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Open Source Computer Vision Library
https://opencv.org/
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527 lines
14 KiB
527 lines
14 KiB
/* |
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// Sample demonstrating interoperability of OpenCV UMat with OpenGL texture. |
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// At first, the data obtained from video file or camera and placed onto |
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// OpenGL texture, following mapping of this OpenGL texture to OpenCV UMat |
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// and call cv::Blur function. The result is mapped back to OpenGL texture |
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// and rendered through OpenGL API. |
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*/ |
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#if defined(_WIN32) |
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# define WIN32_LEAN_AND_MEAN |
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# include <windows.h> |
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#elif defined(__linux__) |
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# include <X11/X.h> |
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# include <X11/Xlib.h> |
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#endif |
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#include <iostream> |
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#include <queue> |
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#include <string> |
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#include <stdio.h> |
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#include "opencv2/core.hpp" |
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#include "opencv2/core/opengl.hpp" |
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#include "opencv2/core/ocl.hpp" |
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#include "opencv2/imgproc.hpp" |
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#include "opencv2/videoio.hpp" |
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#include "winapp.hpp" |
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class GLWinApp : public WinApp |
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{ |
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public: |
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enum MODE |
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{ |
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MODE_CPU = 0, |
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MODE_GPU |
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}; |
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GLWinApp(int width, int height, std::string& window_name, cv::VideoCapture& cap) : |
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WinApp(width, height, window_name) |
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{ |
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m_shutdown = false; |
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m_use_buffer = false; |
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m_demo_processing = true; |
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m_mode = MODE_CPU; |
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m_modeStr[0] = cv::String("Processing on CPU"); |
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m_modeStr[1] = cv::String("Processing on GPU"); |
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m_cap = cap; |
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} |
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~GLWinApp() {} |
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virtual void cleanup() CV_OVERRIDE |
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{ |
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m_shutdown = true; |
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#if defined(__linux__) |
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glXMakeCurrent(m_display, None, NULL); |
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glXDestroyContext(m_display, m_glctx); |
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#endif |
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WinApp::cleanup(); |
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} |
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#if defined(_WIN32) |
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virtual LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) CV_OVERRIDE |
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{ |
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switch (message) |
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{ |
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case WM_CHAR: |
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if (wParam == '1') |
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{ |
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set_mode(MODE_CPU); |
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return EXIT_SUCCESS; |
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} |
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if (wParam == '2') |
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{ |
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set_mode(MODE_GPU); |
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return EXIT_SUCCESS; |
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} |
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else if (wParam == '9') |
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{ |
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toggle_buffer(); |
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return EXIT_SUCCESS; |
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} |
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else if (wParam == VK_SPACE) |
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{ |
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m_demo_processing = !m_demo_processing; |
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return EXIT_SUCCESS; |
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} |
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else if (wParam == VK_ESCAPE) |
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{ |
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cleanup(); |
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return EXIT_SUCCESS; |
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} |
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break; |
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case WM_CLOSE: |
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cleanup(); |
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return EXIT_SUCCESS; |
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case WM_DESTROY: |
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::PostQuitMessage(0); |
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return EXIT_SUCCESS; |
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} |
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return ::DefWindowProc(hWnd, message, wParam, lParam); |
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} |
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#endif |
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#if defined(__linux__) |
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int handle_event(XEvent& e) CV_OVERRIDE |
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{ |
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switch(e.type) |
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{ |
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case ClientMessage: |
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if ((Atom)e.xclient.data.l[0] == m_WM_DELETE_WINDOW) |
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{ |
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m_end_loop = true; |
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cleanup(); |
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} |
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else |
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{ |
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return EXIT_SUCCESS; |
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} |
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break; |
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case Expose: |
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render(); |
