#include #if (defined __GNUC__ && (defined __arm__ || defined __aarch64__)) || (defined _MSC_VER && defined _M_ARM64) #include "arm_neon.h" float16x8_t vld1q_as_f16(const float* src) { float32x4_t s0 = vld1q_f32(src), s1 = vld1q_f32(src + 4); return vcombine_f16(vcvt_f16_f32(s0), vcvt_f16_f32(s1)); } void vprintreg(const char* name, const float16x8_t& r) { float data[8]; vst1q_f32(data, vcvt_f32_f16(vget_low_f16(r))); vst1q_f32(data + 4, vcvt_f32_f16(vget_high_f16(r))); printf("%s: (%.2f, %.2f, %.2f, %.2f, %.2f, %.2f, %.2f, %.2f)\n", name, data[0], data[1], data[2], data[3], data[4], data[5], data[6], data[7]); } void test() { const float src1[] = { 1.f, 2.f, 3.f, 4.f, 5.f, 6.f, 7.f, 8.f }; const float src2[] = { 1.f, 3.f, 6.f, 10.f, 15.f, 21.f, 28.f, 36.f }; float16x8_t s1 = vld1q_as_f16(src1), s2 = vld1q_as_f16(src2); float16x8_t d = vsubq_f16(s1, s1); d = vfmaq_laneq_f16(d, s1, s2, 0); d = vfmaq_laneq_f16(d, s1, s2, 1); d = vfmaq_laneq_f16(d, s1, s2, 2); d = vfmaq_laneq_f16(d, s1, s2, 3); d = vfmaq_laneq_f16(d, s1, s2, 4); d = vfmaq_laneq_f16(d, s1, s2, 5); d = vfmaq_laneq_f16(d, s1, s2, 6); d = vfmaq_laneq_f16(d, s1, s2, 7); vprintreg("s1*s2[0]+s1*s2[1] + ... + s1*s2[7]", d); } #else #error "FP16 is not supported" #endif int main() { test(); return 0; }