::Mat h_randStates(frameSize_, CV_8UC4); |
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rng.fill(h_randStates, cv::RNG::UNIFORM, 0, 255); |
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randStates_.upload(h_randStates); |
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} |
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int ch = firstFrame.channels(); |
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int sample_ch = ch == 1 ? 1 : 4; |
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samples_.create(nbSamples * frameSize_.height, frameSize_.width, CV_8UC(sample_ch)); |
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init_gpu(firstFrame, ch, samples_, randStates_, stream); |
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} |
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void cv::gpu::VIBE_GPU::operator()(const GpuMat& frame, GpuMat& fgmask, Stream& s) |
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{ |
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using namespace cv::gpu::device::vibe; |
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CV_Assert(frame.depth() == CV_8U); |
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int ch = frame.channels(); |
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int sample_ch = ch == 1 ? 1 : 4; |
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if (frame.size() != frameSize_ || sample_ch != samples_.channels()) |
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initialize(frame); |
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fgmask.create(frameSize_, CV_8UC1); |
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update_gpu(frame, ch, fgmask, samples_, randStates_, StreamAccessor::getStream(s)); |
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} |
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void cv::gpu::VIBE_GPU::release() |
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{ |
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frameSize_ = Size(0, 0); |
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randStates_.release(); |
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samples_.release(); |
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} |
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#endif |
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#endif // defined(HAVE_OPENCV_GPU)
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