Open Source Computer Vision Library https://opencv.org/
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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2005-2012, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_ILM_THREAD_POOL_H
#define INCLUDED_ILM_THREAD_POOL_H
//-----------------------------------------------------------------------------
//
// class Task, class ThreadPool, class TaskGroup
//
// Class ThreadPool manages a set of worker threads and accepts
// tasks for processing. Tasks added to the thread pool are
// executed concurrently by the worker threads.
//
// Class Task provides an abstract interface for a task which
// a ThreadPool works on. Derived classes need to implement the
// execute() function which performs the actual task.
//
// Class TaskGroup allows synchronization on the completion of a set
// of tasks. Every task that is added to a ThreadPool belongs to a
// single TaskGroup. The destructor of the TaskGroup waits for all
// tasks in the group to finish.
//
// Note: if you plan to use the ThreadPool interface in your own
// applications note that the implementation of the ThreadPool calls
// operator delete on tasks as they complete. If you define a custom
// operator new for your tasks, for instance to use a custom heap,
// then you must also write an appropriate operator delete.
//
//-----------------------------------------------------------------------------
#include "IlmThreadNamespace.h"
#include "IlmThreadExport.h"
ILMTHREAD_INTERNAL_NAMESPACE_HEADER_ENTER
class TaskGroup;
class Task;
//-------------------------------------------------------
// ThreadPoolProvider -- this is a pure virtual interface
// enabling custom overloading of the threads used and how
// the implementation of the processing of tasks
// is implemented
//-------------------------------------------------------
class ILMTHREAD_EXPORT ThreadPoolProvider
{
public:
ThreadPoolProvider();
virtual ~ThreadPoolProvider();
// as in ThreadPool below
virtual int numThreads () const = 0;
// as in ThreadPool below
virtual void setNumThreads (int count) = 0;
// as in ThreadPool below
virtual void addTask (Task* task) = 0;
// Ensure that all tasks in this set are finished
// and threads shutdown
virtual void finish () = 0;
// Make the provider non-copyable
#if __cplusplus >= 201103L
ThreadPoolProvider (const ThreadPoolProvider &) = delete;
ThreadPoolProvider &operator= (const ThreadPoolProvider &) = delete;
ThreadPoolProvider (ThreadPoolProvider &&) = delete;
ThreadPoolProvider &operator= (ThreadPoolProvider &&) = delete;
#else
private:
ThreadPoolProvider (const ThreadPoolProvider &);
ThreadPoolProvider &operator= (const ThreadPoolProvider &);
#endif
};
class ILMTHREAD_EXPORT ThreadPool
{
public:
//-------------------------------------------------------
// Constructor -- creates numThreads worker threads which
// wait until a task is available,
// using a default ThreadPoolProvider
//-------------------------------------------------------
ThreadPool (unsigned numThreads = 0);
//-----------------------------------------------------------
// Destructor -- waits for all tasks to complete, joins all
// the threads to the calling thread, and then destroys them.
//-----------------------------------------------------------
virtual ~ThreadPool ();
//--------------------------------------------------------
// Query and set the number of worker threads in the pool.
//
// Warning: never call setNumThreads from within a worker
// thread as this will almost certainly cause a deadlock
// or crash.
//--------------------------------------------------------
int numThreads () const;
void setNumThreads (int count);
//--------------------------------------------------------
// Set the thread provider for the pool.
//
// The ThreadPool takes ownership of the ThreadPoolProvider
// and will call delete on it when it is finished or when
// it is changed
//
// Warning: never call setThreadProvider from within a worker
// thread as this will almost certainly cause a deadlock
// or crash.
//--------------------------------------------------------
void setThreadProvider (ThreadPoolProvider *provider);
//------------------------------------------------------------
// Add a task for processing. The ThreadPool can handle any
// number of tasks regardless of the number of worker threads.
// The tasks are first added onto a queue, and are executed
// by threads as they become available, in FIFO order.
//------------------------------------------------------------
void addTask (Task* task);
//-------------------------------------------
// Access functions for the global threadpool
//-------------------------------------------
static ThreadPool& globalThreadPool ();
static void addGlobalTask (Task* task);
struct Data;
protected:
Data * _data;
};
class ILMTHREAD_EXPORT Task
{
public:
Task (TaskGroup* g);
virtual ~Task ();
virtual void execute () = 0;
TaskGroup * group();
protected:
TaskGroup * _group;
};
class ILMTHREAD_EXPORT TaskGroup
{
public:
TaskGroup();
~TaskGroup();
// marks one task as finished
// should be used by the thread pool provider to notify
// as it finishes tasks
void finishOneTask ();
struct Data;
Data* const _data;
};
ILMTHREAD_INTERNAL_NAMESPACE_HEADER_EXIT
#endif // INCLUDED_ILM_THREAD_POOL_H