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Open Source Computer Vision Library
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102 lines
3.1 KiB
102 lines
3.1 KiB
/////////////////////////////////////////////////////////////////////////// |
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// |
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// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas |
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// Digital Ltd. LLC |
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// |
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// All rights reserved. |
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// |
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// Redistribution and use in source and binary forms, with or without |
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// modification, are permitted provided that the following conditions are |
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// met: |
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// * Redistributions of source code must retain the above copyright |
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// notice, this list of conditions and the following disclaimer. |
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// * Redistributions in binary form must reproduce the above |
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// copyright notice, this list of conditions and the following disclaimer |
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// in the documentation and/or other materials provided with the |
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// distribution. |
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// * Neither the name of Industrial Light & Magic nor the names of |
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// its contributors may be used to endorse or promote products derived |
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// from this software without specific prior written permission. |
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// |
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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// |
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/////////////////////////////////////////////////////////////////////////// |
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#ifndef INCLUDED_IMF_TILE_DESCRIPTION_H |
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#define INCLUDED_IMF_TILE_DESCRIPTION_H |
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//----------------------------------------------------------------------------- |
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// |
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// class TileDescription and enum LevelMode |
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// |
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//----------------------------------------------------------------------------- |
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namespace Imf { |
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enum LevelMode |
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{ |
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ONE_LEVEL = 0, |
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MIPMAP_LEVELS = 1, |
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RIPMAP_LEVELS = 2, |
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NUM_LEVELMODES // number of different level modes |
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}; |
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enum LevelRoundingMode |
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{ |
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ROUND_DOWN = 0, |
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ROUND_UP = 1, |
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NUM_ROUNDINGMODES // number of different rounding modes |
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}; |
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class TileDescription |
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{ |
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public: |
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unsigned int xSize; // size of a tile in the x dimension |
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unsigned int ySize; // size of a tile in the y dimension |
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LevelMode mode; |
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LevelRoundingMode roundingMode; |
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TileDescription (unsigned int xs = 32, |
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unsigned int ys = 32, |
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LevelMode m = ONE_LEVEL, |
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LevelRoundingMode r = ROUND_DOWN) |
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: |
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xSize (xs), |
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ySize (ys), |
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mode (m), |
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roundingMode (r) |
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{ |
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// empty |
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} |
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bool |
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operator == (const TileDescription &other) const |
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{ |
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return xSize == other.xSize && |
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ySize == other.ySize && |
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mode == other.mode && |
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roundingMode == other.roundingMode; |
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} |
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}; |
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} // namespace Imf |
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#endif
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