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break; |
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case KeyPress: |
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switch(keycode_to_keysym(e.xkey.keycode)) |
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{ |
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case XK_space: |
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m_demo_processing = !m_demo_processing; |
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break; |
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case XK_1: |
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set_mode(MODE_CPU); |
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break; |
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case XK_2: |
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set_mode(MODE_GPU); |
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break; |
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case XK_9: |
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toggle_buffer(); |
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break; |
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case XK_Escape: |
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m_end_loop = true; |
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cleanup(); |
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break; |
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} |
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break; |
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default: |
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return EXIT_SUCCESS; |
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} |
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return 1; |
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} |
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#endif |
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int init() CV_OVERRIDE |
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{ |
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#if defined(_WIN32) |
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m_hDC = GetDC(m_hWnd); |
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if (setup_pixel_format() != 0) |
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{ |
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std::cerr << "Can't setup pixel format" << std::endl; |
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return EXIT_FAILURE; |
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} |
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m_hRC = wglCreateContext(m_hDC); |
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wglMakeCurrent(m_hDC, m_hRC); |
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#elif defined(__linux__) |
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m_glctx = glXCreateContext(m_display, m_visual_info, NULL, GL_TRUE); |
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glXMakeCurrent(m_display, m_window, m_glctx); |
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#endif |
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glEnable(GL_TEXTURE_2D); |
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glEnable(GL_DEPTH_TEST); |
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glViewport(0, 0, m_width, m_height); |
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if (cv::ocl::haveOpenCL()) |
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{ |
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(void) cv::ogl::ocl::initializeContextFromGL(); |
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} |
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m_oclDevName = cv::ocl::useOpenCL() ? |
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cv::ocl::Context::getDefault().device(0).name() : |
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(char*) "No OpenCL device"; |
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return EXIT_SUCCESS; |
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} // init() |
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int get_frame(cv::ogl::Texture2D& texture, cv::ogl::Buffer& buffer, bool do_buffer) |
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{ |
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if (!m_cap.read(m_frame_bgr)) |
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return EXIT_FAILURE; |
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cv::cvtColor(m_frame_bgr, m_frame_rgba, cv::COLOR_RGB2RGBA); |
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if (do_buffer) |
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buffer.copyFrom(m_frame_rgba, cv::ogl::Buffer::PIXEL_UNPACK_BUFFER, true); |
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else |
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texture.copyFrom(m_frame_rgba, true); |
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return EXIT_SUCCESS; |
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} |
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void print_info(MODE mode, double time, cv::String& oclDevName) |
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{ |
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#if defined(_WIN32) |
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HDC hDC = m_hDC; |
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HFONT hFont = (HFONT)::GetStockObject(SYSTEM_FONT); |
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HFONT hOldFont = (HFONT)::SelectObject(hDC, hFont); |
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if (hOldFont) |
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{ |
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TEXTMETRIC tm; |
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::GetTextMetrics(hDC, &tm); |
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char buf[256+1]; |
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int y = 0; |
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buf[0] = 0; |
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sprintf_s(buf, sizeof(buf)-1, "Mode: %s OpenGL %s", m_modeStr[mode].c_str(), use_buffer() ? "buffer" : "texture"); |
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::TextOut(hDC, 0, y, buf, (int)strlen(buf)); |
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y += tm.tmHeight; |
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buf[0] = 0; |
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sprintf_s(buf, sizeof(buf)-1, "Time, msec: %2.1f", time); |
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::TextOut(hDC, 0, y, buf, (int)strlen(buf)); |
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y += tm.tmHeight; |
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buf[0] = 0; |
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sprintf_s(buf, sizeof(buf)-1, "OpenCL device: %s", oclDevName.c_str()); |
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::TextOut(hDC, 0, y, buf, (int)strlen(buf)); |
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::SelectObject(hDC, hOldFont); |
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} |
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#elif defined(__linux__) |
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char buf[256+1]; |
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snprintf(buf, sizeof(buf)-1, "Time, msec: %2.1f, Mode: %s OpenGL %s, Device: %s", time, m_modeStr[mode].c_str(), use_buffer() ? "buffer" : "texture", oclDevName.c_str()); |
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XStoreName(m_display, m_window, buf); |
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#endif |
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} |
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void idle() CV_OVERRIDE |
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{ |
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render(); |
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} |
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int render() CV_OVERRIDE |
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{ |
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try |
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{ |
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if (m_shutdown) |
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return EXIT_SUCCESS; |
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int r; |
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cv::ogl::Texture2D texture; |
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cv::ogl::Buffer buffer; |
