Open Source Computer Vision Library https://opencv.org/
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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
//---------------------------------------------------------------------
//
// Constructors and destructors for our exception base class.
//
//---------------------------------------------------------------------
#include "IexBaseExc.h"
namespace Iex {
namespace {
StackTracer currentStackTracer = 0;
} // namespace
void
setStackTracer (StackTracer stackTracer)
{
currentStackTracer = stackTracer;
}
StackTracer
stackTracer ()
{
return currentStackTracer;
}
BaseExc::BaseExc (const char* s) throw () :
std::string (s? s: ""),
_stackTrace (currentStackTracer? currentStackTracer(): "")
{
// empty
}
BaseExc::BaseExc (const std::string &s) throw () :
std::string (s),
_stackTrace (currentStackTracer? currentStackTracer(): "")
{
// empty
}
BaseExc::BaseExc (std::stringstream &s) throw () :
std::string (s.str()),
_stackTrace (currentStackTracer? currentStackTracer(): "")
{
// empty
}
BaseExc::BaseExc (const BaseExc &be) throw () :
std::string (be),
_stackTrace (be._stackTrace)
{
// empty
}
BaseExc::~BaseExc () throw ()
{
// empty
}
const char *
BaseExc::what () const throw ()
{
return c_str();
}
BaseExc &
BaseExc::assign (std::stringstream &s)
{
std::string::assign (s.str());
return *this;
}
BaseExc &
BaseExc::append (std::stringstream &s)
{
std::string::append (s.str());
return *this;
}
} // namespace Iex