#include #include "opencv2/imgproc.hpp" #include "opencv2/highgui.hpp" #include "opencv2/gpufilters.hpp" #include "opencv2/gpuimgproc.hpp" using namespace std; using namespace cv; class App { public: App(int argc, const char* argv[]); int run(); private: void help(); void OpenClose(); void ErodeDilate(); static void OpenCloseCallback(int, void*); static void ErodeDilateCallback(int, void*); gpu::GpuMat src, dst; int element_shape; int max_iters; int open_close_pos; int erode_dilate_pos; }; App::App(int argc, const char* argv[]) { element_shape = MORPH_RECT; open_close_pos = erode_dilate_pos = max_iters = 10; if (argc == 2 && String(argv[1]) == "--help") { help(); exit(0); } String filename = argc == 2 ? argv[1] : "baboon.jpg"; Mat img = imread(filename); if (img.empty()) { cerr << "Can't open image " << filename.c_str() << endl; exit(-1); } src.upload(img); if (src.channels() == 3) { // gpu support only 4th channel images gpu::GpuMat src4ch; gpu::cvtColor(src, src4ch, COLOR_BGR2BGRA); src = src4ch; } help(); gpu::printShortCudaDeviceInfo(gpu::getDevice()); } int App::run() { // create windows for output images namedWindow("Open/Close"); namedWindow("Erode/Dilate"); createTrackbar("iterations", "Open/Close", &open_close_pos, max_iters * 2 + 1, OpenCloseCallback, this); createTrackbar("iterations", "Erode/Dilate", &erode_dilate_pos, max_iters * 2 + 1, ErodeDilateCallback, this); for(;;) { OpenClose(); ErodeDilate(); char c = (char) waitKey(); switch (c) { case 27: return 0; break; case 'e': element_shape = MORPH_ELLIPSE; break; case 'r': element_shape = MORPH_RECT; break; case 'c': element_shape = MORPH_CROSS; break; case ' ': element_shape = (element_shape + 1) % 3; break; } } } void App::help() { cout << "Show off image morphology: erosion, dialation, open and close \n"; cout << "Call: \n"; cout << " gpu-example-morphology [image] \n"; cout << "This program also shows use of rect, elipse and cross kernels \n" << endl; cout << "Hot keys: \n"; cout << "\tESC - quit the program \n"; cout << "\tr - use rectangle structuring element \n"; cout << "\te - use elliptic structuring element \n"; cout << "\tc - use cross-shaped structuring element \n"; cout << "\tSPACE - loop through all the options \n" << endl; } void App::OpenClose() { int n = open_close_pos - max_iters; int an = n > 0 ? n : -n; Mat element = getStructuringElement(element_shape, Size(an*2+1, an*2+1), Point(an, an)); if (n < 0) { Ptr openFilter = gpu::createMorphologyFilter(MORPH_OPEN, src.type(), element); openFilter->apply(src, dst); } else { Ptr closeFilter = gpu::createMorphologyFilter(MORPH_CLOSE, src.type(), element); closeFilter->apply(src, dst); } Mat h_dst(dst); imshow("Open/Close", h_dst); } void App::ErodeDilate() { int n = erode_dilate_pos - max_iters; int an = n > 0 ? n : -n; Mat element = getStructuringElement(element_shape, Size(an*2+1, an*2+1), Point(an, an)); if (n < 0) { Ptr erodeFilter = gpu::createMorphologyFilter(MORPH_ERODE, src.type(), element); erodeFilter->apply(src, dst); } else { Ptr dilateFilter = gpu::createMorphologyFilter(MORPH_DILATE, src.type(), element); dilateFilter->apply(src, dst); } Mat h_dst(dst); imshow("Erode/Dilate", h_dst); } void App::OpenCloseCallback(int, void* data) { App* thiz = (App*) data; thiz->OpenClose(); } void App::ErodeDilateCallback(int, void* data) { App* thiz = (App*) data; thiz->ErodeDilate(); } int main(int argc, const char* argv[]) { App app(argc, argv); return app.run(); }