/* // Sample demonstrating interoperability of OpenCV UMat with OpenGL texture. // At first, the data obtained from video file or camera and placed onto // OpenGL texture, following mapping of this OpenGL texture to OpenCV UMat // and call cv::Blur function. The result is mapped back to OpenGL texture // and rendered through OpenGL API. */ #if defined(_WIN32) # define WIN32_LEAN_AND_MEAN # include #elif defined(__linux__) # include # include #endif #include #include #include #include #include "opencv2/core.hpp" #include "opencv2/core/opengl.hpp" #include "opencv2/core/ocl.hpp" #include "opencv2/imgproc.hpp" #include "opencv2/videoio.hpp" #include "winapp.hpp" #if defined(_WIN32) # pragma comment(lib, "opengl32.lib") # pragma comment(lib, "glu32.lib") #endif class GLWinApp : public WinApp { public: enum MODE { MODE_CPU = 0, MODE_GPU }; GLWinApp(int width, int height, std::string& window_name, cv::VideoCapture& cap) : WinApp(width, height, window_name) { m_shutdown = false; m_use_buffer = false; m_demo_processing = true; m_mode = MODE_CPU; m_modeStr[0] = cv::String("Processing on CPU"); m_modeStr[1] = cv::String("Processing on GPU"); m_cap = cap; } ~GLWinApp() {} virtual void cleanup() CV_OVERRIDE { m_shutdown = true; #if defined(__linux__) glXMakeCurrent(m_display, None, NULL); glXDestroyContext(m_display, m_glctx); #endif WinApp::cleanup(); } #if defined(_WIN32) virtual LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) CV_OVERRIDE { switch (message) { case WM_CHAR: if (wParam == '1') { set_mode(MODE_CPU); return EXIT_SUCCESS; } if (wParam == '2') { set_mode(MODE_GPU); return EXIT_SUCCESS; } else if (wParam == '9') { toggle_buffer(); return EXIT_SUCCESS; } else if (wParam == VK_SPACE) { m_demo_processing = !m_demo_processing; return EXIT_SUCCESS; } else if (wParam == VK_ESCAPE) { cleanup(); return EXIT_SUCCESS; } break; case WM_CLOSE: cleanup(); return EXIT_SUCCESS; case WM_DESTROY: ::PostQuitMessage(0); return EXIT_SUCCESS; } return ::DefWindowProc(hWnd, message, wParam, lParam); } #endif #if defined(__linux__) int handle_event(XEvent& e) CV_OVERRIDE { switch(e.type) { case ClientMessage: if ((Atom)e.xclient.data.l[0] == m_WM_DELETE_WINDOW) { m_end_loop = true; cleanup(); } else { return EXIT_SUCCESS; } break; case Expose: render(); break; case KeyPress: switch(keycode_to_keysym(e.xkey.keycode)) { case XK_space: m_demo_processing = !m_demo_processing; break; case XK_1: set_mode(MODE_CPU); break; case XK_2: set_mode(MODE_GPU); break; case XK_9: toggle_buffer(); break; case XK_Escape: m_end_loop = true; cleanup(); break; } break; default: return EXIT_SUCCESS; } return 1; } #endif int init() CV_OVERRIDE { #if defined(_WIN32) m_hDC = GetDC(m_hWnd); if (setup_pixel_format() != 0) { std::cerr << "Can't setup pixel format" << std::endl; return EXIT_FAILURE; } m_hRC = wglCreateContext(m_hDC); wglMakeCurrent(m_hDC, m_hRC); #elif defined(__linux__) m_glctx = glXCreateContext(m_display, m_visual_info, NULL, GL_TRUE); glXMakeCurrent(m_display, m_window, m_glctx); #endif glEnable(GL_TEXTURE_2D); glEnable(GL_DEPTH_TEST); glViewport(0, 0, m_width, m_height); if (cv::ocl::haveOpenCL()) { (void) cv::ogl::ocl::initializeContextFromGL(); } m_oclDevName = cv::ocl::useOpenCL() ? cv::ocl::Context::getDefault().device(0).name() : (char*) "No OpenCL device"; return EXIT_SUCCESS; } // init() int get_frame(cv::ogl::Texture2D& texture, cv::ogl::Buffer& buffer, bool