Open Source Computer Vision Library https://opencv.org/
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/*M///////////////////////////////////////////////////////////////////////////////////////
//
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
// By downloading, copying, installing or using the software you agree to this license.
// If you do not agree to this license, do not download, install,
// copy or use the software.
//
//
// License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistribution's of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistribution's in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other GpuMaterials provided with the distribution.
//
// * The name of the copyright holders may not be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// This software is provided by the copyright holders and contributors "as is" and
// any express or bpied warranties, including, but not limited to, the bpied
// warranties of merchantability and fitness for a particular purpose are disclaimed.
// In no event shall the Intel Corporation or contributors be liable for any direct,
// indirect, incidental, special, exemplary, or consequential damages
// (including, but not limited to, procurement of substitute goods or services;
// loss of use, data, or profits; or business interruption) however caused
// and on any theory of liability, whether in contract, strict liability,
// or tort (including negligence or otherwise) arising in any way out of
// the use of this software, even if advised of the possibility of such damage.
//
//M*/
#include "precomp.hpp"
using namespace cv;
using namespace cv::gpu;
using namespace std;
#if !defined (HAVE_CUDA)
cv::gpu::FAST_GPU::FAST_GPU(int, bool, double) { throw_nogpu(); }
void cv::gpu::FAST_GPU::operator ()(const GpuMat&, const GpuMat&, GpuMat&) { throw_nogpu(); }
void cv::gpu::FAST_GPU::operator ()(const GpuMat&, const GpuMat&, std::vector<KeyPoint>&) { throw_nogpu(); }
void cv::gpu::FAST_GPU::downloadKeypoints(const GpuMat&, std::vector<KeyPoint>&) { throw_nogpu(); }
void cv::gpu::FAST_GPU::convertKeypoints(const Mat&, std::vector<KeyPoint>&) { throw_nogpu(); }
void cv::gpu::FAST_GPU::release() { throw_nogpu(); }
int cv::gpu::FAST_GPU::calcKeyPointsLocation(const GpuMat&, const GpuMat&) { throw_nogpu(); return 0; }
int cv::gpu::FAST_GPU::getKeyPoints(GpuMat&) { throw_nogpu(); return 0; }
#else /* !defined (HAVE_CUDA) */
cv::gpu::FAST_GPU::FAST_GPU(int _threshold, bool _nonmaxSupression, double _keypointsRatio) :
nonmaxSupression(_nonmaxSupression), threshold(_threshold), keypointsRatio(_keypointsRatio), count_(0)
{
}
void cv::gpu::FAST_GPU::operator ()(const GpuMat& image, const GpuMat& mask, std::vector<KeyPoint>& keypoints)
{
if (image.empty())
return;
(*this)(image, mask, d_keypoints_);
downloadKeypoints(d_keypoints_, keypoints);
}
void cv::gpu::FAST_GPU::downloadKeypoints(const GpuMat& d_keypoints, std::vector<KeyPoint>& keypoints)
{
if (d_keypoints.empty())
return;
Mat h_keypoints(d_keypoints);
convertKeypoints(h_keypoints, keypoints);
}
void cv::gpu::FAST_GPU::convertKeypoints(const Mat& h_keypoints, std::vector<KeyPoint>& keypoints)
{
if (h_keypoints.empty())
return;
CV_Assert(h_keypoints.rows == ROWS_COUNT && h_keypoints.elemSize() == 4);
int npoints = h_keypoints.cols;
keypoints.resize(npoints);
const short2* loc_row = h_keypoints.ptr<short2>(LOCATION_ROW);
const float* response_row = h_keypoints.ptr<float>(RESPONSE_ROW);
for (int i = 0; i < npoints; ++i)
{
KeyPoint kp(loc_row[i].x, loc_row[i].y, static_cast<float>(FEATURE_SIZE), -1, response_row[i]);
keypoints[i] = kp;
}
}
void cv::gpu::FAST_GPU::operator ()(const GpuMat& img, const GpuMat& mask, GpuMat& keypoints)
{
calcKeyPointsLocation(img, mask);
keypoints.cols = getKeyPoints(keypoints);
}
namespace cv { namespace gpu { namespace device
{
namespace fast
{
int calcKeypoints_gpu(DevMem2Db img, DevMem2Db mask, short2* kpLoc, int maxKeypoints, DevMem2Di score, int threshold);
int nonmaxSupression_gpu(const short2* kpLoc, int count, DevMem2Di score, short2* loc, float* response);
}
}}}
int cv::gpu::FAST_GPU::calcKeyPointsLocation(const GpuMat& img, const GpuMat& mask)
{
using namespace cv::gpu::device::fast;
CV_Assert(img.type() == CV_8UC1);
CV_Assert(mask.empty() || (mask.type() == CV_8UC1 && mask.size() == img.size()));
if (!TargetArchs::builtWith(GLOBAL_ATOMICS) || !DeviceInfo().supports(GLOBAL_ATOMICS))
CV_Error(CV_StsNotImplemented, "The device doesn't support global atomics");
int maxKeypoints = static_cast<int>(keypointsRatio * img.size().area());
ensureSizeIsEnough(1, maxKeypoints, CV_16SC2, kpLoc_);
if (nonmaxSupression)
{
ensureSizeIsEnough(img.size(), CV_32SC1, score_);
score_.setTo(Scalar::all(0));
}
count_ = calcKeypoints_gpu(img, mask, kpLoc_.ptr<short2>(), maxKeypoints, nonmaxSupression ? score_ : DevMem2Di(), threshold);
count_ = std::min(count_, maxKeypoints);
return count_;
}
int cv::gpu::FAST_GPU::getKeyPoints(GpuMat& keypoints)
{
using namespace cv::gpu::device::fast;
if (!TargetArchs::builtWith(GLOBAL_ATOMICS) || !DeviceInfo().supports(GLOBAL_ATOMICS))
CV_Error(CV_StsNotImplemented, "The device doesn't support global atomics");
if (count_ == 0)
return 0;
ensureSizeIsEnough(ROWS_COUNT, count_, CV_32FC1, keypoints);
if (nonmaxSupression)
return nonmaxSupression_gpu(kpLoc_.ptr<short2>(), count_, score_, keypoints.ptr<short2>(LOCATION_ROW), keypoints.ptr<float>(RESPONSE_ROW));
GpuMat locRow(1, count_, kpLoc_.type(), keypoints.ptr(0));
kpLoc_.colRange(0, count_).copyTo(locRow);
keypoints.row(1).setTo(Scalar::all(0));
return count_;
}
void cv::gpu::FAST_GPU::release()
{
kpLoc_.release();
score_.release();
d_keypoints_.release();
}
#endif /* !defined (HAVE_CUDA) */