Open Source Computer Vision Library https://opencv.org/
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/*M///////////////////////////////////////////////////////////////////////////////////////
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// License Agreement
// For Open Source Computer Vision Library
//
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#include "precomp.hpp"
using namespace cv;
using namespace cv::cuda;
#if !defined (HAVE_CUDA) || defined (CUDA_DISABLER)
cv::cuda::PyrLKOpticalFlow::PyrLKOpticalFlow() { throw_no_cuda(); }
void cv::cuda::PyrLKOpticalFlow::sparse(const GpuMat&, const GpuMat&, const GpuMat&, GpuMat&, GpuMat&, GpuMat*) { throw_no_cuda(); }
void cv::cuda::PyrLKOpticalFlow::dense(const GpuMat&, const GpuMat&, GpuMat&, GpuMat&, GpuMat*) { throw_no_cuda(); }
void cv::cuda::PyrLKOpticalFlow::releaseMemory() {}
#else /* !defined (HAVE_CUDA) */
namespace pyrlk
{
void loadConstants(int2 winSize, int iters);
void sparse1(PtrStepSzf I, PtrStepSzf J, const float2* prevPts, float2* nextPts, uchar* status, float* err, int ptcount,
int level, dim3 block, dim3 patch, cudaStream_t stream = 0);
void sparse4(PtrStepSz<float4> I, PtrStepSz<float4> J, const float2* prevPts, float2* nextPts, uchar* status, float* err, int ptcount,
int level, dim3 block, dim3 patch, cudaStream_t stream = 0);
void dense(PtrStepSzb I, PtrStepSzf J, PtrStepSzf u, PtrStepSzf v, PtrStepSzf prevU, PtrStepSzf prevV,
PtrStepSzf err, int2 winSize, cudaStream_t stream = 0);
}
cv::cuda::PyrLKOpticalFlow::PyrLKOpticalFlow()
{
winSize = Size(21, 21);
maxLevel = 3;
iters = 30;
useInitialFlow = false;
}
namespace
{
void calcPatchSize(cv::Size winSize, dim3& block, dim3& patch)
{
if (winSize.width > 32 && winSize.width > 2 * winSize.height)
{
block.x = deviceSupports(FEATURE_SET_COMPUTE_12) ? 32 : 16;
block.y = 8;
}
else
{
block.x = 16;
block.y = deviceSupports(FEATURE_SET_COMPUTE_12) ? 16 : 8;
}
patch.x = (winSize.width + block.x - 1) / block.x;
patch.y = (winSize.height + block.y - 1) / block.y;
block.z = patch.z = 1;
}
}
void cv::cuda::PyrLKOpticalFlow::sparse(const GpuMat& prevImg, const GpuMat& nextImg, const GpuMat& prevPts, GpuMat& nextPts, GpuMat& status, GpuMat* err)
{
if (prevPts.empty())
{
nextPts.release();
status.release();
if (err) err->release();
return;
}
dim3 block, patch;
calcPatchSize(winSize, block, patch);
CV_Assert(prevImg.channels() == 1 || prevImg.channels() == 3 || prevImg.channels() == 4);
CV_Assert(prevImg.size() == nextImg.size() && prevImg.type() == nextImg.type());
CV_Assert(maxLevel >= 0);
CV_Assert(winSize.width > 2 && winSize.height > 2);
CV_Assert(patch.x > 0 && patch.x < 6 && patch.y > 0 && patch.y < 6);
CV_Assert(prevPts.rows == 1 && prevPts.type() == CV_32FC2);
if (useInitialFlow)
CV_Assert(nextPts.size() == prevPts.size() && nextPts.type() == CV_32FC2);
else
ensureSizeIsEnough(1, prevPts.cols, prevPts.type(), nextPts);
GpuMat temp1 = (useInitialFlow ? nextPts : prevPts).reshape(1);
GpuMat temp2 = nextPts.reshape(1);
cuda::multiply(temp1, Scalar::all(1.0 / (1 << maxLevel) / 2.0), temp2);
ensureSizeIsEnough(1, prevPts.cols, CV_8UC1, status);
status.setTo(Scalar::all(1));
if (err)
ensureSizeIsEnough(1, prevPts.cols, CV_32FC1, *err);
// build the image pyramids.
