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Open Source Computer Vision Library
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287 lines
10 KiB
287 lines
10 KiB
/*M/////////////////////////////////////////////////////////////////////////////////////// |
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// |
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. |
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// |
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// By downloading, copying, installing or using the software you agree to this license. |
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// If you do not agree to this license, do not download, install, |
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// copy or use the software. |
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// |
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// |
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// Intel License Agreement |
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// For Open Source Computer Vision Library |
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// |
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// Copyright (C) 2000, Intel Corporation, all rights reserved. |
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// Third party copyrights are property of their respective owners. |
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// |
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// Redistribution and use in source and binary forms, with or without modification, |
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// are permitted provided that the following conditions are met: |
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// |
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// * Redistribution's of source code must retain the above copyright notice, |
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// this list of conditions and the following disclaimer. |
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// |
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// * Redistribution's in binary form must reproduce the above copyright notice, |
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// this list of conditions and the following disclaimer in the documentation |
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// and/or other materials provided with the distribution. |
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// |
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// * The name of Intel Corporation may not be used to endorse or promote products |
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// derived from this software without specific prior written permission. |
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// |
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// This software is provided by the copyright holders and contributors "as is" and |
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// any express or implied warranties, including, but not limited to, the implied |
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// warranties of merchantability and fitness for a particular purpose are disclaimed. |
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// In no event shall the Intel Corporation or contributors be liable for any direct, |
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// indirect, incidental, special, exemplary, or consequential damages |
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// (including, but not limited to, procurement of substitute goods or services; |
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// loss of use, data, or profits; or business interruption) however caused |
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// and on any theory of liability, whether in contract, strict liability, |
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// or tort (including negligence or otherwise) arising in any way out of |
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// the use of this software, even if advised of the possibility of such damage. |
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// |
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//M*/ |
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#include "precomp.hpp" |
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namespace { |
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//#define DUMP |
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struct HOG : testing::TestWithParam<cv::gpu::DeviceInfo>, cv::gpu::HOGDescriptor |
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{ |
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cv::gpu::DeviceInfo devInfo; |
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#ifdef DUMP |
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std::ofstream f; |
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#else |
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std::ifstream f; |
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#endif |
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int wins_per_img_x; |
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int wins_per_img_y; |
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int blocks_per_win_x; |
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int blocks_per_win_y; |
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int block_hist_size; |
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virtual void SetUp() |
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{ |
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devInfo = GetParam(); |
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cv::gpu::setDevice(devInfo.deviceID()); |
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} |
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#ifdef DUMP |
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void dump(const cv::Mat& block_hists, const std::vector<cv::Point>& locations) |
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{ |
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f.write((char*)&block_hists.rows, sizeof(block_hists.rows)); |
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f.write((char*)&block_hists.cols, sizeof(block_hists.cols)); |
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for (int i = 0; i < block_hists.rows; ++i) |
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{ |
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for (int j = 0; j < block_hists.cols; ++j) |
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{ |
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float val = block_hists.at<float>(i, j); |
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f.write((char*)&val, sizeof(val)); |
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} |
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} |
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int nlocations = locations.size(); |
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f.write((char*)&nlocations, sizeof(nlocations)); |
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for (int i = 0; i < locations.size(); ++i) |
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f.write((char*)&locations[i], sizeof(locations[i])); |
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} |
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#else |
