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305 lines
7.6 KiB
305 lines
7.6 KiB
/////////////////////////////////////////////////////////////////////////// |
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// |
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// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas |
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// Digital Ltd. LLC |
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// |
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// All rights reserved. |
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// |
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// Redistribution and use in source and binary forms, with or without |
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// modification, are permitted provided that the following conditions are |
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// met: |
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// * Redistributions of source code must retain the above copyright |
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// notice, this list of conditions and the following disclaimer. |
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// * Redistributions in binary form must reproduce the above |
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// copyright notice, this list of conditions and the following disclaimer |
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// in the documentation and/or other materials provided with the |
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// distribution. |
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// * Neither the name of Industrial Light & Magic nor the names of |
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// its contributors may be used to endorse or promote products derived |
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// from this software without specific prior written permission. |
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// |
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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// |
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/////////////////////////////////////////////////////////////////////////// |
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#include "ImfZip.h" |
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#include "ImfCheckedArithmetic.h" |
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#include "ImfNamespace.h" |
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#include "ImfSimd.h" |
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#include "Iex.h" |
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#include <math.h> |
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#include <zlib.h> |
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OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER |
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Zip::Zip(size_t maxRawSize): |
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_maxRawSize(maxRawSize), |
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_tmpBuffer(0) |
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{ |
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_tmpBuffer = new char[_maxRawSize]; |
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} |
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Zip::Zip(size_t maxScanLineSize, size_t numScanLines): |
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_maxRawSize(0), |
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_tmpBuffer(0) |
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{ |
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_maxRawSize = uiMult (maxScanLineSize, numScanLines); |
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_tmpBuffer = new char[_maxRawSize]; |
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} |
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Zip::~Zip() |
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{ |
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if (_tmpBuffer) delete[] _tmpBuffer; |
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} |
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size_t |
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Zip::maxRawSize() |
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{ |
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return _maxRawSize; |
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} |
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size_t |
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Zip::maxCompressedSize() |
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{ |
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return uiAdd (uiAdd (_maxRawSize, |
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size_t (ceil (_maxRawSize * 0.01))), |
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size_t (100)); |
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} |
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int |
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Zip::compress(const char *raw, int rawSize, char *compressed) |
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{ |
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// |
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// Reorder the pixel data. |
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// |
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{ |
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char *t1 = _tmpBuffer; |
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char *t2 = _tmpBuffer + (rawSize + 1) / 2; |
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const char *stop = raw + rawSize; |
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while (true) |
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{ |
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if (raw < stop) |
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*(t1++) = *(raw++); |
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else |
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break; |
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if (raw < stop) |
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*(t2++) = *(raw++); |
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else |
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break; |
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} |
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} |
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// |
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// Predictor. |
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// |
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{ |
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unsigned char *t = (unsigned char *) _tmpBuffer + 1; |
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unsigned char *stop = (unsigned char *) _tmpBuffer + rawSize; |
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int p = t[-1]; |
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while (t < stop) |
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{ |
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int d = int (t[0]) - p + (128 + 256); |
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p = t[0]; |
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t[0] = d; |
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++t; |
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} |
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} |
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// |
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// Compress the data using zlib |
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// |
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uLongf outSize = int(ceil(rawSize * 1.01)) + 100; |
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if (Z_OK != ::compress ((Bytef *)compressed, &outSize, |
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(const Bytef *) _tmpBuffer, rawSize)) |
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{ |
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throw IEX_NAMESPACE::BaseExc ("Data compression (zlib) failed."); |
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} |
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return outSize; |
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} |
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#ifdef IMF_HAVE_SSE4_1 |
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static void |
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reconstruct_sse41(char *buf, size_t outSize) |
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{ |
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static const size_t bytesPerChunk = sizeof(__m128i); |
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const size_t vOutSize = outSize / bytesPerChunk; |
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const __m128i c = _mm_set1_epi8(-128); |
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const __m128i shuffleMask = _mm_set1_epi8(15); |
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// The first element doesn't have its high bit flipped during compression, |
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// so it must not be flipped here. To make the SIMD loop nice and |
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// uniform, we pre-flip the bit so that the loop will unflip it again. |
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buf[0] += -128; |
