mirror of https://github.com/opencv/opencv.git
Open Source Computer Vision Library
https://opencv.org/
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
84 lines
3.3 KiB
84 lines
3.3 KiB
/////////////////////////////////////////////////////////////////////////// |
|
// |
|
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas |
|
// Digital Ltd. LLC |
|
// |
|
// All rights reserved. |
|
// |
|
// Redistribution and use in source and binary forms, with or without |
|
// modification, are permitted provided that the following conditions are |
|
// met: |
|
// * Redistributions of source code must retain the above copyright |
|
// notice, this list of conditions and the following disclaimer. |
|
// * Redistributions in binary form must reproduce the above |
|
// copyright notice, this list of conditions and the following disclaimer |
|
// in the documentation and/or other materials provided with the |
|
// distribution. |
|
// * Neither the name of Industrial Light & Magic nor the names of |
|
// its contributors may be used to endorse or promote products derived |
|
// from this software without specific prior written permission. |
|
// |
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
|
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
|
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
|
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
|
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
|
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
|
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
|
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
|
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
|
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
|
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
|
// |
|
/////////////////////////////////////////////////////////////////////////// |
|
|
|
|
|
|
|
#ifndef INCLUDED_IMF_COMPRESSION_H |
|
#define INCLUDED_IMF_COMPRESSION_H |
|
|
|
//----------------------------------------------------------------------------- |
|
// |
|
// enum Compression |
|
// |
|
//----------------------------------------------------------------------------- |
|
#include "ImfNamespace.h" |
|
|
|
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER |
|
|
|
enum Compression |
|
{ |
|
NO_COMPRESSION = 0, // no compression |
|
|
|
RLE_COMPRESSION = 1, // run length encoding |
|
|
|
ZIPS_COMPRESSION = 2, // zlib compression, one scan line at a time |
|
|
|
ZIP_COMPRESSION = 3, // zlib compression, in blocks of 16 scan lines |
|
|
|
PIZ_COMPRESSION = 4, // piz-based wavelet compression |
|
|
|
PXR24_COMPRESSION = 5, // lossy 24-bit float compression |
|
|
|
B44_COMPRESSION = 6, // lossy 4-by-4 pixel block compression, |
|
// fixed compression rate |
|
|
|
B44A_COMPRESSION = 7, // lossy 4-by-4 pixel block compression, |
|
// flat fields are compressed more |
|
|
|
DWAA_COMPRESSION = 8, // lossy DCT based compression, in blocks |
|
// of 32 scanlines. More efficient for partial |
|
// buffer access. |
|
|
|
DWAB_COMPRESSION = 9, // lossy DCT based compression, in blocks |
|
// of 256 scanlines. More efficient space |
|
// wise and faster to decode full frames |
|
// than DWAA_COMPRESSION. |
|
|
|
NUM_COMPRESSION_METHODS // number of different compression methods |
|
}; |
|
|
|
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT |
|
|
|
|
|
#endif
|
|
|