Open Source Computer Vision Library
https://opencv.org/
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742 lines
18 KiB
742 lines
18 KiB
/*M/////////////////////////////////////////////////////////////////////////////////////// |
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// |
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. |
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// |
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// By downloading, copying, installing or using the software you agree to this license. |
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// If you do not agree to this license, do not download, install, |
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// copy or use the software. |
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// |
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// |
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// Intel License Agreement |
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// For Open Source Computer Vision Library |
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// |
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// Copyright (C) 2000, Intel Corporation, all rights reserved. |
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// Third party copyrights are property of their respective owners. |
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// |
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// Redistribution and use in source and binary forms, with or without modification, |
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// are permitted provided that the following conditions are met: |
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// |
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// * Redistribution's of source code must retain the above copyright notice, |
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// this list of conditions and the following disclaimer. |
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// |
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// * Redistribution's in binary form must reproduce the above copyright notice, |
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// this list of conditions and the following disclaimer in the documentation |
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// and/or other materials provided with the distribution. |
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// |
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// * The name of Intel Corporation may not be used to endorse or promote products |
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// derived from this software without specific prior written permission. |
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// |
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// This software is provided by the copyright holders and contributors "as is" and |
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// any express or implied warranties, including, but not limited to, the implied |
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// warranties of merchantability and fitness for a particular purpose are disclaimed. |
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// In no event shall the Intel Corporation or contributors be liable for any direct, |
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// indirect, incidental, special, exemplary, or consequential damages |
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// (including, but not limited to, procurement of substitute goods or services; |
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// loss of use, data, or profits; or business interruption) however caused |
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// and on any theory of liability, whether in contract, strict liability, |
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// or tort (including negligence or otherwise) arising in any way out of |
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// the use of this software, even if advised of the possibility of such damage. |
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// |
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//M*/ |
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#include "precomp.hpp" |
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#include "opencv2/core/opengl_interop.hpp" |
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// in later times, use this file as a dispatcher to implementations like cvcap.cpp |
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CV_IMPL void cvSetWindowProperty(const char* name, int prop_id, double prop_value) |
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{ |
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switch(prop_id) |
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{ |
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//change between fullscreen or not. |
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case CV_WND_PROP_FULLSCREEN: |
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if (!name || (prop_value!=CV_WINDOW_NORMAL && prop_value!=CV_WINDOW_FULLSCREEN))//bad argument |
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break; |
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#if defined (HAVE_QT) |
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cvSetModeWindow_QT(name,prop_value); |
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#elif defined WIN32 || defined _WIN32 |
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cvSetModeWindow_W32(name,prop_value); |
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#elif defined (HAVE_GTK) |
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cvSetModeWindow_GTK(name,prop_value); |
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#elif defined (HAVE_CARBON) |
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cvSetModeWindow_CARBON(name,prop_value); |
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#endif |
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break; |
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case CV_WND_PROP_AUTOSIZE: |
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#if defined (HAVE_QT) |
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cvSetPropWindow_QT(name,prop_value); |
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#endif |
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break; |
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case CV_WND_PROP_ASPECTRATIO: |
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#if defined (HAVE_QT) |
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cvSetRatioWindow_QT(name,prop_value); |
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#endif |
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break; |
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default:; |
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} |
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} |
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/* return -1 if error */ |
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CV_IMPL double cvGetWindowProperty(const char* name, int prop_id) |
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{ |
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if (!name) |
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return -1; |
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switch(prop_id) |
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{ |
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case CV_WND_PROP_FULLSCREEN: |
