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Open Source Computer Vision Library
https://opencv.org/
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206 lines
5.8 KiB
206 lines
5.8 KiB
\section{Initalization and Information} |
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\cvCppFunc{gpu::getCudaEnabledDeviceCount} |
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Returns number of CUDA-enabled devices installed. It is to be used before any other GPU functions calls. If OpenCV is compiled without GPU support this function returns 0. |
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\cvdefCpp{int getCudaEnabledDeviceCount();} |
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\cvCppFunc{gpu::setDevice} |
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Sets device and initializes it for the current thread. Call of this function can be omitted, but in this case a default device will be initialized on fist GPU usage. |
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\cvdefCpp{void setDevice(int device);} |
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\begin{description} |
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\cvarg{device}{index of GPU device in system starting with 0.} |
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\end{description} |
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\cvCppFunc{gpu::getDevice} |
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Returns the current device index, which was set by {gpu::getDevice} or initialized by default. |
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\cvdefCpp{int getDevice();} |
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\cvclass{gpu::FeatureSet}\label{cpp.gpu.FeatureSet} |
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GPU compute features. |
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\begin{lstlisting} |
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enum FeatureSet |
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{ |
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FEATURE_SET_COMPUTE_10, FEATURE_SET_COMPUTE_11, |
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FEATURE_SET_COMPUTE_12, FEATURE_SET_COMPUTE_13, |
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FEATURE_SET_COMPUTE_20, FEATURE_SET_COMPUTE_21, |
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GLOBAL_ATOMICS, NATIVE_DOUBLE |
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}; |
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\end{lstlisting} |
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\cvclass{gpu::DeviceInfo} |
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This class provides functionality for querying the specified GPU properties. |
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\begin{lstlisting} |
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class CV_EXPORTS DeviceInfo |
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{ |
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public: |
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DeviceInfo(); |
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DeviceInfo(int device_id); |
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string name() const; |
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int majorVersion() const; |
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int minorVersion() const; |
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int multiProcessorCount() const; |
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size_t freeMemory() const; |
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size_t totalMemory() const; |
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bool supports(FeatureSet feature_set) const; |
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bool isCompatible() const; |
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}; |
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\end{lstlisting} |
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\cvCppFunc{gpu::DeviceInfo::DeviceInfo} |
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Constructs DeviceInfo object for the specified device. If \texttt{device\_id} parameter is missed it constructs object for the current device. |
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\cvdefCpp{DeviceInfo::DeviceInfo();\newline |
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DeviceInfo::DeviceInfo(int device\_id);} |
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\begin{description} |
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\cvarg{device\_id}{Index of the GPU device in system starting with 0.} |
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\end{description} |
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\cvCppFunc{gpu::DeviceInfo::name} |
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Returns the device name. |
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\cvdefCpp{string DeviceInfo::name();} |
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\cvCppFunc{gpu::DeviceInfo::majorVersion} |
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Returns the major compute capability version. |
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\cvdefCpp{int DeviceInfo::majorVersion();} |
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\cvCppFunc{gpu::DeviceInfo::minorVersion} |
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Returns the minor compute capability version. |
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\cvdefCpp{int DeviceInfo::minorVersion();} |
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\cvCppFunc{gpu::DeviceInfo::multiProcessorCount} |
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Returns the number of streaming multiprocessors. |
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\cvdefCpp{int DeviceInfo::multiProcessorCount();} |
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\cvCppFunc{gpu::DeviceInfo::freeMemory} |
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Returns the amount of free memory in bytes. |
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\cvdefCpp{size\_t DeviceInfo::freeMemory();} |
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\cvCppFunc{gpu::DeviceInfo::totalMemory} |
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Returns the amount of total memory in bytes. |
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\cvdefCpp{size\_t DeviceInfo::totalMemory();} |
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\cvCppFunc{gpu::DeviceInfo::supports} |
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Returns true if the device has the given GPU feature, otherwise false. |
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\cvdefCpp{bool DeviceInfo::supports(FeatureSet feature\_set);} |
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\begin{description} |
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\cvarg{feature}{Feature to be checked. See \hyperref[cpp.gpu.FeatureSet]{cv::gpu::FeatureSet}.} |
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\end{description} |
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\cvCppFunc{gpu::DeviceInfo::isCompatible} |
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Returns true if the GPU module can be run on the specified device, otherwise false. |
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\cvdefCpp{bool DeviceInfo::isCompatible();} |
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\cvclass{gpu::TargetArchs} |
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This class provides functionality (as set of static methods) for checking which NVIDIA card architectures the GPU module was built for. |
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\bigskip |
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The following method checks whether the module was built with the support of the given feature: |
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\cvdefCpp{static bool builtWith(FeatureSet feature\_set);} |
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\begin{description} |
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\cvarg{feature}{Feature to be checked. See \hyperref[cpp.gpu.FeatureSet]{cv::gpu::FeatureSet}.} |
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\end{description} |
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There are a set of methods for checking whether the module contains intermediate (PTX) or binary GPU code for the given architecture(s): |
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\cvdefCpp{ |
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static bool has(int major, int minor);\newline |
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static bool hasPtx(int major, int minor);\newline |
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static bool hasBin(int major, int minor);\newline |
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static bool hasEqualOrLessPtx(int major, int minor);\newline |
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static bool hasEqualOrGreater(int major, int minor);\newline |
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static bool hasEqualOrGreaterPtx(int major, int minor);\newline |
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static bool hasEqualOrGreaterBin(int major, int minor);} |
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\begin{description} |
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\cvarg{major}{Major compute capability version.} |
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\cvarg{minor}{Minor compute capability version.} |
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\end{description} |
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% By default GPU module is no compiled for devices with compute capability equal to 1.0. So if you run |
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According to the CUDA C Programming Guide Version 3.2: "PTX code produced for some specific compute capability can always be compiled to binary code of greater or equal compute capability". |
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\cvclass{gpu::MultiGpuManager} |
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Provides functionality for working with many GPUs. |
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\begin{lstlisting} |
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class CV_EXPORTS MultiGpuManager |
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{ |
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public: |
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MultiGpuManager(); |
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~MultiGpuManager(); |
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// Must be called before any other GPU calls |
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void init(); |
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// Makes the given GPU active |
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void gpuOn(int gpu_id); |
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// Finishes the piece of work on the current GPU |
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void gpuOff(); |
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static const int BAD_GPU_ID; |
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}; |
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\end{lstlisting} |
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\cvCppFunc{gpu::MultiGpuManager::MultiGpuManager} |
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Creates multi GPU manager, but doesn't initialize it. |
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\cvdefCpp{MultiGpuManager::MultiGpuManager} |
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\cvfunc{cv::gpu::MultiGpuManager::\~{}MultiGpuManager} |
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Releases multi GPU manager. |
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\cvdefCpp{MultuGpuManager::\~{}multiGpuManager} |
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\cvCppFunc{gpu::MultiGpuManager::init} |
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Initializes multi GPU manager. |
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\cvdefCpp{void MultiGpuManager::init();} |
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\cvCppFunc{gpu::MultiGpuManager:gpuOn} |
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Makes the given GPU active. |
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\cvdefCpp{void MultiGpuManager::gpuOn(int gpu\_id);} |
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\begin{description} |
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\cvarg{gpu\_id}{Index of the GPU device in system starting with 0.} |
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\end{description} |
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\cvCppFunc{gpu::MultiGpuManager::gpuOff} |
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Finishes the piece of work on the current GPU. |
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\cvdefCpp{void MultiGpuManager::gpuOff();} |
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