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Open Source Computer Vision Library
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211 lines
7.7 KiB
211 lines
7.7 KiB
/*M/////////////////////////////////////////////////////////////////////////////////////// |
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// |
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. |
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// |
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// By downloading, copying, installing or using the software you agree to this license. |
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// If you do not agree to this license, do not download, install, |
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// copy or use the software. |
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// |
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// |
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// License Agreement |
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// For Open Source Computer Vision Library |
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// |
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// Copyright (C) 2000-2008, Intel Corporation, all rights reserved. |
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// Copyright (C) 2008-2013, Willow Garage Inc., all rights reserved. |
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// Third party copyrights are property of their respective owners. |
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// |
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// Redistribution and use in source and binary forms, with or without modification, |
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// are permitted provided that the following conditions are met: |
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// |
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// * Redistribution's of source code must retain the above copyright notice, |
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// this list of conditions and the following disclaimer. |
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// |
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// * Redistribution's in binary form must reproduce the above copyright notice, |
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// this list of conditions and the following disclaimer in the documentation |
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// and / or other materials provided with the distribution. |
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// |
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// * The name of the copyright holders may not be used to endorse or promote products |
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// derived from this software without specific prior written permission. |
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// |
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// This software is provided by the copyright holders and contributors "as is" and |
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// any express or implied warranties, including, but not limited to, the implied |
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// warranties of merchantability and fitness for a particular purpose are disclaimed. |
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// In no event shall the Intel Corporation or contributors be liable for any direct, |
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// indirect, incidental, special, exemplary, or consequential damages |
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// (including, but not limited to, procurement of substitute goods or services; |
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// loss of use, data, or profits; or business interruption) however caused |
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// and on any theory of liability, whether in contract, strict liability, |
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// or tort (including negligence or otherwise) arising in any way out of |
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// the use of this software, even if advised of the possibility of such damage. |
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// |
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//M*/ |
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#include "test_precomp.hpp" |
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using namespace cv; |
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using namespace cv::viz; |
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TEST(Viz, DISABLED_show_cloud_bluberry) |
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{ |
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Mat dragon_cloud = readCloud(get_dragon_ply_file_path()); |
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Affine3d pose = Affine3d().rotate(Vec3d(0, 0.8, 0)); |
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Viz3d viz("show_cloud_bluberry"); |
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viz.showWidget("coosys", WCoordinateSystem()); |
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viz.showWidget("dragon", WCloud(dragon_cloud, Color::bluberry()), pose); |
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viz.spin(); |
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} |
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TEST(Viz, DISABLED_show_cloud_random_color) |
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{ |
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Mat dragon_cloud = readCloud(get_dragon_ply_file_path()); |
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Mat colors(dragon_cloud.size(), CV_8UC3); |
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theRNG().fill(colors, RNG::UNIFORM, 0, 255); |
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Affine3d pose = Affine3d().rotate(Vec3d(0, 0.8, 0)); |
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Viz3d viz("show_cloud_random_color"); |
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viz.showWidget("coosys", WCoordinateSystem()); |
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viz.showWidget("dragon", WCloud(dragon_cloud, colors), pose); |
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viz.spin(); |
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} |
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TEST(Viz, DISABLED_show_cloud_masked) |
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{ |
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Mat dragon_cloud = readCloud(get_dragon_ply_file_path()); |
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Vec3f qnan = Vec3f::all(std::numeric_limits<float>::quiet_NaN()); |
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for(size_t i = 0; i < dragon_cloud.total(); ++i) |
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if (i % 15 != 0) |
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dragon_cloud.at<Vec3f>(i) = qnan; |
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Affine3d pose = Affine3d().rotate(Vec3d(0, 0.8, 0)); |
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Viz3d viz("show_cloud_masked"); |
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viz.showWidget("coosys", WCoordinateSystem()); |
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viz.showWidget("dragon", WCloud(dragon_cloud), pose); |
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viz.spin(); |
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} |
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TEST(Viz, DISABLED_show_cloud_collection) |
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{ |
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Mat cloud = readCloud(get_dragon_ply_file_path()); |
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WCloudCollection ccol; |
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ccol.addCloud(cloud, Color::white(), Affine3d().translate(Vec3d(0, 0, 0)).rotate(Vec3d(1.57, 0, 0))); |
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ccol.addCloud(cloud, Color::blue(), Affine3d().translate(Vec3d(1, 0, 0))); |
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ccol.addCloud(cloud, Color::red(), Affine3d().translate(Vec3d(2, 0, 0))); |
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Viz3d viz("show_cloud_collection"); |
