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Open Source Computer Vision Library
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118 lines
3.7 KiB
118 lines
3.7 KiB
/////////////////////////////////////////////////////////////////////////// |
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// |
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// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas |
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// Digital Ltd. LLC |
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// |
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// All rights reserved. |
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// |
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// Redistribution and use in source and binary forms, with or without |
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// modification, are permitted provided that the following conditions are |
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// met: |
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// * Redistributions of source code must retain the above copyright |
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// notice, this list of conditions and the following disclaimer. |
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// * Redistributions in binary form must reproduce the above |
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// copyright notice, this list of conditions and the following disclaimer |
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// in the documentation and/or other materials provided with the |
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// distribution. |
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// * Neither the name of Industrial Light & Magic nor the names of |
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// its contributors may be used to endorse or promote products derived |
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// from this software without specific prior written permission. |
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// |
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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// |
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/////////////////////////////////////////////////////////////////////////// |
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#ifndef INCLUDED_IMF_OPAQUE_ATTRIBUTE_H |
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#define INCLUDED_IMF_OPAQUE_ATTRIBUTE_H |
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//----------------------------------------------------------------------------- |
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// |
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// class OpaqueAttribute |
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// |
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// When an image file is read, OpqaqueAttribute objects are used |
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// to hold the values of attributes whose types are not recognized |
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// by the reading program. OpaqueAttribute objects can be read |
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// from an image file, copied, and written back to to another image |
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// file, but their values are inaccessible. |
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// |
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//----------------------------------------------------------------------------- |
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#include "ImfAttribute.h" |
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#include "ImfArray.h" |
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#include "ImfNamespace.h" |
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OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER |
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class OpaqueAttribute: public Attribute |
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{ |
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public: |
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//---------------------------- |
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// Constructors and destructor |
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//---------------------------- |
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IMF_EXPORT |
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OpaqueAttribute (const char typeName[]); |
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IMF_EXPORT |
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OpaqueAttribute (const OpaqueAttribute &other); |
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IMF_EXPORT |
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virtual ~OpaqueAttribute (); |
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//------------------------------- |
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// Get this attribute's type name |
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//------------------------------- |
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IMF_EXPORT |
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virtual const char * typeName () const; |
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//------------------------------ |
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// Make a copy of this attribute |
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//------------------------------ |
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IMF_EXPORT |
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virtual Attribute * copy () const; |
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//---------------- |
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// I/O and copying |
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//---------------- |
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IMF_EXPORT |
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virtual void writeValueTo (OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &os, |
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int version) const; |
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IMF_EXPORT |
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virtual void readValueFrom (OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &is, |
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int size, |
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int version); |
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IMF_EXPORT |
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virtual void copyValueFrom (const Attribute &other); |
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private: |
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Array<char> _typeName; |
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long _dataSize; |
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Array<char> _data; |
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}; |
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OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT |
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#endif
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