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#if defined (HAVE_QT) |
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return cvGetModeWindow_QT(name); |
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#elif defined WIN32 || defined _WIN32 |
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return cvGetModeWindow_W32(name); |
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#elif defined (HAVE_GTK) |
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return cvGetModeWindow_GTK(name); |
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#elif defined (HAVE_CARBON) |
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return cvGetModeWindow_CARBON(name); |
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#else |
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return -1; |
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#endif |
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break; |
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case CV_WND_PROP_AUTOSIZE: |
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#if defined (HAVE_QT) |
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return cvGetPropWindow_QT(name); |
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#elif defined WIN32 || defined _WIN32 |
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return cvGetPropWindowAutoSize_W32(name); |
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#elif defined (HAVE_GTK) |
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return cvGetPropWindowAutoSize_GTK(name); |
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#else |
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return -1; |
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#endif |
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break; |
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case CV_WND_PROP_ASPECTRATIO: |
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#if defined (HAVE_QT) |
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return cvGetRatioWindow_QT(name); |
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#elif defined WIN32 || defined _WIN32 |
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return cvGetRatioWindow_W32(name); |
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#elif defined (HAVE_GTK) |
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return cvGetRatioWindow_GTK(name); |
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#else |
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return -1; |
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#endif |
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break; |
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case CV_WND_PROP_OPENGL: |
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#if defined (HAVE_QT) |
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return cvGetOpenGlProp_QT(name); |
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#elif defined WIN32 || defined _WIN32 |
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return cvGetOpenGlProp_W32(name); |
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#elif defined (HAVE_GTK) |
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return cvGetOpenGlProp_GTK(name); |
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#else |
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return -1; |
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#endif |
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break; |
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default: |
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return -1; |
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} |
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} |
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void cv::namedWindow( const string& winname, int flags ) |
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{ |
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cvNamedWindow( winname.c_str(), flags ); |
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} |
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void cv::destroyWindow( const string& winname ) |
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{ |
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cvDestroyWindow( winname.c_str() ); |
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} |
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void cv::destroyAllWindows() |
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{ |
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cvDestroyAllWindows(); |
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} |
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void cv::resizeWindow( const string& winname, int width, int height ) |
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{ |
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cvResizeWindow( winname.c_str(), width, height ); |
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} |
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void cv::moveWindow( const string& winname, int x, int y ) |
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{ |
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cvMoveWindow( winname.c_str(), x, y ); |
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} |
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void cv::setWindowProperty(const string& winname, int prop_id, double prop_value) |
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{ |
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cvSetWindowProperty( winname.c_str(), prop_id, prop_value); |
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} |
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double cv::getWindowProperty(const string& winname, int prop_id) |
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{ |
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return cvGetWindowProperty(winname.c_str(), prop_id); |
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} |
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int cv::waitKey(int delay) |
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{ |
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return cvWaitKey(delay); |
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} |
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int cv::createTrackbar(const string& trackbarName, const string& winName, |
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int* value, int count, TrackbarCallback callback, |
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void* userdata) |
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{ |
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return cvCreateTrackbar2(trackbarName.c_str(), winName.c_str(), |
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value, count, callback, userdata); |
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} |
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void cv::setTrackbarPos( const string& trackbarName, const string& winName, int value ) |
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{ |
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cvSetTrackbarPos(trackbarName.c_str(), winName.c_str(), value ); |
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} |
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int cv::getTrackbarPos( const string& trackbarName, const string& winName ) |
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{ |
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return cvGetTrackbarPos(trackbarName.c_str(), winName.c_str()); |
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} |
