# C++ wrappers for OpenVX-1.x C API ## Core ideas: * lightweight - minimal overhead vs standard C API * automatic references counting * exceptions instead of return codes * object-oriented design * (NYI) helpers for user-defined kernels & nodes * C++ 11 friendly ## Quick start sample The following short sample gives basic knowledges on the wrappers usage: ```cpp #include "ivx.hpp" #include "ivx_lib_debug.hpp" // ivx::debug::* int main() { vx_uint32 width = 640, height = 480; try { ivx::Context context = ivx::Context::create(); ivx::Graph graph = ivx::Graph::create(context); ivx::Image gray = ivx::Image::create(context, width, height, VX_DF_IMAGE_U8), gb = ivx::Image::createVirtual(graph), res = ivx::Image::create(context, width, height, VX_DF_IMAGE_U8); context.loadKernels("openvx-debug"); // ivx::debug::* ivx::debug::fReadImage(context, inputPath, gray); ivx::Node::create(graph, VX_KERNEL_GAUSSIAN_3x3, gray, gb); ivx::Node::create( graph, VX_KERNEL_THRESHOLD, gb, ivx::Threshold::createBinary(context, VX_TYPE_UINT8, 50), res ); graph.verify(); graph.process(); ivx::debug::fWriteImage(context, res, "ovx-res-cpp.pgm"); } catch (const ivx::RuntimeError& e) { printf("ErrorRuntime: code = %d(%x), message = %s\n", e.status(), e.status(), e.what()); return e.status(); } catch (const ivx::WrapperError& e) { printf("ErrorWrapper: message = %s\n", e.what()); return -1; } catch(const std::exception& e) { printf("runtime_error: message = %s\n", e.what()); return -1; } return 0; } ``` ## C++ API overview The wrappers have **header-only** implementation that simplifies their integration to projects. All the API is inside `ivx` namespace (E.g. `class ivx::Graph`). While the C++ API is pretty much the same for underlying OpenVX version **1.0** and **1.1**, there are alternative code branches for some features implementation that are selected at **compile time** via `#ifdef` preprocessor directives. E.g. external ref-counting is implemented for 1.0 version and native OpenVX one is used (via `vxRetainReference()` and `vxReleaseXYZ()`) for version 1.1. Also there are some **C++ 11** features are used (e.g. rvalue ref-s) when their availability is detected at ***compile time***. C++ exceptions are used for errors indication instead of return codes. There are two types of exceptions are defined: `RuntimeError` is thrown when OpenVX C call returned unsuccessful result and `WrapperError` is thrown when a problem is occurred in the wrappers code. Both exception calsses are derived from `std::exception` (actually from its inheritants). The so called **OpenVX objects** (e.g. `vx_image`) are represented as C++ classes in wrappers. All these classes use automatic ref-counting that allows development of exception-safe code. All these classes have `create()` or `createXYZ()` `static` methods for instances creation. (E.g. `Image::create()`, `Image::createVirtual()` and `Image::createFromHandle()`) Most of the wrapped OpenVX functions are represented as methods of the corresponding C++ classes, but in most cases they still accept C "object" types (e.g. `vx_image` or `vx_context`) that allows mixing of C and C++ OpenVX API use. E.g.: ```cpp class Image { static Image create(vx_context context, vx_uint32 width, vx_uint32 height, vx_df_image format); static Image createVirtual(vx_graph graph, vx_uint32 width = 0, vx_uint32 height = 0, vx_df_image format = VX_DF_IMAGE_VIRT); // ... } ``` All the classes instances can automatically be converted to the corresponding C "object" types. For more details please refer to C++ wrappers reference manual or directly to their source code.