#ifndef OPENCV_GPU_SAMPLE_PERFORMANCE_H_ #define OPENCV_GPU_SAMPLE_PERFORMANCE_H_ #include #include #include #include #include "opencv2/core/core.hpp" #define TAB " " class Runnable { public: explicit Runnable(const std::string& name): name_(name) {} virtual ~Runnable() {} const std::string& name() const { return name_; } virtual void run() = 0; private: std::string name_; }; class TestSystem { public: static TestSystem& instance() { static TestSystem me; return me; } void setWorkingDir(const std::string& val) { working_dir_ = val; } const std::string& workingDir() const { return working_dir_; } void setTestFilter(const std::string& val) { test_filter_ = val; } const std::string& testFilter() const { return test_filter_; } void addInit(Runnable* init) { inits_.push_back(init); } void addTest(Runnable* test) { tests_.push_back(test); } void run(); // It's public because OpenCV callback uses it void printError(const std::string& msg); std::stringstream& startNewSubtest() { finishCurrentSubtest(); return cur_subtest_description_; } void cpuOn() { cpu_started_ = cv::getTickCount(); } void cpuOff() { int64 delta = cv::getTickCount() - cpu_started_; cpu_elapsed_ += delta; cur_subtest_is_empty_ = false; } void gpuOn() { gpu_started_ = cv::getTickCount(); } void gpuOff() { int64 delta = cv::getTickCount() - gpu_started_; gpu_elapsed_ += delta; cur_subtest_is_empty_ = false; } private: TestSystem(): cur_subtest_is_empty_(true), cpu_elapsed_(0), gpu_elapsed_(0), speedup_total_(0.0), num_subtests_called_(0) {} void finishCurrentSubtest(); void resetCurrentSubtest() { cpu_elapsed_ = 0; gpu_elapsed_ = 0; cur_subtest_description_.str(""); cur_subtest_is_empty_ = true; } void printHeading(); void printSummary(); void printMetrics(double cpu_time, double gpu_time, double speedup); std::string working_dir_; std::string test_filter_; std::vector inits_; std::vector tests_; std::stringstream cur_subtest_description_; bool cur_subtest_is_empty_; int64 cpu_started_, cpu_elapsed_; int64 gpu_started_, gpu_elapsed_; double speedup_total_; int num_subtests_called_; }; #define GLOBAL_INIT(name) \ struct name##_init: Runnable { \ name##_init(): Runnable(#name) { \ TestSystem::instance().addInit(this); \ } \ void run(); \ } name##_init_instance; \ void name##_init::run() #define TEST(name) \ struct name##_test: Runnable { \ name##_test(): Runnable(#name) { \ TestSystem::instance().addTest(this); \ } \ void run(); \ } name##_test_instance; \ void name##_test::run() #define SUBTEST TestSystem::instance().startNewSubtest() #define CPU_ON TestSystem::instance().cpuOn() #define GPU_ON TestSystem::instance().gpuOn() #define CPU_OFF TestSystem::instance().cpuOff() #define GPU_OFF TestSystem::instance().gpuOff() // Generates matrix void gen(cv::Mat& mat, int rows, int cols, int type, cv::Scalar low, cv::Scalar high); // Returns abs path taking into account test system working dir std::string abspath(const std::string& relpath); #endif // OPENCV_GPU_SAMPLE_PERFORMANCE_H_