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viz.showWidget("coosys", WCoordinateSystem()); |
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viz.showWidget("ccol", ccol); |
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viz.spin(); |
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} |
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TEST(Viz, DISABLED_show_mesh) |
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{ |
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Mesh3d mesh = Mesh3d::load(get_dragon_ply_file_path()); |
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Affine3d pose = Affine3d().rotate(Vec3d(0, 0.8, 0)); |
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Viz3d viz("show_mesh"); |
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viz.showWidget("coosys", WCoordinateSystem()); |
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viz.showWidget("mesh", WMesh(mesh), pose); |
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viz.spin(); |
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} |
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TEST(Viz, DISABLED_show_mesh_random_colors) |
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{ |
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Mesh3d mesh = Mesh3d::load(get_dragon_ply_file_path()); |
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theRNG().fill(mesh.colors, RNG::UNIFORM, 0, 255); |
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Affine3d pose = Affine3d().rotate(Vec3d(0, 0.8, 0)); |
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Viz3d viz("show_mesh_random_color"); |
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viz.showWidget("coosys", WCoordinateSystem()); |
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viz.showWidget("mesh", WMesh(mesh), pose); |
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viz.setRenderingProperty("mesh", SHADING, SHADING_PHONG); |
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viz.spin(); |
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} |
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TEST(Viz, DISABLED_show_polyline) |
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{ |
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Mat polyline(1, 32, CV_64FC3); |
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for(size_t i = 0; i < polyline.total(); ++i) |
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polyline.at<Vec3d>(i) = Vec3d(i/16.0, cos(i * CV_PI/6), sin(i * CV_PI/6)); |
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Viz3d viz("show_polyline"); |
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viz.showWidget("polyline", WPolyLine(Mat(polyline), Color::apricot())); |
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viz.showWidget("coosys", WCoordinateSystem()); |
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viz.spin(); |
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} |
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TEST(Viz, DISABLED_show_sampled_normals) |
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{ |
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Mesh3d mesh = Mesh3d::load(get_dragon_ply_file_path()); |
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computeNormals(mesh, mesh.normals); |
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Affine3d pose = Affine3d().rotate(Vec3d(0, 0.8, 0)); |
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Viz3d viz("show_sampled_normals"); |
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viz.showWidget("mesh", WMesh(mesh), pose); |
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viz.showWidget("normals", WCloudNormals(mesh.cloud, mesh.normals, 30, 0.1f, Color::green()), pose); |
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viz.setRenderingProperty("normals", LINE_WIDTH, 2.0); |
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viz.spin(); |
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} |
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TEST(Viz, DISABLED_show_trajectories) |
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{ |
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std::vector<Affine3d> path = generate_test_trajectory<double>(), sub0, sub1, sub2, sub3, sub4, sub5; |
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Mat(path).rowRange(0, path.size()/10+1).copyTo(sub0); |
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Mat(path).rowRange(path.size()/10, path.size()/5+1).copyTo(sub1); |
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Mat(path).rowRange(path.size()/5, 11*path.size()/12).copyTo(sub2); |
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Mat(path).rowRange(11*path.size()/12, path.size()).copyTo(sub3); |
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Mat(path).rowRange(3*path.size()/4, 33*path.size()/40).copyTo(sub4); |
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Mat(path).rowRange(33*path.size()/40, 9*path.size()/10).copyTo(sub5); |
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Matx33d K(1024.0, 0.0, 320.0, 0.0, 1024.0, 240.0, 0.0, 0.0, 1.0); |
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Viz3d viz("show_trajectories"); |
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viz.showWidget("coos", WCoordinateSystem()); |
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viz.showWidget("sub0", WTrajectorySpheres(sub0, 0.25, 0.07)); |
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viz.showWidget("sub1", WTrajectory(sub1, WTrajectory::PATH, 0.2, Color::brown())); |
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viz.showWidget("sub2", WTrajectory(sub2, WTrajectory::FRAMES, 0.2)); |
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viz.showWidget("sub3", WTrajectory(sub3, WTrajectory::BOTH, 0.2, Color::green())); |
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viz.showWidget("sub4", WTrajectoryFrustums(sub4, K, 0.3)); |
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viz.showWidget("sub5", WTrajectoryFrustums(sub5, Vec2d(0.78, 0.78), 0.15)); |
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int i = 0; |
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while(!viz.wasStopped()) |
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{ |
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double a = --i % 360; |
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Vec3d pose(sin(a * CV_PI/180), 0.7, cos(a * CV_PI/180)); |
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viz.setViewerPose(makeCameraPose(pose * 7.5, Vec3d(0.0, 0.5, 0.0), Vec3d(0.0, 0.1, 0.0))); |
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viz.spinOnce(20, true); |
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} |
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//viz.spin(); |
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} |
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TEST(Viz, DISABLED_show_trajectory_reposition) |
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{ |
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std::vector<Affine3f> path = generate_test_trajectory<float>(); |
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Viz3d viz("show_trajectory_reposition_to_origin"); |
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viz.showWidget("coos", WCoordinateSystem()); |
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viz.showWidget("sub3", WTrajectory(Mat(path).rowRange(0, path.size()/3), WTrajectory::BOTH, 0.2, Color::brown()), path.front().inv()); |
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viz.spin(); |
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} |
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TEST(Viz, DISABLED_spin_twice_____________________________TODO_UI_BUG) |
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{ |
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Mesh3d mesh = Mesh3d::load(get_dragon_ply_file_path()); |
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Viz3d viz("spin_twice"); |
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viz.showWidget("coosys", WCoordinateSystem()); |
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viz.showWidget("mesh", WMesh(mesh)); |
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viz.spin(); |
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viz.spin(); |
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}
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