do_buffer) { if (!m_cap.read(m_frame_bgr)) return EXIT_FAILURE; cv::cvtColor(m_frame_bgr, m_frame_rgba, cv::COLOR_RGB2RGBA); if (do_buffer) buffer.copyFrom(m_frame_rgba, cv::ogl::Buffer::PIXEL_UNPACK_BUFFER, true); else texture.copyFrom(m_frame_rgba, true); return EXIT_SUCCESS; } void print_info(MODE mode, double time, cv::String& oclDevName) { #if defined(_WIN32) HDC hDC = m_hDC; HFONT hFont = (HFONT)::GetStockObject(SYSTEM_FONT); HFONT hOldFont = (HFONT)::SelectObject(hDC, hFont); if (hOldFont) { TEXTMETRIC tm; ::GetTextMetrics(hDC, &tm); char buf[256+1]; int y = 0; buf[0] = 0; sprintf_s(buf, sizeof(buf)-1, "Mode: %s OpenGL %s", m_modeStr[mode].c_str(), use_buffer() ? "buffer" : "texture"); ::TextOut(hDC, 0, y, buf, (int)strlen(buf)); y += tm.tmHeight; buf[0] = 0; sprintf_s(buf, sizeof(buf)-1, "Time, msec: %2.1f", time); ::TextOut(hDC, 0, y, buf, (int)strlen(buf)); y += tm.tmHeight; buf[0] = 0; sprintf_s(buf, sizeof(buf)-1, "OpenCL device: %s", oclDevName.c_str()); ::TextOut(hDC, 0, y, buf, (int)strlen(buf)); ::SelectObject(hDC, hOldFont); } #elif defined(__linux__) char buf[256+1]; snprintf(buf, sizeof(buf)-1, "Time, msec: %2.1f, Mode: %s OpenGL %s, Device: %s", time, m_modeStr[mode].c_str(), use_buffer() ? "buffer" : "texture", oclDevName.c_str()); XStoreName(m_display, m_window, buf); #endif } void idle() CV_OVERRIDE { render(); } int render() CV_OVERRIDE { try { if (m_shutdown) return EXIT_SUCCESS; int r; cv::ogl::Texture2D texture; cv::ogl::Buffer buffer; texture.setAutoRelease(true); buffer.setAutoRelease(true); MODE mode = get_mode(); bool do_buffer = use_buffer(); r = get_frame(texture, buffer, do_buffer); if (r != 0) { return EXIT_FAILURE; } switch (mode) { case MODE_CPU: // process frame on CPU processFrameCPU(texture, buffer, do_buffer); break; case MODE_GPU: // process frame on GPU processFrameGPU(texture, buffer, do_buffer); break; } // switch if (do_buffer) // buffer -> texture { cv::Mat m(m_height, m_width, CV_8UC4); buffer.copyTo(m); texture.copyFrom(m, true); } #if defined(__linux__) XWindowAttributes window_attributes; XGetWindowAttributes(m_display, m_window, &window_attributes); glViewport(0, 0, window_attributes.width, window_attributes.height); #endif glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glLoadIdentity(); glEnable(GL_TEXTURE_2D); texture.bind(); glBegin(GL_QUADS); glTexCoord2f(0.0f, 0.0f); glVertex3f(-1.0f, 1.0f, 0.1f); glTexCoord2f(0.0f, 1.0f); glVertex3f(-1.0f, -1.0f, 0.1f); glTexCoord2f(1.0f, 1.0f); glVertex3f(1.0f, -1.0f, 0.1f); glTexCoord2f(1.0f, 0.0f); glVertex3f(1.0f, 1.0f, 0.1f); glEnd(); #if defined(_WIN32) SwapBuffers(m_hDC); #elif defined(__linux__) glXSwapBuffers(m_display, m_window); #endif print_info(mode, m_timer.getTimeMilli(), m_oclDevName); } catch (const cv::Exception& e) { std::cerr << "Exception: " << e.what() << std::endl; return 10; } return EXIT_SUCCESS; } protected: void processFrameCPU(cv::ogl::Texture2D& texture, cv::ogl::Buffer& buffer, bool do_buffer) { cv::Mat m(m_height, m_width, CV_8UC4); m_timer.reset(); m_timer.start(); if (do_buffer) buffer.copyTo(m); else texture.copyTo(m); if (m_demo_processing) { // blur texture image with OpenCV on CPU cv::blur(m, m, cv::Size(15, 15)); } if (do_buffer) buffer.copyFrom(m, cv::ogl::Buffer::PIXEL_UNPACK_BUFFER, true); else texture.copyFrom(m, true); m_timer.stop(); } void