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void compare(const cv::Mat& block_hists, const std::vector<cv::Point>& locations) |
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{ |
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int rows, cols; |
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f.read((char*)&rows, sizeof(rows)); |
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f.read((char*)&cols, sizeof(cols)); |
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ASSERT_EQ(rows, block_hists.rows); |
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ASSERT_EQ(cols, block_hists.cols); |
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for (int i = 0; i < block_hists.rows; ++i) |
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{ |
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for (int j = 0; j < block_hists.cols; ++j) |
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{ |
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float val; |
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f.read((char*)&val, sizeof(val)); |
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ASSERT_NEAR(val, block_hists.at<float>(i, j), 1e-3); |
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} |
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} |
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int nlocations; |
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f.read((char*)&nlocations, sizeof(nlocations)); |
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ASSERT_EQ(nlocations, static_cast<int>(locations.size())); |
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for (int i = 0; i < nlocations; ++i) |
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{ |
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cv::Point location; |
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f.read((char*)&location, sizeof(location)); |
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ASSERT_EQ(location, locations[i]); |
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} |
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} |
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#endif |
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void testDetect(const cv::Mat& img) |
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{ |
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gamma_correction = false; |
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setSVMDetector(cv::gpu::HOGDescriptor::getDefaultPeopleDetector()); |
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std::vector<cv::Point> locations; |
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// Test detect |
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detect(loadMat(img), locations, 0); |
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#ifdef DUMP |
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dump(cv::Mat(block_hists), locations); |
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#else |
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compare(cv::Mat(block_hists), locations); |
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#endif |
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// Test detect on smaller image |
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cv::Mat img2; |
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cv::resize(img, img2, cv::Size(img.cols / 2, img.rows / 2)); |
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detect(loadMat(img2), locations, 0); |
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#ifdef DUMP |
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dump(cv::Mat(block_hists), locations); |
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#else |
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compare(cv::Mat(block_hists), locations); |
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#endif |
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// Test detect on greater image |
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cv::resize(img, img2, cv::Size(img.cols * 2, img.rows * 2)); |
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detect(loadMat(img2), locations, 0); |
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#ifdef DUMP |
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dump(cv::Mat(block_hists), locations); |
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#else |
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compare(cv::Mat(block_hists), locations); |
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#endif |
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} |
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// Does not compare border value, as interpolation leads to delta |
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void compare_inner_parts(cv::Mat d1, cv::Mat d2) |
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{ |
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for (int i = 1; i < blocks_per_win_y - 1; ++i) |
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for (int j = 1; j < blocks_per_win_x - 1; ++j) |
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for (int k = 0; k < block_hist_size; ++k) |
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{ |
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float a = d1.at<float>(0, (i * blocks_per_win_x + j) * block_hist_size); |
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float b = d2.at<float>(0, (i * blocks_per_win_x + j) * block_hist_size); |
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ASSERT_FLOAT_EQ(a, b); |
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} |
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} |
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}; |
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TEST_P(HOG, Detect) |
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{ |
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cv::Mat img_rgb = readImage("hog/road.png"); |
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ASSERT_FALSE(img_rgb.empty()); |
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#ifdef DUMP |
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f.open((std::string(cvtest::TS::ptr()->get_data_path()) + "hog/expected_output.bin").c_str(), std::ios_base::binary); |
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ASSERT_TRUE(f.is_open()); |
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#else |
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f.open((std::string(cvtest::TS::ptr()->get_data_path()) + "hog/expected_output.bin").c_str(), std::ios_base::binary); |
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ASSERT_TRUE(f.is_open()); |
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#endif |
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// Test on color image |
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cv::Mat img; |
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cv::cvtColor(img_rgb, img, CV_BGR2BGRA); |
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testDetect(img); |
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// Test on gray image |
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cv::cvtColor(img_rgb, img, CV_BGR2GRAY); |
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testDetect(img); |
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f.close(); |