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void cv::setMouseCallback( const string& windowName, MouseCallback onMouse, void* param) |
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{ |
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cvSetMouseCallback(windowName.c_str(), onMouse, param); |
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} |
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int cv::startWindowThread() |
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{ |
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return cvStartWindowThread(); |
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} |
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// OpenGL support |
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void cv::setOpenGlDrawCallback(const string& name, OpenGlDrawCallback callback, void* userdata) |
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{ |
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cvSetOpenGlDrawCallback(name.c_str(), callback, userdata); |
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} |
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void cv::setOpenGlContext(const string& windowName) |
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{ |
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cvSetOpenGlContext(windowName.c_str()); |
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} |
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void cv::updateWindow(const string& windowName) |
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{ |
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cvUpdateWindow(windowName.c_str()); |
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} |
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#ifdef HAVE_OPENGL |
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namespace |
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{ |
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const int CV_TEXTURE_MAGIC_VAL = 0x00287653; |
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const int CV_POINT_CLOUD_MAGIC_VAL = 0x00287654; |
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struct GlObjBase |
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{ |
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int flag; |
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GlObjBase* next; |
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GlObjBase* prev; |
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std::string winname; |
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virtual ~GlObjBase() {} |
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}; |
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GlObjBase* g_glObjs = 0; |
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GlObjBase* findGlObjByName(const std::string& winname) |
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{ |
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GlObjBase* obj = g_glObjs; |
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while(obj && obj->winname != winname) |
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obj = obj->next; |
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return obj; |
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} |
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void addGlObj(GlObjBase* glObj) |
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{ |
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glObj->next = g_glObjs; |
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glObj->prev = 0; |
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if (g_glObjs) |
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g_glObjs->prev = glObj; |
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g_glObjs = glObj; |
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} |
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void removeGlObj(GlObjBase* glObj) |
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{ |
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if (glObj->prev) |
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glObj->prev->next = glObj->next; |
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else |
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g_glObjs = glObj->next; |
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if (glObj->next) |
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glObj->next->prev = glObj->prev; |
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delete glObj; |
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} |
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struct GlObjTex : GlObjBase |
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{ |
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cv::GlTexture tex; |
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}; |
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void CV_CDECL glDrawTextureCallback(void* userdata) |
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{ |
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GlObjTex* texObj = static_cast<GlObjTex*>(userdata); |
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CV_DbgAssert(texObj->flag == CV_TEXTURE_MAGIC_VAL); |
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static cv::GlCamera glCamera; |
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glCamera.setupProjectionMatrix(); |
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cv::render(texObj->tex); |
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} |
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struct GlObjPointCloud : GlObjBase |
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{ |
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cv::GlArrays arr; |
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cv::GlCamera camera; |
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}; |
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void CV_CDECL glDrawPointCloudCallback(void* userdata) |
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{ |
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GlObjPointCloud* pointCloudObj = static_cast<GlObjPointCloud*>(userdata); |
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CV_DbgAssert(pointCloudObj->flag == CV_POINT_CLOUD_MAGIC_VAL); |
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pointCloudObj->camera.setupProjectionMatrix(); |
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pointCloudObj->camera.setupModelViewMatrix(); |
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cv::render(pointCloudObj->arr); |
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} |
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void CV_CDECL glCleanCallback(void* userdata) |
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{ |
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GlObjBase* glObj = static_cast<GlObjBase*>(userdata); |
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removeGlObj(glObj); |
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} |
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} |
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#endif // HAVE_OPENGL |
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void cv::imshow( const string& winname, InputArray _img ) |
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{ |
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#ifndef HAVE_OPENGL |
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Mat img = _img.getMat(); |
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CvMat c_img = img; |
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cvShowImage(winname.c_str(), &c_img); |
