/*M/////////////////////////////////////////////////////////////////////////////////////// // // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. // // By downloading, copying, installing or using the software you agree to this license. // If you do not agree to this license, do not download, install, // copy or use the software. // // // License Agreement // For Open Source Computer Vision Library // // Copyright (C) 2013, NVIDIA Corporation, all rights reserved. // Third party copyrights are property of their respective owners. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // * Redistribution's of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // // * Redistribution's in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // // * The name of the copyright holders may not be used to endorse or promote products // derived from this software without specific prior written permission. // // This software is provided by the copyright holders and contributors "as is" and // any express or implied warranties, including, but not limited to, the implied // warranties of merchantability and fitness for a particular purpose are disclaimed. // In no event shall the copyright holders or contributors be liable for any direct, // indirect, incidental, special, exemplary, or consequential damages // (including, but not limited to, procurement of substitute goods or services; // loss of use, data, or profits; or business interruption) however caused // and on any theory of liability, whether in contract, strict liability, // or tort (including negligence or otherwise) arising in any way out of // the use of this software, even if advised of the possibility of such damage. // //M*/ #include "test_precomp.hpp" using namespace cv; namespace { struct Reporter { Reporter(bool* deleted) : deleted_(deleted) { *deleted_ = false; } // the destructor is virtual, so that we can test dynamic_cast later virtual ~Reporter() { *deleted_ = true; } private: bool* deleted_; Reporter(const Reporter&); Reporter& operator = (const Reporter&); }; struct ReportingDeleter { ReportingDeleter(bool* deleted) : deleted_(deleted) { *deleted_ = false; } void operator()(void*) { *deleted_ = true; } private: bool* deleted_; }; int dummyObject; } TEST(Core_Ptr, default_ctor) { Ptr p; EXPECT_EQ(NULL, p.get()); } TEST(Core_Ptr, owning_ctor) { bool deleted = false; { Reporter* r = new Reporter(&deleted); Ptr p(r); EXPECT_EQ(r, p.get()); } EXPECT_TRUE(deleted); { Ptr p(&dummyObject, ReportingDeleter(&deleted)); EXPECT_EQ(&dummyObject, p.get()); } EXPECT_TRUE(deleted); { Ptr p((void*)0, ReportingDeleter(&deleted)); EXPECT_EQ(NULL, p.get()); } EXPECT_FALSE(deleted); } TEST(Core_Ptr, sharing_ctor) { bool deleted = false; { Ptr p1(new Reporter(&deleted)); Ptr p2(p1); EXPECT_EQ(p1.get(), p2.get()); p1.release(); EXPECT_FALSE(deleted); } EXPECT_TRUE(deleted); { Ptr p1(new Reporter(&deleted)); Ptr p2(p1); EXPECT_EQ(p1.get(), p2.get()); p1.release(); EXPECT_FALSE(deleted); } EXPECT_TRUE(deleted); { Ptr p1(new Reporter(&deleted)); Ptr p2(p1, &dummyObject); EXPECT_EQ(&dummyObject, p2.get()); p1.release(); EXPECT_FALSE(deleted); } EXPECT_TRUE(deleted); } TEST(Core_Ptr, assignment) { bool deleted1 = false, deleted2 = false; { Ptr p1(new Reporter(&deleted1)); p1 = p1; EXPECT_FALSE(deleted1); } EXPECT_TRUE(deleted1); { Ptr p1(new Reporter(&deleted1)); Ptr p2(new Reporter(&deleted2)); p2 = p1; EXPECT_TRUE(deleted2); EXPECT_EQ(p1.get(), p2.get()); p1.release(); EXPECT_FALSE(deleted1); } EXPECT_TRUE(deleted1); { Ptr p1(new Reporter(&deleted1)); Ptr