// Copyright 2012 Google Inc. All Rights Reserved. // // This code is licensed under the same terms as WebM: // Software License Agreement: http://www.webmproject.org/license/software/ // Additional IP Rights Grant: http://www.webmproject.org/license/additional/ // ----------------------------------------------------------------------------- // // Internal header for constants related to WebP file format. // // Author: Urvang (urvang@google.com) #ifndef WEBP_WEBP_FORMAT_CONSTANTS_H_ #define WEBP_WEBP_FORMAT_CONSTANTS_H_ // Create fourcc of the chunk from the chunk tag characters. #define MKFOURCC(a, b, c, d) ((uint32_t)(a) | (b) << 8 | (c) << 16 | (d) << 24) // VP8 related constants. #define VP8_SIGNATURE 0x9d012a // Signature in VP8 data. #define VP8_MAX_PARTITION0_SIZE (1 << 19) // max size of mode partition #define VP8_MAX_PARTITION_SIZE (1 << 24) // max size for token partition #define VP8_FRAME_HEADER_SIZE 10 // Size of the frame header within VP8 data. // VP8L related constants. #define VP8L_SIGNATURE_SIZE 1 // VP8L signature size. #define VP8L_MAGIC_BYTE 0x2f // VP8L signature byte. #define VP8L_IMAGE_SIZE_BITS 14 // Number of bits used to store // width and height. #define VP8L_VERSION_BITS 3 // 3 bits reserved for version. #define VP8L_VERSION 0 // version 0 #define VP8L_FRAME_HEADER_SIZE 5 // Size of the VP8L frame header. #define MAX_PALETTE_SIZE 256 #define MAX_CACHE_BITS 11 #define HUFFMAN_CODES_PER_META_CODE 5 #define ARGB_BLACK 0xff000000 #define DEFAULT_CODE_LENGTH 8 #define MAX_ALLOWED_CODE_LENGTH 15 #define NUM_LITERAL_CODES 256 #define NUM_LENGTH_CODES 24 #define NUM_DISTANCE_CODES 40 #define CODE_LENGTH_CODES 19 #define MIN_HUFFMAN_BITS 2 // min number of Huffman bits #define MAX_HUFFMAN_BITS 9 // max number of Huffman bits #define TRANSFORM_PRESENT 1 // The bit to be written when next data // to be read is a transform. #define NUM_TRANSFORMS 4 // Maximum number of allowed transform // in a bitstream. typedef enum { PREDICTOR_TRANSFORM = 0, CROSS_COLOR_TRANSFORM = 1, SUBTRACT_GREEN = 2, COLOR_INDEXING_TRANSFORM = 3 } VP8LImageTransformType; // Alpha related constants. #define ALPHA_HEADER_LEN 1 #define ALPHA_NO_COMPRESSION 0 #define ALPHA_LOSSLESS_COMPRESSION 1 #define ALPHA_PREPROCESSED_LEVELS 1 // Mux related constants. #define TAG_SIZE 4 // Size of a chunk tag (e.g. "VP8L"). #define CHUNK_SIZE_BYTES 4 // Size needed to store chunk's size. #define CHUNK_HEADER_SIZE 8 // Size of a chunk header. #define RIFF_HEADER_SIZE 12 // Size of the RIFF header ("RIFFnnnnWEBP"). #define ANMF_CHUNK_SIZE 16 // Size of an ANMF chunk. #define ANIM_CHUNK_SIZE 6 // Size of an ANIM chunk. #define FRGM_CHUNK_SIZE 6 // Size of a FRGM chunk. #define VP8X_CHUNK_SIZE 10 // Size of a VP8X chunk. #define MAX_CANVAS_SIZE (1 << 24) // 24-bit max for VP8X width/height. #define MAX_IMAGE_AREA (1ULL << 32) // 32-bit max for width x height. #define MAX_LOOP_COUNT (1 << 16) // maximum value for loop-count #define MAX_DURATION (1 << 24) // maximum duration #define MAX_POSITION_OFFSET (1 << 24) // maximum frame/fragment x/y offset // Maximum chunk payload is such that adding the header and padding won't // overflow a uint32_t. #define MAX_CHUNK_PAYLOAD (~0U - CHUNK_HEADER_SIZE - 1) #endif /* WEBP_WEBP_FORMAT_CONSTANTS_H_ */