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texture.setAutoRelease(true); |
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buffer.setAutoRelease(true); |
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MODE mode = get_mode(); |
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bool do_buffer = use_buffer(); |
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r = get_frame(texture, buffer, do_buffer); |
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if (r != 0) |
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{ |
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return EXIT_FAILURE; |
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} |
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switch (mode) |
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{ |
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case MODE_CPU: // process frame on CPU |
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processFrameCPU(texture, buffer, do_buffer); |
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break; |
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case MODE_GPU: // process frame on GPU |
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processFrameGPU(texture, buffer, do_buffer); |
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break; |
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} // switch |
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if (do_buffer) // buffer -> texture |
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{ |
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cv::Mat m(m_height, m_width, CV_8UC4); |
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buffer.copyTo(m); |
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texture.copyFrom(m, true); |
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} |
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#if defined(__linux__) |
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XWindowAttributes window_attributes; |
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XGetWindowAttributes(m_display, m_window, &window_attributes); |
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glViewport(0, 0, window_attributes.width, window_attributes.height); |
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#endif |
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
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glLoadIdentity(); |
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glEnable(GL_TEXTURE_2D); |
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texture.bind(); |
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glBegin(GL_QUADS); |
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glTexCoord2f(0.0f, 0.0f); glVertex3f(-1.0f, 1.0f, 0.1f); |
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glTexCoord2f(0.0f, 1.0f); glVertex3f(-1.0f, -1.0f, 0.1f); |
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glTexCoord2f(1.0f, 1.0f); glVertex3f(1.0f, -1.0f, 0.1f); |
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glTexCoord2f(1.0f, 0.0f); glVertex3f(1.0f, 1.0f, 0.1f); |
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glEnd(); |
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#if defined(_WIN32) |
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SwapBuffers(m_hDC); |
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#elif defined(__linux__) |
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glXSwapBuffers(m_display, m_window); |
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#endif |
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print_info(mode, m_timer.getTimeMilli(), m_oclDevName); |
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} |
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catch (const cv::Exception& e) |
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{ |
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std::cerr << "Exception: " << e.what() << std::endl; |
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return 10; |
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} |
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return EXIT_SUCCESS; |
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} |
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protected: |
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void processFrameCPU(cv::ogl::Texture2D& texture, cv::ogl::Buffer& buffer, bool do_buffer) |
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{ |
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cv::Mat m(m_height, m_width, CV_8UC4); |
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m_timer.reset(); |
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m_timer.start(); |
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if (do_buffer) |
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buffer.copyTo(m); |
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else |
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texture.copyTo(m); |
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if (m_demo_processing) |
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{ |
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// blur texture image with OpenCV on CPU |
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cv::blur(m, m, cv::Size(15, 15)); |
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} |
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if (do_buffer) |
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buffer.copyFrom(m, cv::ogl::Buffer::PIXEL_UNPACK_BUFFER, true); |
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else |
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texture.copyFrom(m, true); |
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m_timer.stop(); |
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} |
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void processFrameGPU(cv::ogl::Texture2D& texture, cv::ogl::Buffer& buffer, bool do_buffer) |
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{ |
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cv::UMat u; |
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m_timer.reset(); |
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m_timer.start(); |
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if (do_buffer) |
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u = cv::ogl::mapGLBuffer(buffer); |
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else |
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cv::ogl::convertFromGLTexture2D(texture, u); |
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if (m_demo_processing) |
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{ |
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// blur texture image with OpenCV on GPU with OpenCL |
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cv::blur(u, u, cv::Size(15, 15)); |
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} |
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if (do_buffer) |
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cv::ogl::unmapGLBuffer(u); |
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else |
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cv::ogl::convertToGLTexture2D(u, texture); |
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m_timer.stop(); |
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} |
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#if defined(_WIN32) |
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int setup_pixel_format() |
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{ |
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PIXELFORMATDESCRIPTOR pfd; |
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pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR); |
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pfd.nVersion = 1; |
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pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER; |
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pfd.iPixelType = PFD_TYPE_RGBA; |
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pfd.cColorBits = 24; |
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pfd.cRedBits = 8; |
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pfd.cRedShift = 0; |
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pfd.cGreenBits = 8; |
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pfd.cGreenShift = 0; |
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pfd.cBlueBits = 8; |
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pfd.cBlueShift = 0; |
