/////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2002, Industrial Light & Magic, a division of Lucas // Digital Ltd. LLC // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Industrial Light & Magic nor the names of // its contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // /////////////////////////////////////////////////////////////////////////// //----------------------------------------------------------------------------- // // class Attribute // //----------------------------------------------------------------------------- #include #include "IlmThreadMutex.h" #include "Iex.h" #include #include namespace Imf { using IlmThread::Mutex; using IlmThread::Lock; Attribute::Attribute () {} Attribute::~Attribute () {} namespace { struct NameCompare: std::binary_function { bool operator () (const char *x, const char *y) const { return strcmp (x, y) < 0; } }; typedef Attribute* (*Constructor)(); typedef std::map TypeMap; class LockedTypeMap: public TypeMap { public: Mutex mutex; }; LockedTypeMap & typeMap () { static Mutex criticalSection; Lock lock (criticalSection); static LockedTypeMap* typeMap = 0; if (typeMap == 0) typeMap = new LockedTypeMap (); return *typeMap; } } // namespace bool Attribute::knownType (const char typeName[]) { LockedTypeMap& tMap = typeMap(); Lock lock (tMap.mutex); return tMap.find (typeName) != tMap.end(); } void Attribute::registerAttributeType (const char typeName[], Attribute *(*newAttribute)()) { LockedTypeMap& tMap = typeMap(); Lock lock (tMap.mutex); if (tMap.find (typeName) != tMap.end()) THROW (Iex::ArgExc, "Cannot register image file attribute " "type \"" << typeName << "\". " "The type has already been registered."); tMap.insert (TypeMap::value_type (typeName, newAttribute)); } void Attribute::unRegisterAttributeType (const char typeName[]) { LockedTypeMap& tMap = typeMap(); Lock lock (tMap.mutex); tMap.erase (typeName); } Attribute * Attribute::newAttribute (const char typeName[]) { LockedTypeMap& tMap = typeMap(); Lock lock (tMap.mutex); TypeMap::const_iterator i = tMap.find (typeName); if (i == tMap.end()) THROW (Iex::ArgExc, "Cannot create image file attribute of " "unknown type \"" << typeName << "\"."); return (i->second)(); } } // namespace Imf