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131 lines
5.9 KiB
131 lines
5.9 KiB
/*M/////////////////////////////////////////////////////////////////////////////////////// |
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// |
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. |
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// |
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// By downloading, copying, installing or using the software you agree to this license. |
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// If you do not agree to this license, do not download, install, |
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// copy or use the software. |
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// |
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// |
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// License Agreement |
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// For Open Source Computer Vision Library |
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// |
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// Copyright (C) 2000-2008, Intel Corporation, all rights reserved. |
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// Copyright (C) 2009, Willow Garage Inc., all rights reserved. |
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// Third party copyrights are property of their respective owners. |
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// |
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// Redistribution and use in source and binary forms, with or without modification, |
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// are permitted provided that the following conditions are met: |
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// |
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// * Redistribution's of source code must retain the above copyright notice, |
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// this list of conditions and the following disclaimer. |
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// * Redistribution's in binary form must reproduce the above copyright notice, |
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// this list of conditions and the following disclaimer in the documentation |
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// and/or other materials provided with the distribution. |
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// |
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// * The name of the copyright holders may not be used to endorse or promote products |
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// derived from this software without specific prior written permission. |
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// This software is provided by the copyright holders and contributors "as is" and |
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// any express or implied warranties, including, but not limited to, the implied |
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// warranties of merchantability and fitness for a particular purpose are disclaimed. |
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// In no event shall the Intel Corporation or contributors be liable for any direct, |
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// (including, but not limited to, procurement of substitute goods or services; |
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// loss of use, data, or profits; or business interruption) however caused |
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// and on any theory of liability, whether in contract, strict liability, |
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// or tort (including negligence or otherwise) arising in any way out of |
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// the use of this software, even if advised of the possibility of such damage. |
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// |
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//M*/ |
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#ifndef __OPENCV_GPUWARPING_HPP__ |
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#define __OPENCV_GPUWARPING_HPP__ |
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#ifndef __cplusplus |
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# error gpuwarping.hpp header must be compiled as C++ |
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#endif |
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#include "opencv2/core/gpu.hpp" |
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#include "opencv2/imgproc.hpp" |
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namespace cv { namespace gpu { |
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//! DST[x,y] = SRC[xmap[x,y],ymap[x,y]] |
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//! supports only CV_32FC1 map type |
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CV_EXPORTS void remap(const GpuMat& src, GpuMat& dst, const GpuMat& xmap, const GpuMat& ymap, |
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int interpolation, int borderMode = BORDER_CONSTANT, Scalar borderValue = Scalar(), |
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Stream& stream = Stream::Null()); |
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//! resizes the image |
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//! Supports INTER_NEAREST, INTER_LINEAR, INTER_CUBIC, INTER_AREA |
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CV_EXPORTS void resize(const GpuMat& src, GpuMat& dst, Size dsize, double fx=0, double fy=0, int interpolation = INTER_LINEAR, Stream& stream = Stream::Null()); |
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//! warps the image using affine transformation |
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//! Supports INTER_NEAREST, INTER_LINEAR, INTER_CUBIC |
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CV_EXPORTS void warpAffine(const GpuMat& src, GpuMat& dst, const Mat& M, Size dsize, int flags = INTER_LINEAR, |
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int borderMode = BORDER_CONSTANT, Scalar borderValue = Scalar(), Stream& stream = Stream::Null()); |
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CV_EXPORTS void buildWarpAffineMaps(const Mat& M, bool inverse, Size dsize, GpuMat& xmap, GpuMat& ymap, Stream& stream = Stream::Null()); |
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//! warps the image using perspective transformation |
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//! Supports INTER_NEAREST, INTER_LINEAR, INTER_CUBIC |
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CV_EXPORTS void warpPerspective(const GpuMat& src, GpuMat& dst, const Mat& M, Size dsize, int flags = INTER_LINEAR, |
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int borderMode = BORDER_CONSTANT, Scalar borderValue = Scalar(), Stream& stream = Stream::Null()); |
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CV_EXPORTS void buildWarpPerspectiveMaps(const Mat& M, bool inverse, Size dsize, GpuMat& xmap, GpuMat& ymap, Stream& stream = Stream::Null()); |
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//! builds plane warping maps |
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CV_EXPORTS void buildWarpPlaneMaps(Size src_size, Rect dst_roi, const Mat &K, const Mat& R, const Mat &T, float scale, |
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GpuMat& map_x, GpuMat& map_y, Stream& stream = Stream::Null()); |
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//! builds cylindrical warping maps |
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CV_EXPORTS void buildWarpCylindricalMaps(Size src_size, Rect dst_roi, const Mat &K, const Mat& R, float scale, |
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GpuMat& map_x, GpuMat& map_y, Stream& stream = Stream::Null()); |
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//! builds spherical warping maps |
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CV_EXPORTS void buildWarpSphericalMaps(Size src_size, Rect dst_roi, const Mat &K, const Mat& R, float scale, |
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GpuMat& map_x, GpuMat& map_y, Stream& stream = Stream::Null()); |
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//! rotates an image around the origin (0,0) and then shifts it |
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//! supports INTER_NEAREST, INTER_LINEAR, INTER_CUBIC |
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//! supports 1, 3 or 4 channels images with CV_8U, CV_16U or CV_32F depth |
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CV_EXPORTS void rotate(const GpuMat& src, GpuMat& dst, Size dsize, double angle, double xShift = 0, double yShift = 0, |
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int interpolation = INTER_LINEAR, Stream& stream = Stream::Null()); |
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//! smoothes the source image and downsamples it |
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CV_EXPORTS void pyrDown(const GpuMat& src, GpuMat& dst, Stream& stream = Stream::Null()); |
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//! upsamples the source image and then smoothes it |
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CV_EXPORTS void pyrUp(const GpuMat& src, GpuMat& dst, Stream& stream = Stream::Null()); |
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class CV_EXPORTS ImagePyramid |
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{ |
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public: |
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inline ImagePyramid() : nLayers_(0) {} |
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inline ImagePyramid(const GpuMat& img, int nLayers, Stream& stream = Stream::Null()) |
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{ |
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build(img, nLayers, stream); |
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} |
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void build(const GpuMat& img, int nLayers, Stream& stream = Stream::Null()); |
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void getLayer(GpuMat& outImg, Size outRoi, Stream& stream = Stream::Null()) const; |
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inline void release() |
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{ |
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layer0_.release(); |
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pyramid_.clear(); |
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nLayers_ = 0; |
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} |
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private: |
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GpuMat layer0_; |
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std::vector<GpuMat> pyramid_; |
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int nLayers_; |
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}; |
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}} // namespace cv { namespace gpu { |
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#endif /* __OPENCV_GPUWARPING_HPP__ */
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