//*M/////////////////////////////////////////////////////////////////////////////////////// // // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. // // By downloading, copying, installing or using the software you agree to this license. // If you do not agree to this license, do not download, install, // copy or use the software. // // // License Agreement // For Open Source Computer Vision Library // // Copyright (C) 2000-2008, Intel Corporation, all rights reserved. // Copyright (C) 2009, Willow Garage Inc., all rights reserved. // Third party copyrights are property of their respective owners. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // * Redistribution's of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // // * Redistribution's in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // // * The name of the copyright holders may not be used to endorse or promote products // derived from this software without specific prior written permission. // // This software is provided by the copyright holders and contributors "as is" and // any express or implied warranties, including, but not limited to, the implied // warranties of merchantability and fitness for a particular purpose are disclaimed. // In no event shall the Intel Corporation or contributors be liable for any direct, // indirect, incidental, special, exemplary, or consequential damages // (including, but not limited to, procurement of substitute goods or services; // loss of use, data, or profits; or business interruption) however caused // and on any theory of liability, whether in contract, strict liability, // or tort (including negligence or otherwise) arising in any way out of // the use of this software, even if advised of the possibility of such damage. // //M*/ #include "precomp.hpp" #include using namespace cv; template static int solveQuadratic(_Tp a, _Tp b, _Tp c, _Tp& x1, _Tp& x2) { if( a == 0 ) { if( b == 0 ) { x1 = x2 = 0; return c == 0; } x1 = x2 = -c/b; return 1; } _Tp d = b*b - 4*a*c; if( d < 0 ) { x1 = x2 = 0; return 0; } if( d > 0 ) { d = std::sqrt(d); double s = 1/(2*a); x1 = (-b - d)*s; x2 = (-b + d)*s; if( x1 > x2 ) std::swap(x1, x2); return 2; } x1 = x2 = -b/(2*a); return 1; } //for android ndk #undef _S static inline Point2f applyHomography( const Mat_& H, const Point2f& pt ) { double z = H(2,0)*pt.x + H(2,1)*pt.y + H(2,2); if( z ) { double w = 1./z; return Point2f( (float)((H(0,0)*pt.x + H(0,1)*pt.y + H(0,2))*w), (float)((H(1,0)*pt.x + H(1,1)*pt.y + H(1,2))*w) ); } return Point2f( std::numeric_limits::max(), std::numeric_limits::max() ); } static inline void linearizeHomographyAt( const Mat_& H, const Point2f& pt, Mat_& A ) { A.create(2,2); double p1 = H(0,0)*pt.x + H(0,1)*pt.y + H(0,2), p2 = H(1,0)*pt.x + H(1,1)*pt.y + H(1,2), p3 = H(2,0)*pt.x + H(2,1)*pt.y + H(2,2), p3_2 = p3*p3; if( p3 ) { A(0,0) = H(0,0)/p3 - p1*H(2,0)/p3_2; // fxdx A(0,1) = H(0,1)/p3 - p1*H(2,1)/p3_2; // fxdy A(1,0) = H(1,0)/p3 - p2*H(2,0)/p3_2; // fydx A(1,1) = H(1,1)/p3 - p2*H(2,1)/p3_2; // fydx } else A.setTo(Scalar::all(std::numeric_limits::max())); } class EllipticKeyPoint { public: EllipticKeyPoint(); EllipticKeyPoint( const