processFrameGPU(cv::ogl::Texture2D& texture, cv::ogl::Buffer& buffer, bool do_buffer) { cv::UMat u; m_timer.reset(); m_timer.start(); if (do_buffer) u = cv::ogl::mapGLBuffer(buffer); else cv::ogl::convertFromGLTexture2D(texture, u); if (m_demo_processing) { // blur texture image with OpenCV on GPU with OpenCL cv::blur(u, u, cv::Size(15, 15)); } if (do_buffer) cv::ogl::unmapGLBuffer(u); else cv::ogl::convertToGLTexture2D(u, texture); m_timer.stop(); } #if defined(_WIN32) int setup_pixel_format() { PIXELFORMATDESCRIPTOR pfd; pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR); pfd.nVersion = 1; pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER; pfd.iPixelType = PFD_TYPE_RGBA; pfd.cColorBits = 24; pfd.cRedBits = 8; pfd.cRedShift = 0; pfd.cGreenBits = 8; pfd.cGreenShift = 0; pfd.cBlueBits = 8; pfd.cBlueShift = 0; pfd.cAlphaBits = 8; pfd.cAlphaShift = 0; pfd.cAccumBits = 0; pfd.cAccumRedBits = 0; pfd.cAccumGreenBits = 0; pfd.cAccumBlueBits = 0; pfd.cAccumAlphaBits = 0; pfd.cDepthBits = 24; pfd.cStencilBits = 8; pfd.cAuxBuffers = 0; pfd.iLayerType = PFD_MAIN_PLANE; pfd.bReserved = 0; pfd.dwLayerMask = 0; pfd.dwVisibleMask = 0; pfd.dwDamageMask = 0; int pfmt = ChoosePixelFormat(m_hDC, &pfd); if (pfmt == 0) return EXIT_FAILURE; if (SetPixelFormat(m_hDC, pfmt, &pfd) == 0) return -2; return EXIT_SUCCESS; } #endif #if defined(__linux__) KeySym keycode_to_keysym(unsigned keycode) { // note that XKeycodeToKeysym() is considered deprecated int keysyms_per_keycode_return = 0; KeySym *keysyms = XGetKeyboardMapping(m_display, keycode, 1, &keysyms_per_keycode_return); KeySym keysym = keysyms[0]; XFree(keysyms); return keysym; } #endif bool use_buffer() { return m_use_buffer; } void toggle_buffer() { m_use_buffer = !m_use_buffer; } MODE get_mode() { return m_mode; } void set_mode(MODE mode) { m_mode = mode; } private: bool m_shutdown; bool m_use_buffer; bool m_demo_processing; MODE m_mode; cv::String m_modeStr[2]; #if defined(_WIN32) HDC m_hDC; HGLRC m_hRC; #elif defined(__linux__) GLXContext m_glctx; #endif cv::VideoCapture m_cap; cv::Mat m_frame_bgr; cv::Mat m_frame_rgba; cv::String m_oclDevName; }; static const char* keys = { "{c camera | 0 | camera id }" "{f file | | movie file name }" }; using namespace cv; using namespace std; int main(int argc, char** argv) { cv::CommandLineParser parser(argc, argv, keys); int camera_id = parser.get("camera"); string file = parser.get("file"); parser.about( "\nA sample program demonstrating interoperability of OpenGL and OpenCL with OpenCV.\n\n" "Hot keys: \n" " SPACE - turn processing on/off\n" " 1 - process GL data through OpenCV on CPU\n" " 2 - process GL data through OpenCV on GPU (via OpenCL)\n" " 9 - toggle use of GL texture/GL buffer\n" " ESC - exit\n\n"); parser.printMessage(); cv::VideoCapture cap; if (file.empty()) cap.open(camera_id); else cap.open(file.c_str()); if (!cap.isOpened()) { printf("can not open camera or video file\n"); return EXIT_FAILURE; } int width = (int)cap.get(CAP_PROP_FRAME_WIDTH); int height = (int)cap.get(CAP_PROP_FRAME_HEIGHT); #if defined(_WIN32) string wndname = "WGL Window"; #elif defined(__linux__) string wndname = "GLX Window"; #endif GLWinApp app(width, height, wndname, cap); try { app.create(); return app.run(); } catch (const cv::Exception& e) { cerr << "Exception: " << e.what() << endl; return 10; } catch (...) { cerr << "FATAL ERROR: Unknown exception" << endl; return 11; } }