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pfd.cAlphaBits = 8; |
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pfd.cAlphaShift = 0; |
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pfd.cAccumBits = 0; |
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pfd.cAccumRedBits = 0; |
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pfd.cAccumGreenBits = 0; |
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pfd.cAccumBlueBits = 0; |
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pfd.cAccumAlphaBits = 0; |
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pfd.cDepthBits = 24; |
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pfd.cStencilBits = 8; |
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pfd.cAuxBuffers = 0; |
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pfd.iLayerType = PFD_MAIN_PLANE; |
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pfd.bReserved = 0; |
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pfd.dwLayerMask = 0; |
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pfd.dwVisibleMask = 0; |
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pfd.dwDamageMask = 0; |
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int pfmt = ChoosePixelFormat(m_hDC, &pfd); |
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if (pfmt == 0) |
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return EXIT_FAILURE; |
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if (SetPixelFormat(m_hDC, pfmt, &pfd) == 0) |
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return -2; |
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return EXIT_SUCCESS; |
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} |
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#endif |
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#if defined(__linux__) |
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KeySym keycode_to_keysym(unsigned keycode) |
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{ // note that XKeycodeToKeysym() is considered deprecated |
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int keysyms_per_keycode_return = 0; |
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KeySym *keysyms = XGetKeyboardMapping(m_display, keycode, 1, &keysyms_per_keycode_return); |
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KeySym keysym = keysyms[0]; |
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XFree(keysyms); |
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return keysym; |
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} |
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#endif |
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bool use_buffer() { return m_use_buffer; } |
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void toggle_buffer() { m_use_buffer = !m_use_buffer; } |
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MODE get_mode() { return m_mode; } |
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void set_mode(MODE mode) { m_mode = mode; } |
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private: |
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bool m_shutdown; |
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bool m_use_buffer; |
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bool m_demo_processing; |
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MODE m_mode; |
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cv::String m_modeStr[2]; |
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#if defined(_WIN32) |
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HDC m_hDC; |
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HGLRC m_hRC; |
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#elif defined(__linux__) |
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GLXContext m_glctx; |
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#endif |
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cv::VideoCapture m_cap; |
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cv::Mat m_frame_bgr; |
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cv::Mat m_frame_rgba; |
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cv::String m_oclDevName; |
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}; |
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static const char* keys = |
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{ |
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"{c camera | 0 | camera id }" |
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"{f file | | movie file name }" |
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}; |
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using namespace cv; |
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using namespace std; |
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int main(int argc, char** argv) |
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{ |
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cv::CommandLineParser parser(argc, argv, keys); |
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int camera_id = parser.get<int>("camera"); |
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string file = parser.get<string>("file"); |
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parser.about( |
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"\nA sample program demonstrating interoperability of OpenGL and OpenCL with OpenCV.\n\n" |
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"Hot keys: \n" |
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" SPACE - turn processing on/off\n" |
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" 1 - process GL data through OpenCV on CPU\n" |
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" 2 - process GL data through OpenCV on GPU (via OpenCL)\n" |
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" 9 - toggle use of GL texture/GL buffer\n" |
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" ESC - exit\n\n"); |
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parser.printMessage(); |
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cv::VideoCapture cap; |
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if (file.empty()) |
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cap.open(camera_id); |
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else |
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cap.open(file.c_str()); |
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if (!cap.isOpened()) |
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{ |
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printf("can not open camera or video file\n"); |
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return EXIT_FAILURE; |
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} |
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int width = (int)cap.get(CAP_PROP_FRAME_WIDTH); |
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int height = (int)cap.get(CAP_PROP_FRAME_HEIGHT); |
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#if defined(_WIN32) |
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string wndname = "WGL Window"; |
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#elif defined(__linux__) |
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string wndname = "GLX Window"; |
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#endif |
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GLWinApp app(width, height, wndname, cap); |
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try |
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{ |
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app.create(); |
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return app.run(); |
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} |
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catch (const cv::Exception& e) |
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{ |
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cerr << "Exception: " << e.what() << endl; |
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return 10; |
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} |
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catch (...) |
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{ |
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cerr << "FATAL ERROR: Unknown exception" << endl; |
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return 11; |
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} |
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}
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