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#else |
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double useGl = getWindowProperty(winname, WND_PROP_OPENGL); |
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if (useGl <= 0) |
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{ |
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Mat img = _img.getMat(); |
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CvMat c_img = img; |
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cvShowImage(winname.c_str(), &c_img); |
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} |
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else |
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{ |
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double autoSize = getWindowProperty(winname, WND_PROP_AUTOSIZE); |
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if (autoSize > 0) |
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{ |
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Size size = _img.size(); |
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resizeWindow(winname, size.width, size.height); |
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} |
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setOpenGlContext(winname); |
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GlObjBase* glObj = findGlObjByName(winname); |
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if (glObj && glObj->flag != CV_TEXTURE_MAGIC_VAL) |
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{ |
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icvSetOpenGlCleanCallback(winname.c_str(), 0, 0); |
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glObj = 0; |
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} |
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if (glObj) |
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{ |
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GlObjTex* texObj = static_cast<GlObjTex*>(glObj); |
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texObj->tex.copyFrom(_img); |
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} |
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else |
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{ |
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GlObjTex* texObj = new GlObjTex; |
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texObj->tex.copyFrom(_img); |
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glObj = texObj; |
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glObj->flag = CV_TEXTURE_MAGIC_VAL; |
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glObj->winname = winname; |
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addGlObj(glObj); |
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icvSetOpenGlCleanCallback(winname.c_str(), glCleanCallback, glObj); |
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} |
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setOpenGlDrawCallback(winname, glDrawTextureCallback, glObj); |
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updateWindow(winname); |
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} |
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#endif |
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} |
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void cv::pointCloudShow(const string& winname, const GlCamera& camera, const GlArrays& arr) |
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{ |
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#ifndef HAVE_OPENGL |
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CV_Error(CV_OpenGlNotSupported, "The library is compiled without OpenGL support"); |
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(void)winname; |
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(void)camera; |
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(void)arr; |
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#else |
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namedWindow(winname, WINDOW_OPENGL); |
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setOpenGlContext(winname); |
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GlObjBase* glObj = findGlObjByName(winname); |
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if (glObj && glObj->flag != CV_POINT_CLOUD_MAGIC_VAL) |
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{ |
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icvSetOpenGlCleanCallback(winname.c_str(), 0, 0); |
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glObj = 0; |
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} |
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if (glObj) |
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{ |
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GlObjPointCloud* pointCloudObj = static_cast<GlObjPointCloud*>(glObj); |
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pointCloudObj->arr = arr; |
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pointCloudObj->camera = camera; |
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} |
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else |
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{ |
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GlObjPointCloud* pointCloudObj = new GlObjPointCloud; |
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pointCloudObj->arr = arr; |
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pointCloudObj->camera = camera; |
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glObj = pointCloudObj; |
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glObj->flag = CV_POINT_CLOUD_MAGIC_VAL; |
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glObj->winname = winname; |
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addGlObj(glObj); |
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icvSetOpenGlCleanCallback(winname.c_str(), glCleanCallback, glObj); |
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} |
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setOpenGlDrawCallback(winname, glDrawPointCloudCallback, glObj); |
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updateWindow(winname); |
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#endif |
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} |
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void cv::pointCloudShow(const std::string& winname, const cv::GlCamera& camera, InputArray points, InputArray colors) |
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{ |
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#ifndef HAVE_OPENGL |
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(void)winname; |
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(void)camera; |
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(void)points; |
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(void)colors; |
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CV_Error(CV_OpenGlNotSupported, "The library is compiled without OpenGL support"); |
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#else |
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namedWindow(winname, WINDOW_OPENGL); |
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setOpenGlContext(winname); |
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GlObjBase* glObj = findGlObjByName(winname); |
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if (glObj && glObj->flag != CV_POINT_CLOUD_MAGIC_VAL) |
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{ |