p2(new Reporter(&deleted2)); p2 = p1; EXPECT_TRUE(deleted2); EXPECT_EQ(p1.get(), p2.get()); p1.release(); EXPECT_FALSE(deleted1); } EXPECT_TRUE(deleted1); } TEST(Core_Ptr, release) { bool deleted = false; Ptr p1(new Reporter(&deleted)); p1.release(); EXPECT_TRUE(deleted); EXPECT_EQ(NULL, p1.get()); } TEST(Core_Ptr, reset) { bool deleted_old = false, deleted_new = false; { Ptr p(new Reporter(&deleted_old)); Reporter* r = new Reporter(&deleted_new); p.reset(r); EXPECT_TRUE(deleted_old); EXPECT_EQ(r, p.get()); } EXPECT_TRUE(deleted_new); { Ptr p(new Reporter(&deleted_old)); p.reset(&dummyObject, ReportingDeleter(&deleted_new)); EXPECT_TRUE(deleted_old); EXPECT_EQ(&dummyObject, p.get()); } EXPECT_TRUE(deleted_new); } TEST(Core_Ptr, swap) { bool deleted1 = false, deleted2 = false; { Reporter* r1 = new Reporter(&deleted1); Reporter* r2 = new Reporter(&deleted2); Ptr p1(r1), p2(r2); p1.swap(p2); EXPECT_EQ(r1, p2.get()); EXPECT_EQ(r2, p1.get()); EXPECT_FALSE(deleted1); EXPECT_FALSE(deleted2); p1.release(); EXPECT_TRUE(deleted2); } EXPECT_TRUE(deleted1); { Reporter* r1 = new Reporter(&deleted1); Reporter* r2 = new Reporter(&deleted2); Ptr p1(r1), p2(r2); swap(p1, p2); EXPECT_EQ(r1, p2.get()); EXPECT_EQ(r2, p1.get()); EXPECT_FALSE(deleted1); EXPECT_FALSE(deleted2); p1.release(); EXPECT_TRUE(deleted2); } EXPECT_TRUE(deleted1); } TEST(Core_Ptr, accessors) { { Ptr p; EXPECT_EQ(NULL, static_cast(p)); EXPECT_TRUE(p.empty()); } { Size* s = new Size(); Ptr p(s); EXPECT_EQ(s, static_cast(p)); EXPECT_EQ(s, &*p); EXPECT_EQ(&s->width, &p->width); EXPECT_FALSE(p.empty()); } } namespace { struct SubReporterBase { virtual ~SubReporterBase() {} int padding; }; /* multiple inheritance, so that casts do something interesting */ struct SubReporter : SubReporterBase, Reporter { SubReporter(bool* deleted) : Reporter(deleted) {} }; } TEST(Core_Ptr, casts) { bool deleted = false; { Ptr p1(new Reporter(&deleted)); Ptr p2 = p1.constCast(); EXPECT_EQ(p1.get(), p2.get()); p1.release(); EXPECT_FALSE(deleted); } EXPECT_TRUE(deleted); { SubReporter* sr = new SubReporter(&deleted); Ptr p1(sr); // This next check isn't really for Ptr itself; it checks that Reporter // is at a non-zero offset within SubReporter, so that the next // check will give us more confidence that the cast actually did something. EXPECT_NE(static_cast(sr), static_cast(p1.get())); Ptr p2 = p1.staticCast(); EXPECT_EQ(sr, p2.get()); p1.release(); EXPECT_FALSE(deleted); } EXPECT_TRUE(deleted); { SubReporter* sr = new SubReporter(&deleted); Ptr p1(sr); EXPECT_NE(static_cast(sr), static_cast(p1.get())); Ptr p2 = p1.dynamicCast(); EXPECT_EQ(sr, p2.get()); p1.release(); EXPECT_FALSE(deleted); } EXPECT_TRUE(deleted); { Ptr p1(new Reporter(&deleted)); Ptr p2 = p1.dynamicCast(); EXPECT_EQ(NULL, p2.get()); p1.release(); EXPECT_FALSE(deleted); } EXPECT_TRUE(deleted); } TEST(Core_Ptr, comparisons) { Ptr p1, p2(new int), p3(new int); Ptr p4(p2, p3.get()); // Not using EXPECT_EQ here, since none of them are really "expected" or "actual". EXPECT_TRUE(p1 == p1); EXPECT_TRUE(p2 == p2); EXPECT_TRUE(p2 != p3); EXPECT_TRUE(p2 != p4); EXPECT_TRUE(p3 == p4); } TEST(Core_Ptr, make) { bool deleted = true; { Ptr p = makePtr(&deleted); EXPECT_FALSE(deleted); } EXPECT_TRUE(deleted); } namespace { struct SpeciallyDeletable { SpeciallyDeletable() : deleted(false) {} bool deleted; }; } namespace cv { template<> void DefaultDeleter::operator()(SpeciallyDeletable * obj) const { obj->deleted = true; } } TEST(Core_Ptr, specialized_deleter) { SpeciallyDeletable sd; { Ptr p(&sd); } ASSERT_TRUE(sd.deleted); }