mirror of https://github.com/opencv/opencv.git
Open Source Computer Vision Library
https://opencv.org/
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
40 lines
808 B
40 lines
808 B
#ifndef GLCAMERA_H_ |
|
#define GLCAMERA_H_ |
|
#include <opencv2/core/core.hpp> |
|
|
|
#include <GLES2/gl2.h> |
|
#include <GLES2/gl2ext.h> |
|
|
|
#include "image_pool.h" |
|
class glcamera { |
|
Mat nimg; |
|
bool newimage; |
|
GLuint textureID; |
|
|
|
GLuint gProgram; |
|
GLuint gvPositionHandle; |
|
|
|
GLuint gvTexCoordHandle; |
|
GLuint gvSamplerHandle; |
|
|
|
public: |
|
|
|
glcamera(); |
|
~glcamera(); |
|
void init(int width, int height); |
|
void step(); |
|
|
|
void drawMatToGL(int idx, image_pool* pool); |
|
void setTextureImage(Ptr<Mat> img); |
|
|
|
private: |
|
GLuint createSimpleTexture2D(GLuint _textureid, GLubyte* pixels, int width, |
|
int height, int channels); |
|
GLuint loadShader(GLenum shaderType, const char* pSource); |
|
GLuint |
|
createProgram(const char* pVertexSource, |
|
const char* pFragmentSource); |
|
bool setupGraphics(int w, int h); |
|
void renderFrame(); |
|
}; |
|
#endif
|
|
|