prevPyr_.resize(maxLevel + 1);
nextPyr_.resize(maxLevel + 1);
int cn = prevImg.channels();
if (cn == 1 || cn == 4)
{
prevImg.convertTo(prevPyr_[0], CV_32F);
nextImg.convertTo(nextPyr_[0], CV_32F);
}
else
{
cuda::cvtColor(prevImg, buf_, COLOR_BGR2BGRA);
buf_.convertTo(prevPyr_[0], CV_32F);
cuda::cvtColor(nextImg, buf_, COLOR_BGR2BGRA);
buf_.convertTo(nextPyr_[0], CV_32F);
}
for (int level = 1; level <= maxLevel; ++level)
{
cuda::pyrDown(prevPyr_[level - 1], prevPyr_[level]);
cuda::pyrDown(nextPyr_[level - 1], nextPyr_[level]);
}
pyrlk::loadConstants(make_int2(winSize.width, winSize.height), iters);
for (int level = maxLevel; level >= 0; level--)
{
if (cn == 1)
{
pyrlk::sparse1(prevPyr_[level], nextPyr_[level],
prevPts.ptr<float2>(), nextPts.ptr<float2>(), status.ptr(), level == 0 && err ? err->ptr<float>() : 0, prevPts.cols,
level, block, patch);
}
else
{
pyrlk::sparse4(prevPyr_[level], nextPyr_[level],
prevPts.ptr<float2>(), nextPts.ptr<float2>(), status.ptr(), level == 0 && err ? err->ptr<float>() : 0, prevPts.cols,
level, block, patch);
}
}
}
void cv::cuda::PyrLKOpticalFlow::dense(const GpuMat& prevImg, const GpuMat& nextImg, GpuMat& u, GpuMat& v, GpuMat* err)
{
CV_Assert(prevImg.type() == CV_8UC1);
CV_Assert(prevImg.size() == nextImg.size() && prevImg.type() == nextImg.type());
CV_Assert(maxLevel >= 0);
CV_Assert(winSize.width > 2 && winSize.height > 2);
if (err)
err->create(prevImg.size(), CV_32FC1);
// build the image pyramids.
prevPyr_.resize(maxLevel + 1);
nextPyr_.resize(maxLevel + 1);
prevPyr_[0] = prevImg;
nextImg.convertTo(nextPyr_[0], CV_32F);
for (int level = 1; level <= maxLevel; ++level)
{
cuda::pyrDown(prevPyr_[level - 1], prevPyr_[level]);
cuda::pyrDown(nextPyr_[level - 1], nextPyr_[level]);
}
ensureSizeIsEnough(prevImg.size(), CV_32FC1, uPyr_[0]);
ensureSizeIsEnough(prevImg.size(), CV_32FC1, vPyr_[0]);
ensureSizeIsEnough(prevImg.size(), CV_32FC1, uPyr_[1]);
ensureSizeIsEnough(prevImg.size(), CV_32FC1, vPyr_[1]);
uPyr_[0].setTo(Scalar::all(0));
vPyr_[0].setTo(Scalar::all(0));
uPyr_[1].setTo(Scalar::all(0));
vPyr_[1].setTo(Scalar::all(0));
int2 winSize2i = make_int2(winSize.width, winSize.height);
pyrlk::loadConstants(winSize2i, iters);
PtrStepSzf derr = err ? *err : PtrStepSzf();
int idx = 0;
for (int level = maxLevel; level >= 0; level--)
{
int idx2 = (idx + 1) & 1;
pyrlk::dense(prevPyr_[level], nextPyr_[level], uPyr_[idx], vPyr_[idx], uPyr_[idx2], vPyr_[idx2],
level == 0 ? derr : PtrStepSzf(), winSize2i);
if (level > 0)
idx = idx2;
}
uPyr_[idx].copyTo(u);
vPyr_[idx].copyTo(v);
}
void cv::cuda::PyrLKOpticalFlow::releaseMemory()
{
prevPyr_.clear();
nextPyr_.clear();
buf_.release();
uPyr_[0].release();
vPyr_[0].release();
uPyr_[1].release();
vPyr_[1].release();
}
#endif /* !defined (HAVE_CUDA) */