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icvSetOpenGlCleanCallback(winname.c_str(), 0, 0); |
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glObj = 0; |
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} |
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if (glObj) |
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{ |
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GlObjPointCloud* pointCloudObj = static_cast<GlObjPointCloud*>(glObj); |
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pointCloudObj->arr.setVertexArray(points); |
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if (colors.empty()) |
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pointCloudObj->arr.resetColorArray(); |
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else |
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pointCloudObj->arr.setColorArray(colors); |
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pointCloudObj->camera = camera; |
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} |
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else |
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{ |
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GlObjPointCloud* pointCloudObj = new GlObjPointCloud; |
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pointCloudObj->arr.setVertexArray(points); |
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if (!colors.empty()) |
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pointCloudObj->arr.setColorArray(colors); |
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pointCloudObj->camera = camera; |
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glObj = pointCloudObj; |
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glObj->flag = CV_POINT_CLOUD_MAGIC_VAL; |
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glObj->winname = winname; |
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addGlObj(glObj); |
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icvSetOpenGlCleanCallback(winname.c_str(), glCleanCallback, glObj); |
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} |
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setOpenGlDrawCallback(winname, glDrawPointCloudCallback, glObj); |
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updateWindow(winname); |
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#endif |
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} |
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// Without OpenGL |
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#ifndef HAVE_OPENGL |
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CV_IMPL void cvSetOpenGlDrawCallback(const char*, CvOpenGlDrawCallback, void*) |
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{ |
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CV_Error(CV_OpenGlNotSupported, "The library is compiled without OpenGL support"); |
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} |
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CV_IMPL void cvSetOpenGlContext(const char*) |
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{ |
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CV_Error(CV_OpenGlNotSupported, "The library is compiled without OpenGL support"); |
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} |
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CV_IMPL void cvUpdateWindow(const char*) |
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{ |
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CV_Error(CV_OpenGlNotSupported, "The library is compiled without OpenGL support"); |
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} |
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void icvSetOpenGlCleanCallback(const char*, CvOpenGlCleanCallback, void*) |
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{ |
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CV_Error(CV_OpenGlNotSupported, "The library is compiled without OpenGL support"); |
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} |
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#endif // !HAVE_OPENGL |
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#if defined (HAVE_QT) |
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CvFont cv::fontQt(const string& nameFont, int pointSize, Scalar color, int weight, int style, int /*spacing*/) |
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{ |
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return cvFontQt(nameFont.c_str(), pointSize,color,weight, style); |
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} |
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void cv::addText( const Mat& img, const string& text, Point org, CvFont font) |
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{ |
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CvMat _img = img; |
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cvAddText( &_img, text.c_str(), org,&font); |
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} |
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void cv::displayStatusBar(const string& name, const string& text, int delayms) |
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{ |
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cvDisplayStatusBar(name.c_str(),text.c_str(), delayms); |
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} |
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void cv::displayOverlay(const string& name, const string& text, int delayms) |
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{ |
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cvDisplayOverlay(name.c_str(),text.c_str(), delayms); |
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} |
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int cv::startLoop(int (*pt2Func)(int argc, char *argv[]), int argc, char* argv[]) |
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{ |
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return cvStartLoop(pt2Func, argc, argv); |
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} |
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void cv::stopLoop() |
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{ |
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cvStopLoop(); |
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} |
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void cv::saveWindowParameters(const string& windowName) |
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{ |
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cvSaveWindowParameters(windowName.c_str()); |
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} |
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void cv::loadWindowParameters(const string& windowName) |
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{ |
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cvLoadWindowParameters(windowName.c_str()); |
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} |
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int cv::createButton(const string& button_name, ButtonCallback on_change, void* userdata, int button_type , bool initial_button_state ) |
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{ |
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return cvCreateButton(button_name.c_str(), on_change, userdata, button_type , initial_button_state ); |
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} |
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#endif |
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#if defined WIN32 || defined _WIN32 // see window_w32.cpp |
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#elif defined (HAVE_GTK) // see window_gtk.cpp |
