Open Source Computer Vision Library
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139 lines
4.7 KiB
139 lines
4.7 KiB
/*M/////////////////////////////////////////////////////////////////////////////////////// |
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// |
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. |
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// |
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// By downloading, copying, installing or using the software you agree to this license. |
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// If you do not agree to this license, do not download, install, |
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// copy or use the software. |
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// |
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// |
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// License Agreement |
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// For Open Source Computer Vision Library |
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// |
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// Copyright (C) 2000-2008, Intel Corporation, all rights reserved. |
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// Copyright (C) 2009-2011, Willow Garage Inc., all rights reserved. |
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// Third party copyrights are property of their respective owners. |
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// |
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// Redistribution and use in source and binary forms, with or without modification, |
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// are permitted provided that the following conditions are met: |
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// * Redistribution's of source code must retain the above copyright notice, |
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// this list of conditions and the following disclaimer. |
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// * Redistribution's in binary form must reproduce the above copyright notice, |
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// this list of conditions and the following disclaimer in the documentation |
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// and/or other materials provided with the distribution. |
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// |
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// * The name of the copyright holders may not be used to endorse or promote products |
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// derived from this software without specific prior written permission. |
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// This software is provided by the copyright holders and contributors "as is" and |
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// any express or implied warranties, including, but not limited to, the implied |
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// In no event shall the Intel Corporation or contributors be liable for any direct, |
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// (including, but not limited to, procurement of substitute goods or services; |
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// loss of use, data, or profits; or business interruption) however caused |
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// and on any theory of liability, whether in contract, strict liability, |
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// or tort (including negligence or otherwise) arising in any way out of |
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// the use of this software, even if advised of the possibility of such damage. |
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// |
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//M*/ |
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#ifndef __OPENCV_VIDEOSTAB_WOBBLE_SUPPRESSION_HPP__ |
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#define __OPENCV_VIDEOSTAB_WOBBLE_SUPPRESSION_HPP__ |
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#include <vector> |
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#include "opencv2/core/core.hpp" |
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#include "opencv2/videostab/global_motion.hpp" |
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#include "opencv2/videostab/log.hpp" |
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#if HAVE_OPENCV_GPU |
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#include "opencv2/gpu/gpu.hpp" |
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#endif |
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namespace cv |
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{ |
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namespace videostab |
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{ |
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class CV_EXPORTS WobbleSuppressorBase |
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{ |
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public: |
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WobbleSuppressorBase(); |
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virtual ~WobbleSuppressorBase() {} |
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void setMotionEstimator(Ptr<GlobalMotionEstimatorBase> val) { motionEstimator_ = val; } |
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Ptr<GlobalMotionEstimatorBase> motionEstimator() const { return motionEstimator_; } |
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virtual void suppress(int idx, const Mat &frame, Mat &result) = 0; |
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// data from stabilizer |
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virtual void setFrameCount(int val) { frameCount_ = val; } |
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virtual int frameCount() const { return frameCount_; } |
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virtual void setMotions(const std::vector<Mat> &val) { motions_ = &val; } |
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virtual const std::vector<Mat>& motions() const { return *motions_; } |
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virtual void setMotions2(const std::vector<Mat> &val) { motions2_ = &val; } |
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virtual const std::vector<Mat>& motions2() const { return *motions2_; } |
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virtual void setStabilizationMotions(const std::vector<Mat> &val) { stabilizationMotions_ = &val; } |
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virtual const std::vector<Mat>& stabilizationMotions() const { return *stabilizationMotions_; } |
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protected: |
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Ptr<GlobalMotionEstimatorBase> motionEstimator_; |
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int frameCount_; |
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const std::vector<Mat> *motions_; |
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const std::vector<Mat> *motions2_; |
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const std::vector<Mat> *stabilizationMotions_; |
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}; |
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class CV_EXPORTS NullWobbleSuppressor : public WobbleSuppressorBase |
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{ |
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public: |
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virtual void suppress(int idx, const Mat &frame, Mat &result); |
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}; |
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class CV_EXPORTS MoreAccurateMotionWobbleSuppressorBase : public WobbleSuppressorBase |
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{ |
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public: |
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MoreAccurateMotionWobbleSuppressorBase() { setPeriod(30); } |
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void setPeriod(int val) { period_ = val; } |
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int period() const { return period_; } |
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protected: |
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int period_; |
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}; |
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class CV_EXPORTS MoreAccurateMotionWobbleSuppressor : public MoreAccurateMotionWobbleSuppressorBase |
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{ |
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public: |
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virtual void suppress(int idx, const Mat &frame, Mat &result); |
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private: |
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Mat_<float> mapx_, mapy_; |
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}; |
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#if HAVE_OPENCV_GPU |
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class CV_EXPORTS MoreAccurateMotionWobbleSuppressorGpu : public MoreAccurateMotionWobbleSuppressorBase |
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{ |
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public: |
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void suppress(int idx, const gpu::GpuMat &frame, gpu::GpuMat &result); |
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virtual void suppress(int idx, const Mat &frame, Mat &result); |
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private: |
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gpu::GpuMat frameDevice_, resultDevice_; |
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gpu::GpuMat mapx_, mapy_; |
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}; |
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#endif |
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} // namespace videostab |
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} // namespace cv |
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#endif |
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