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__m128i *vBuf = reinterpret_cast<__m128i *>(buf); |
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__m128i vPrev = _mm_setzero_si128(); |
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for (size_t i=0; i<vOutSize; ++i) |
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{ |
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__m128i d = _mm_add_epi8(_mm_loadu_si128(vBuf), c); |
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// Compute the prefix sum of elements. |
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d = _mm_add_epi8(d, _mm_slli_si128(d, 1)); |
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d = _mm_add_epi8(d, _mm_slli_si128(d, 2)); |
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d = _mm_add_epi8(d, _mm_slli_si128(d, 4)); |
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d = _mm_add_epi8(d, _mm_slli_si128(d, 8)); |
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d = _mm_add_epi8(d, vPrev); |
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_mm_storeu_si128(vBuf++, d); |
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// Broadcast the high byte in our result to all lanes of the prev |
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// value for the next iteration. |
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vPrev = _mm_shuffle_epi8(d, shuffleMask); |
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} |
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unsigned char prev = _mm_extract_epi8(vPrev, 15); |
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for (size_t i=vOutSize*bytesPerChunk; i<outSize; ++i) |
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{ |
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unsigned char d = prev + buf[i] - 128; |
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buf[i] = d; |
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prev = d; |
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} |
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} |
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#else |
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static void |
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reconstruct_scalar(char *buf, size_t outSize) |
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{ |
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unsigned char *t = (unsigned char *) buf + 1; |
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unsigned char *stop = (unsigned char *) buf + outSize; |
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while (t < stop) |
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{ |
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int d = int (t[-1]) + int (t[0]) - 128; |
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t[0] = d; |
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++t; |
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} |
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} |
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#endif |
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#ifdef IMF_HAVE_SSE2 |
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static void |
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interleave_sse2(const char *source, size_t outSize, char *out) |
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{ |
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static const size_t bytesPerChunk = 2*sizeof(__m128i); |
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const size_t vOutSize = outSize / bytesPerChunk; |
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const __m128i *v1 = reinterpret_cast<const __m128i *>(source); |
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const __m128i *v2 = reinterpret_cast<const __m128i *>(source + (outSize + 1) / 2); |
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__m128i *vOut = reinterpret_cast<__m128i *>(out); |
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for (size_t i=0; i<vOutSize; ++i) { |
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__m128i a = _mm_loadu_si128(v1++); |
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__m128i b = _mm_loadu_si128(v2++); |
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__m128i lo = _mm_unpacklo_epi8(a, b); |
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__m128i hi = _mm_unpackhi_epi8(a, b); |
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_mm_storeu_si128(vOut++, lo); |
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_mm_storeu_si128(vOut++, hi); |
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} |
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const char *t1 = reinterpret_cast<const char *>(v1); |
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const char *t2 = reinterpret_cast<const char *>(v2); |
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char *sOut = reinterpret_cast<char *>(vOut); |
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for (size_t i=vOutSize*bytesPerChunk; i<outSize; ++i) |
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{ |
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*(sOut++) = (i%2==0) ? *(t1++) : *(t2++); |
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} |
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} |
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#else |
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static void |
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interleave_scalar(const char *source, size_t outSize, char *out) |
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{ |
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const char *t1 = source; |
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const char *t2 = source + (outSize + 1) / 2; |
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char *s = out; |
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char *const stop = s + outSize; |
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while (true) |
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{ |
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if (s < stop) |
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*(s++) = *(t1++); |
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else |
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break; |
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if (s < stop) |
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*(s++) = *(t2++); |
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else |
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break; |
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} |
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} |
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#endif |
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int |
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Zip::uncompress(const char *compressed, int compressedSize, |
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char *raw) |
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{ |
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// |
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// Decompress the data using zlib |
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// |
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uLongf outSize = _maxRawSize; |
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if (Z_OK != ::uncompress ((Bytef *)_tmpBuffer, &outSize, |
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(const Bytef *) compressed, compressedSize)) |
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{ |
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throw IEX_NAMESPACE::InputExc ("Data decompression (zlib) failed."); |
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} |
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if (outSize == 0) |
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{ |
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return outSize; |
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} |
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// |
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// Predictor. |
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// |
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#ifdef IMF_HAVE_SSE4_1 |
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reconstruct_sse41(_tmpBuffer, outSize); |
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#else |
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reconstruct_scalar(_tmpBuffer, outSize); |
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#endif |
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// |
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// Reorder the pixel data. |
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// |
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#ifdef IMF_HAVE_SSE2 |
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interleave_sse2(_tmpBuffer, outSize, raw); |
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#else |
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interleave_scalar(_tmpBuffer, outSize, raw); |
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#endif |
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return outSize; |
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} |
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OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT
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