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#elif defined (HAVE_COCOA) // see window_carbon.cpp |
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#elif defined (HAVE_CARBON) |
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#elif defined (HAVE_QT) //YV see window_QT.cpp |
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#else |
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// No windowing system present at compile time ;-( |
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// |
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// We will build place holders that don't break the API but give an error |
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// at runtime. This way people can choose to replace an installed HighGUI |
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// version with a more capable one without a need to recompile dependent |
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// applications or libraries. |
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#define CV_NO_GUI_ERROR(funcname) \ |
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cvError( CV_StsError, funcname, \ |
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"The function is not implemented. " \ |
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"Rebuild the library with Windows, GTK+ 2.x or Carbon support. "\ |
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"If you are on Ubuntu or Debian, install libgtk2.0-dev and pkg-config, then re-run cmake or configure script", \ |
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__FILE__, __LINE__ ) |
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CV_IMPL int cvNamedWindow( const char*, int ) |
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{ |
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CV_NO_GUI_ERROR("cvNamedWindow"); |
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return -1; |
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} |
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CV_IMPL void cvDestroyWindow( const char* ) |
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{ |
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CV_NO_GUI_ERROR( "cvDestroyWindow" ); |
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} |
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CV_IMPL void |
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cvDestroyAllWindows( void ) |
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{ |
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CV_NO_GUI_ERROR( "cvDestroyAllWindows" ); |
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} |
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CV_IMPL void |
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cvShowImage( const char*, const CvArr* ) |
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{ |
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CV_NO_GUI_ERROR( "cvShowImage" ); |
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} |
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CV_IMPL void cvResizeWindow( const char*, int, int ) |
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{ |
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CV_NO_GUI_ERROR( "cvResizeWindow" ); |
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} |
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CV_IMPL void cvMoveWindow( const char*, int, int ) |
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{ |
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CV_NO_GUI_ERROR( "cvMoveWindow" ); |
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} |
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CV_IMPL int |
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cvCreateTrackbar( const char*, const char*, |
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int*, int, CvTrackbarCallback ) |
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{ |
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CV_NO_GUI_ERROR( "cvCreateTrackbar" ); |
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return -1; |
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} |
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|
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CV_IMPL int |
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cvCreateTrackbar2( const char* /*trackbar_name*/, const char* /*window_name*/, |
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int* /*val*/, int /*count*/, CvTrackbarCallback2 /*on_notify2*/, |
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void* /*userdata*/ ) |
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{ |
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CV_NO_GUI_ERROR( "cvCreateTrackbar2" ); |
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return -1; |
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} |
|
|
|
CV_IMPL void |
|
cvSetMouseCallback( const char*, CvMouseCallback, void* ) |
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{ |
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CV_NO_GUI_ERROR( "cvSetMouseCallback" ); |
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} |
|
|
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CV_IMPL int cvGetTrackbarPos( const char*, const char* ) |
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{ |
|
CV_NO_GUI_ERROR( "cvGetTrackbarPos" ); |
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return -1; |
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} |
|
|
|
CV_IMPL void cvSetTrackbarPos( const char*, const char*, int ) |
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{ |
|
CV_NO_GUI_ERROR( "cvSetTrackbarPos" ); |
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} |
|
|
|
CV_IMPL void* cvGetWindowHandle( const char* ) |
|
{ |
|
CV_NO_GUI_ERROR( "cvGetWindowHandle" ); |
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return 0; |
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} |
|
|
|
CV_IMPL const char* cvGetWindowName( void* ) |
|
{ |
|
CV_NO_GUI_ERROR( "cvGetWindowName" ); |
|
return 0; |
|
} |
|
|
|
CV_IMPL int cvWaitKey( int ) |
|
{ |
|
CV_NO_GUI_ERROR( "cvWaitKey" ); |
|
return -1; |
|
} |
|
|
|
CV_IMPL int cvInitSystem( int , char** ) |
|
{ |
|
|
|
CV_NO_GUI_ERROR( "cvInitSystem" ); |
|
return -1; |
|
} |
|
|
|
CV_IMPL int cvStartWindowThread() |
|
{ |
|
|
|
CV_NO_GUI_ERROR( "cvStartWindowThread" ); |
|
return -1; |
|
} |
|
|
|
//-------- Qt --------- |
|
CV_IMPL void cvAddText( const CvArr*, const char*, CvPoint , CvFont* ) |
|
{ |
|
CV_NO_GUI_ERROR("cvAddText"); |
|
} |
|
|
|
CV_IMPL void cvDisplayStatusBar(const char* , const char* , int ) |
|
{ |
|
CV_NO_GUI_ERROR("cvDisplayStatusBar"); |
|
} |
|
|
|
CV_IMPL void cvDisplayOverlay(const char* , const char* , int ) |
|
{ |
|
CV_NO_GUI_ERROR("cvNamedWindow"); |
|
} |
|
|
|
CV_IMPL int cvStartLoop(int (*)(int argc, char *argv[]), int , char* argv[]) |
|
{ |
|
(void)argv; |
|
CV_NO_GUI_ERROR("cvStartLoop"); |
|
return -1; |
|
} |
|
|
|
CV_IMPL void cvStopLoop() |
|
{ |
|
CV_NO_GUI_ERROR("cvStopLoop"); |
|
} |
|
|
|
CV_IMPL void cvSaveWindowParameters(const char* ) |
|
{ |
|
CV_NO_GUI_ERROR("cvSaveWindowParameters"); |
|
} |
|
|
|
// CV_IMPL void cvLoadWindowParameterss(const char* name) |
|
// { |
|
// CV_NO_GUI_ERROR("cvLoadWindowParameters"); |
|
// } |
|
|
|
CV_IMPL int cvCreateButton(const char*, void (*)(int, void*), void*, int, int) |
|
{ |
|
CV_NO_GUI_ERROR("cvCreateButton"); |
|
return -1; |
|
} |
|
|
|
|
|
#endif |
|
|
|
/* End of file. */
|
|
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