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} |
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TEST_P(HOG, GetDescriptors) |
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{ |
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// Load image (e.g. train data, composed from windows) |
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cv::Mat img_rgb = readImage("hog/train_data.png"); |
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ASSERT_FALSE(img_rgb.empty()); |
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// Convert to C4 |
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cv::Mat img; |
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cv::cvtColor(img_rgb, img, CV_BGR2BGRA); |
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cv::gpu::GpuMat d_img(img); |
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// Convert train images into feature vectors (train table) |
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cv::gpu::GpuMat descriptors, descriptors_by_cols; |
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getDescriptors(d_img, win_size, descriptors, DESCR_FORMAT_ROW_BY_ROW); |
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getDescriptors(d_img, win_size, descriptors_by_cols, DESCR_FORMAT_COL_BY_COL); |
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// Check size of the result train table |
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wins_per_img_x = 3; |
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wins_per_img_y = 2; |
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blocks_per_win_x = 7; |
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blocks_per_win_y = 15; |
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block_hist_size = 36; |
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cv::Size descr_size_expected = cv::Size(blocks_per_win_x * blocks_per_win_y * block_hist_size, |
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wins_per_img_x * wins_per_img_y); |
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ASSERT_EQ(descr_size_expected, descriptors.size()); |
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// Check both formats of output descriptors are handled correctly |
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cv::Mat dr(descriptors); |
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cv::Mat dc(descriptors_by_cols); |
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for (int i = 0; i < wins_per_img_x * wins_per_img_y; ++i) |
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{ |
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const float* l = dr.rowRange(i, i + 1).ptr<float>(); |
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const float* r = dc.rowRange(i, i + 1).ptr<float>(); |
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for (int y = 0; y < blocks_per_win_y; ++y) |
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for (int x = 0; x < blocks_per_win_x; ++x) |
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for (int k = 0; k < block_hist_size; ++k) |
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ASSERT_EQ(l[(y * blocks_per_win_x + x) * block_hist_size + k], |
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r[(x * blocks_per_win_y + y) * block_hist_size + k]); |
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} |
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/* Now we want to extract the same feature vectors, but from single images. NOTE: results will |
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be defferent, due to border values interpolation. Using of many small images is slower, however we |
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wont't call getDescriptors and will use computeBlockHistograms instead of. computeBlockHistograms |
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works good, it can be checked in the gpu_hog sample */ |
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img_rgb = readImage("hog/positive1.png"); |
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ASSERT_TRUE(!img_rgb.empty()); |
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cv::cvtColor(img_rgb, img, CV_BGR2BGRA); |
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computeBlockHistograms(cv::gpu::GpuMat(img)); |
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// Everything is fine with interpolation for left top subimage |
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ASSERT_EQ(0.0, cv::norm((cv::Mat)block_hists, (cv::Mat)descriptors.rowRange(0, 1))); |
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img_rgb = readImage("hog/positive2.png"); |
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ASSERT_TRUE(!img_rgb.empty()); |
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cv::cvtColor(img_rgb, img, CV_BGR2BGRA); |
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computeBlockHistograms(cv::gpu::GpuMat(img)); |
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compare_inner_parts(cv::Mat(block_hists), cv::Mat(descriptors.rowRange(1, 2))); |
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img_rgb = readImage("hog/negative1.png"); |
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ASSERT_TRUE(!img_rgb.empty()); |
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cv::cvtColor(img_rgb, img, CV_BGR2BGRA); |
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computeBlockHistograms(cv::gpu::GpuMat(img)); |
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compare_inner_parts(cv::Mat(block_hists), cv::Mat(descriptors.rowRange(2, 3))); |
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img_rgb = readImage("hog/negative2.png"); |
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ASSERT_TRUE(!img_rgb.empty()); |
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cv::cvtColor(img_rgb, img, CV_BGR2BGRA); |
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computeBlockHistograms(cv::gpu::GpuMat(img)); |
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compare_inner_parts(cv::Mat(block_hists), cv::Mat(descriptors.rowRange(3, 4))); |
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img_rgb = readImage("hog/positive3.png"); |
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ASSERT_TRUE(!img_rgb.empty()); |
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cv::cvtColor(img_rgb, img, CV_BGR2BGRA); |
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computeBlockHistograms(cv::gpu::GpuMat(img)); |
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compare_inner_parts(cv::Mat(block_hists), cv::Mat(descriptors.rowRange(4, 5))); |
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img_rgb = readImage("hog/negative3.png"); |
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ASSERT_TRUE(!img_rgb.empty()); |
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cv::cvtColor(img_rgb, img, CV_BGR2BGRA); |
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computeBlockHistograms(cv::gpu::GpuMat(img)); |
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compare_inner_parts(cv::Mat(block_hists), cv::Mat(descriptors.rowRange(5, 6))); |
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} |
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INSTANTIATE_TEST_CASE_P(GPU_ObjDetect, HOG, ALL_DEVICES); |
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} // namespace
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