Open Source Computer Vision Library https://opencv.org/
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/*M///////////////////////////////////////////////////////////////////////////////////////
//
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
// By downloading, copying, installing or using the software you agree to this license.
// If you do not agree to this license, do not download, install,
// copy or use the software.
//
//
// License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2013, NVIDIA Corporation, all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistribution's of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistribution's in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// * The name of the copyright holders may not be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// This software is provided by the copyright holders and contributors "as is" and
// any express or implied warranties, including, but not limited to, the implied
// warranties of merchantability and fitness for a particular purpose are disclaimed.
// In no event shall the copyright holders or contributors be liable for any direct,
// indirect, incidental, special, exemplary, or consequential damages
// (including, but not limited to, procurement of substitute goods or services;
// loss of use, data, or profits; or business interruption) however caused
// and on any theory of liability, whether in contract, strict liability,
// or tort (including negligence or otherwise) arising in any way out of
// the use of this software, even if advised of the possibility of such damage.
//
//M*/
#include "test_precomp.hpp"
using namespace cv;
namespace {
struct Reporter {
Reporter(bool* deleted) : deleted_(deleted)
{ *deleted_ = false; }
// the destructor is virtual, so that we can test dynamic_cast later
virtual ~Reporter()
{ *deleted_ = true; }
private:
bool* deleted_;
Reporter(const Reporter&);
Reporter& operator = (const Reporter&);
};
struct ReportingDeleter {
ReportingDeleter(bool* deleted) : deleted_(deleted)
{ *deleted_ = false; }
void operator()(void*)
{ *deleted_ = true; }
private:
bool* deleted_;
};
int dummyObject;
}
TEST(Core_Ptr, default_ctor)
{
Ptr<int> p;
EXPECT_EQ(NULL, p.get());
}
TEST(Core_Ptr, owning_ctor)
{
bool deleted = false;
{
Reporter* r = new Reporter(&deleted);
Ptr<void> p(r);
EXPECT_EQ(r, p.get());
}
EXPECT_TRUE(deleted);
{
Ptr<int> p(&dummyObject, ReportingDeleter(&deleted));
EXPECT_EQ(&dummyObject, p.get());
}
EXPECT_TRUE(deleted);
{
Ptr<void> p((void*)0, ReportingDeleter(&deleted));
EXPECT_EQ(NULL, p.get());
}
EXPECT_FALSE(deleted);
}
TEST(Core_Ptr, sharing_ctor)
{
bool deleted = false;
{
Ptr<Reporter> p1(new Reporter(&deleted));
Ptr<Reporter> p2(p1);
EXPECT_EQ(p1.get(), p2.get());
p1.release();
EXPECT_FALSE(deleted);
}
EXPECT_TRUE(deleted);
{
Ptr<Reporter> p1(new Reporter(&deleted));
Ptr<void> p2(p1);
EXPECT_EQ(p1.get(), p2.get());
p1.release();
EXPECT_FALSE(deleted);
}
EXPECT_TRUE(deleted);
{
Ptr<Reporter> p1(new Reporter(&deleted));
Ptr<int> p2(p1, &dummyObject);
EXPECT_EQ(&dummyObject, p2.get());
p1.release();
EXPECT_FALSE(deleted);
}
EXPECT_TRUE(deleted);
}
TEST(Core_Ptr, assignment)
{
bool deleted1 = false, deleted2 = false;
{
Ptr<Reporter> p1(new Reporter(&deleted1));
p1 = p1;
EXPECT_FALSE(deleted1);
}
EXPECT_TRUE(deleted1);
{
Ptr<Reporter> p1(new Reporter(&deleted1));
Ptr<Reporter> p2(new Reporter(&deleted2));
p2 = p1;
EXPECT_TRUE(deleted2);
EXPECT_EQ(p1.get(), p2.get());
p1.release();
EXPECT_FALSE(deleted1);
}
EXPECT_TRUE(deleted1);
{
Ptr<Reporter> p1(new Reporter(&deleted1));
Ptr<void> p2(new Reporter(&deleted2));
p2 = p1;
EXPECT_TRUE(deleted2);
EXPECT_EQ(p1.get(), p2.get());
p1.release();
EXPECT_FALSE(deleted1);