Point2f& _center, const Scalar& _ellipse ); static void convert( const std::vector& src, std::vector& dst ); static void convert( const std::vector& src, std::vector& dst ); static Mat_ getSecondMomentsMatrix( const Scalar& _ellipse ); Mat_ getSecondMomentsMatrix() const; void calcProjection( const Mat_& H, EllipticKeyPoint& projection ) const; static void calcProjection( const std::vector& src, const Mat_& H, std::vector& dst ); Point2f center; Scalar ellipse; // 3 elements a, b, c: ax^2+2bxy+cy^2=1 Size_ axes; // half length of ellipse axes Size_ boundingBox; // half sizes of bounding box which sides are parallel to the coordinate axes }; EllipticKeyPoint::EllipticKeyPoint() { *this = EllipticKeyPoint(Point2f(0,0), Scalar(1, 0, 1) ); } EllipticKeyPoint::EllipticKeyPoint( const Point2f& _center, const Scalar& _ellipse ) { center = _center; ellipse = _ellipse; double a = ellipse[0], b = ellipse[1], c = ellipse[2]; double ac_b2 = a*c - b*b; double x1, x2; solveQuadratic(1., -(a+c), ac_b2, x1, x2); axes.width = (float)(1/sqrt(x1)); axes.height = (float)(1/sqrt(x2)); boundingBox.width = (float)sqrt(ellipse[2]/ac_b2); boundingBox.height = (float)sqrt(ellipse[0]/ac_b2); } Mat_ EllipticKeyPoint::getSecondMomentsMatrix( const Scalar& _ellipse ) { Mat_ M(2, 2); M(0,0) = _ellipse[0]; M(1,0) = M(0,1) = _ellipse[1]; M(1,1) = _ellipse[2]; return M; } Mat_ EllipticKeyPoint::getSecondMomentsMatrix() const { return getSecondMomentsMatrix(ellipse); } void EllipticKeyPoint::calcProjection( const Mat_& H, EllipticKeyPoint& projection ) const { Point2f dstCenter = applyHomography(H, center); Mat_ invM; invert(getSecondMomentsMatrix(), invM); Mat_ Aff; linearizeHomographyAt(H, center, Aff); Mat_ dstM; invert(Aff*invM*Aff.t(), dstM); projection = EllipticKeyPoint( dstCenter, Scalar(dstM(0,0), dstM(0,1), dstM(1,1)) ); } void EllipticKeyPoint::convert( const std::vector& src, std::vector& dst ) { CV_INSTRUMENT_REGION(); if( !src.empty() ) { dst.resize(src.size()); for( size_t i = 0; i < src.size(); i++ ) { float rad = src[i].size/2; CV_Assert( rad ); float fac = 1.f/(rad*rad); dst[i] = EllipticKeyPoint( src[i].pt, Scalar(fac, 0, fac) ); } } } void EllipticKeyPoint::convert( const std::vector& src, std::vector& dst ) { CV_INSTRUMENT_REGION(); if( !src.empty() ) { dst.resize(src.size()); for( size_t i = 0; i < src.size(); i++ ) { Size_ axes = src[i].axes; float rad = sqrt(axes.height*axes.width); dst[i] = KeyPoint(src[i].center, 2*rad ); } } } void EllipticKeyPoint::calcProjection( const std::vector& src, const Mat_& H, std::vector& dst ) { if( !src.empty() ) { CV_Assert( !H.empty() && H.cols == 3 && H.rows == 3); dst.resize(src.size()); std::vector::const_iterator srcIt = src.begin(); std::vector::iterator dstIt = dst.begin(); for( ; srcIt != src.end() && dstIt != dst.end(); ++srcIt, ++dstIt ) srcIt->calcProjection(H, *dstIt); } } static void filterEllipticKeyPointsByImageSize( std::vector& keypoints, const Size& imgSize ) { if( !keypoints.empty() ) { std::vector filtered; filtered.reserve(keypoints.size()); std::vector::const_iterator it = keypoints.begin(); for( int i = 0; it != keypoints.end(); ++it, i++ ) { if( it->center.x + it->boundingBox.width < imgSize.width && it->center.x - it->boundingBox.width > 0 && it->center.y + it->boundingBox.height < imgSize.height && it->center.y - it->boundingBox.height > 0 ) filtered.push_back(*it); } keypoints.assign(filtered.begin(), filtered.end()); } } struct IntersectAreaCounter { IntersectAreaCounter( float _dr, int _minx, int _miny, int _maxy, const Point2f& _diff, const Scalar& _ellipse1, const Scalar& _ellipse2 ) : dr(_dr), bua(0), bna(0), minx(_minx), miny(_miny), maxy(_maxy), diff(_diff), ellipse1(_ellipse1), ellipse2(_ellipse2) {} IntersectAreaCounter( const IntersectAreaCounter& counter, Split ) { *this = counter; bua = 0; bna = 0; } void operator()( const BlockedRange& range ) { CV_Assert( miny < maxy ); CV_Assert( dr > FLT_EPSILON ); int temp_bua = bua, temp_bna = bna; for( int i = range.begin(); i != range.end(); i++ ) { float rx1 = minx + i*dr; float rx2 = rx1 - diff.x; for( float ry1 = (float)miny; ry1 <= (float)maxy; ry1 += dr ) { float ry2 = ry1 - diff.y; //compute the distance from the ellipse center float e1 = (float)(ellipse1[0]*rx1*rx1 + 2*ellipse1[1]*rx1*ry1 + ellipse1[2]*ry1*ry1); float e2 = (float)(ellipse2[0]*rx2*rx2 + 2*ellipse2[1]*rx2*ry2 + ellipse2[2]*ry2*ry2); //compute the area if( e1<1 && e2<1 ) temp_bna++; if( e1<1 || e2<1 ) temp_bua++; } } bua = temp_bua; bna = temp_bna; } void join( IntersectAreaCounter& ac ) { bua += ac.bua; bna += ac.bna; } float dr; int bua, bna; int minx; int miny, maxy; Point2f diff; Scalar ellipse1, ellipse2; }; struct SIdx { SIdx() : S(-1), i1(-1), i2(-1) {} SIdx(float _S, int _i1, int _i2) : S(_S), i1(_i1), i2(_i2) {} float S; int i1; int i2; bool operator<(const SIdx& v) const { return S > v.S; } struct UsedFinder { UsedFinder(const SIdx& _used) : used(_used) {} const SIdx& used; bool operator()(const SIdx& v) const { return (v.i1 == used.i1 || v.i2 == used.i2); } UsedFinder& operator=(const UsedFinder&); }; }; static void computeOneToOneMatchedOverlaps( const std::vector& keypoints1, const std::vector& keypoints2t, bool commonPart, std::vector& overlaps, float minOverlap ) { CV_Assert( minOverlap >= 0.f ); overlaps.clear(); if( keypoints1.empty() || keypoints2t.empty() ) return; overlaps.clear(); overlaps.reserve(cvRound(keypoints1.size() * keypoints2t.size() * 0.01)); for( size_t i1 = 0; i1 < keypoints1.size(); i1++ ) { EllipticKeyPoint kp1 = keypoints1[i1]; float maxDist = sqrt(kp1.axes.width*kp1.axes.height), fac = 30.f/maxDist; if( !commonPart ) fac=3; maxDist = maxDist*4; fac = 1.f/(fac*fac); EllipticKeyPoint keypoint1a = EllipticKeyPoint( kp1.center, Scalar(fac*kp1.ellipse[0], fac*kp1.ellipse[1], fac*kp1.ellipse[2]) ); for( size_t i2 = 0; i2 < keypoints2t.size(); i2++ ) { EllipticKeyPoint kp2 = keypoints2t[i2]; Point2f diff = kp2.center - kp1.center; if( norm(diff) < maxDist ) { EllipticKeyPoint keypoint2a = EllipticKeyPoint( kp2.center, Scalar(fac*kp2.ellipse[0], fac*kp2.ellipse[1], fac*kp2.ellipse[2]) ); //find the largest eigenvalue int maxx = (int)ceil(( keypoint1a.boundingBox.width > (diff.x+keypoint2a.boundingBox.width)) ? keypoint1a.boundingBox.width : (diff.x+keypoint2a.boundingBox.width)); int minx = (int)floor((-keypoint1a.boundingBox.width < (diff.x-keypoint2a.boundingBox.width)) ? -keypoint1a.boundingBox.width : (diff.x-keypoint2a.boundingBox.width)); int maxy = (int)ceil(( keypoint1a.boundingBox.height > (diff.y+keypoint2a.boundingBox.height)) ? keypoint1a.boundingBox.height : (diff.y+keypoint2a.boundingBox.height)); int miny = (int)floor((-keypoint1a.boundingBox.height < (diff.y-keypoint2a.boundingBox.height)) ? -keypoint1a.boundingBox.height : (diff.y-keypoint2a.boundingBox.height)); int mina = (maxx-minx) < (maxy-miny) ? (maxx-minx) : (maxy-miny) ; //compute the area float dr = (float)mina/50.f; int N = (int)floor((float)(maxx - minx) / dr); IntersectAreaCounter ac( dr, minx, miny, maxy, diff, keypoint1a.ellipse, keypoint2a.ellipse ); parallel_reduce( BlockedRange(0, N+1), ac ); if( ac.bna > 0 ) { float ov = (float)ac.bna / (float)ac.bua; if( ov >= minOverlap ) overlaps.push_back(SIdx(ov, (int)i1, (int)i2)); } } } } std::sort( overlaps.begin(), overlaps.end() ); typedef std::vector::iterator It; It pos = overlaps.begin(); It end = overlaps.end(); while(pos != end) { It prev = pos++; end = std::remove_if(pos, end, SIdx::UsedFinder(*prev)); } overlaps.erase(pos, overlaps.end()); } static void calculateRepeatability( const Mat& img1, const Mat& img2, const Mat& H1to2, const std::vector& _keypoints1, const std::vector& _keypoints2, float& repeatability, int& correspondencesCount, Mat* thresholdedOverlapMask=0 ) { std::vector keypoints1, keypoints2, keypoints1t, keypoints2t; EllipticKeyPoint::convert( _keypoints1, keypoints1 ); EllipticKeyPoint::convert( _keypoints2, keypoints2 ); // calculate projections of key points EllipticKeyPoint::calcProjection( keypoints1, H1to2, keypoints1t ); Mat H2to1; invert(H1to2, H2to1); EllipticKeyPoint::calcProjection( keypoints2, H2to1, keypoints2t ); float overlapThreshold; bool ifEvaluateDetectors = thresholdedOverlapMask == 0; if( ifEvaluateDetectors ) { overlapThreshold = 1.f - 0.4f; // remove key points from outside of the common image part Size sz1 = img1.size(), sz2 = img2.size(); filterEllipticKeyPointsByImageSize( keypoints1, sz1 ); filterEllipticKeyPointsByImageSize( keypoints1t, sz2 ); filterEllipticKeyPointsByImageSize( keypoints2, sz2 ); filterEllipticKeyPointsByImageSize( keypoints2t, sz1 ); } else { overlapThreshold = 1.f - 0.5f; thresholdedOverlapMask->create( (int)keypoints1.size(), (int)keypoints2t.size(), CV_8UC1 ); thresholdedOverlapMask->setTo( Scalar::all(0) ); } size_t size1 = keypoints1.size(), size2 = keypoints2t.size(); size_t minCount = MIN( size1, size2 ); // calculate overlap errors std::vector overlaps; computeOneToOneMatchedOverlaps( keypoints1, keypoints2t, ifEvaluateDetectors, overlaps, overlapThreshold/*min overlap*/ ); correspondencesCount = -1; repeatability = -1.f; if( overlaps.empty() ) return; if( ifEvaluateDetectors ) { // regions one-to-one matching correspondencesCount = (int)overlaps.size(); repeatability = minCount ? (float)correspondencesCount / minCount : -1; } else { for( size_t i = 0; i < overlaps.size(); i++ ) { int y = overlaps[i].i1; int x = overlaps[i].i2; thresholdedOverlapMask->at(y,x) = 1; } } } void cv::evaluateFeatureDetector( const Mat& img1, const Mat& img2, const Mat& H1to2, std::vector* _keypoints1, std::vector* _keypoints2, float& repeatability, int& correspCount, const Ptr& _fdetector ) { CV_INSTRUMENT_REGION(); Ptr fdetector(_fdetector); std::vector *keypoints1, *keypoints2, buf1, buf2; keypoints1 = _keypoints1 != 0 ? _keypoints1 : &buf1; keypoints2 = _keypoints2 != 0 ? _keypoints2 : &buf2; if( (keypoints1->empty() || keypoints2->empty()) && !fdetector ) CV_Error( Error::StsBadArg, "fdetector must not be empty when keypoints1 or keypoints2 is empty" ); if( keypoints1->empty() ) fdetector->detect( img1, *keypoints1 ); if( keypoints2->empty() ) fdetector->detect( img2, *keypoints2 ); calculateRepeatability( img1, img2, H1to2, *keypoints1, *keypoints2, repeatability, correspCount ); } struct DMatchForEvaluation : public DMatch { uchar isCorrect; DMatchForEvaluation( const DMatch &dm ) : DMatch( dm ), isCorrect(0) {} }; static inline float recall( int correctMatchCount, int correspondenceCount ) { return correspondenceCount ? (float)correctMatchCount / (float)correspondenceCount : -1; } static inline float precision( int correctMatchCount, int falseMatchCount ) { return correctMatchCount + falseMatchCount ? (float)correctMatchCount / (float)(correctMatchCount + falseMatchCount) : -1; } void cv::computeRecallPrecisionCurve( const std::vector >& matches1to2, const std::vector >& correctMatches1to2Mask, std::vector& recallPrecisionCurve ) { CV_INSTRUMENT_REGION(); CV_Assert( matches1to2.size() == correctMatches1to2Mask.size() ); std::vector allMatches; int correspondenceCount = 0; for( size_t i = 0; i < matches1to2.size(); i++ ) { for( size_t j = 0; j < matches1to2[i].size(); j++ ) { DMatchForEvaluation match = matches1to2[i][j]; match.isCorrect = correctMatches1to2Mask[i][j] ; allMatches.push_back( match ); correspondenceCount += match.isCorrect != 0 ? 1 : 0; } } std::sort( allMatches.begin(), allMatches.end() ); int correctMatchCount = 0, falseMatchCount = 0; recallPrecisionCurve.resize( allMatches.size() ); for( size_t i = 0; i < allMatches.size(); i++ ) { if( allMatches[i].isCorrect ) correctMatchCount++; else falseMatchCount++; float r = recall( correctMatchCount, correspondenceCount ); float p = precision( correctMatchCount, falseMatchCount ); recallPrecisionCurve[i] = Point2f(1-p, r); } } float cv::getRecall( const std::vector& recallPrecisionCurve, float l_precision ) { CV_INSTRUMENT_REGION(); int nearestPointIndex = getNearestPoint( recallPrecisionCurve, l_precision ); float recall = -1.f; if( nearestPointIndex >= 0 ) recall = recallPrecisionCurve[nearestPointIndex].y; return recall; } int cv::getNearestPoint( const std::vector& recallPrecisionCurve, float l_precision ) { CV_INSTRUMENT_REGION(); int nearestPointIndex = -1; if( l_precision >= 0 && l_precision <= 1 ) { float minDiff = FLT_MAX; for( size_t i = 0; i < recallPrecisionCurve.size(); i++ ) { float curDiff = std::fabs(l_precision - recallPrecisionCurve[i].x); if( curDiff <= minDiff ) { nearestPointIndex = (int)i; minDiff = curDiff; } } } return nearestPointIndex; }