}
EXPECT_TRUE(deleted1);
}
TEST(Core_Ptr, release)
{
bool deleted = false;
Ptr<Reporter> p1(new Reporter(&deleted));
p1.release();
EXPECT_TRUE(deleted);
EXPECT_EQ(NULL, p1.get());
}
TEST(Core_Ptr, reset)
{
bool deleted_old = false, deleted_new = false;
{
Ptr<void> p(new Reporter(&deleted_old));
Reporter* r = new Reporter(&deleted_new);
p.reset(r);
EXPECT_TRUE(deleted_old);
EXPECT_EQ(r, p.get());
}
EXPECT_TRUE(deleted_new);
{
Ptr<void> p(new Reporter(&deleted_old));
p.reset(&dummyObject, ReportingDeleter(&deleted_new));
EXPECT_TRUE(deleted_old);
EXPECT_EQ(&dummyObject, p.get());
}
EXPECT_TRUE(deleted_new);
}
TEST(Core_Ptr, swap)
{
bool deleted1 = false, deleted2 = false;
{
Reporter* r1 = new Reporter(&deleted1);
Reporter* r2 = new Reporter(&deleted2);
Ptr<Reporter> p1(r1), p2(r2);
p1.swap(p2);
EXPECT_EQ(r1, p2.get());
EXPECT_EQ(r2, p1.get());
EXPECT_FALSE(deleted1);
EXPECT_FALSE(deleted2);
p1.release();
EXPECT_TRUE(deleted2);
}
EXPECT_TRUE(deleted1);
{
Reporter* r1 = new Reporter(&deleted1);
Reporter* r2 = new Reporter(&deleted2);
Ptr<Reporter> p1(r1), p2(r2);
swap(p1, p2);
EXPECT_EQ(r1, p2.get());
EXPECT_EQ(r2, p1.get());
EXPECT_FALSE(deleted1);
EXPECT_FALSE(deleted2);
p1.release();
EXPECT_TRUE(deleted2);
}
EXPECT_TRUE(deleted1);
}
TEST(Core_Ptr, accessors)
{
{
Ptr<int> p;
EXPECT_EQ(NULL, static_cast<int*>(p));
EXPECT_TRUE(p.empty());
}
{
Size* s = new Size();
Ptr<Size> p(s);
EXPECT_EQ(s, static_cast<Size*>(p));
EXPECT_EQ(s, &*p);
EXPECT_EQ(&s->width, &p->width);
EXPECT_FALSE(p.empty());
}
}
namespace {
struct SubReporterBase {
virtual ~SubReporterBase() {}
int padding;
};
/* multiple inheritance, so that casts do something interesting */
struct SubReporter : SubReporterBase, Reporter
{
SubReporter(bool* deleted) : Reporter(deleted)
{}
};
}
TEST(Core_Ptr, casts)
{
bool deleted = false;
{
Ptr<const Reporter> p1(new Reporter(&deleted));
Ptr<Reporter> p2 = p1.constCast<Reporter>();
EXPECT_EQ(p1.get(), p2.get());
p1.release();
EXPECT_FALSE(deleted);
}
EXPECT_TRUE(deleted);
{
SubReporter* sr = new SubReporter(&deleted);
Ptr<Reporter> p1(sr);
// This next check isn't really for Ptr itself; it checks that Reporter
// is at a non-zero offset within SubReporter, so that the next
// check will give us more confidence that the cast actually did something.
EXPECT_NE(static_cast<void*>(sr), static_cast<void*>(p1.get()));
Ptr<SubReporter> p2 = p1.staticCast<SubReporter>();
EXPECT_EQ(sr, p2.get());
p1.release();
EXPECT_FALSE(deleted);
}
EXPECT_TRUE(deleted);
{
SubReporter* sr = new SubReporter(&deleted);
Ptr<Reporter> p1(sr);
EXPECT_NE(static_cast<void*>(sr), static_cast<void*>(p1.get()));
Ptr<void> p2 = p1.dynamicCast<void>();
EXPECT_EQ(sr, p2.get());
p1.release();
EXPECT_FALSE(deleted);
}
EXPECT_TRUE(deleted);
{
Ptr<Reporter> p1(new Reporter(&deleted));
Ptr<SubReporter> p2 = p1.dynamicCast<SubReporter>();
EXPECT_EQ(NULL, p2.get());
p1.release();
EXPECT_FALSE(deleted);
}
EXPECT_TRUE(deleted);
}
TEST(Core_Ptr, comparisons)
{
Ptr<int> p1, p2(new int), p3(new int);
Ptr<int> p4(p2, p3.get());
// Not using EXPECT_EQ here, since none of them are really "expected" or "actual".
EXPECT_TRUE(p1 == p1);
EXPECT_TRUE(p2 == p2);
EXPECT_TRUE(p2 != p3);
EXPECT_TRUE(p2 != p4);
EXPECT_TRUE(p3 == p4);
}
TEST(Core_Ptr, make)
{
bool deleted = true;
{
Ptr<void> p = makePtr<Reporter>(&deleted);
EXPECT_FALSE(deleted);
}
EXPECT_TRUE(deleted);
}
namespace {
struct SpeciallyDeletable
{
SpeciallyDeletable() : deleted(false)
{}
bool deleted;
};
}
namespace cv {
template<>
void DefaultDeleter<SpeciallyDeletable>::operator()(SpeciallyDeletable * obj) const
{ obj->deleted = true; }
}
TEST(Core_Ptr, specialized_deleter)
{
SpeciallyDeletable sd;
{ Ptr<void> p(&sd); }
ASSERT_TRUE(sd.deleted);
}