if(PROJECT_NAME STREQUAL "OpenCV") set(ENABLE_PLUGINS_DEFAULT ON) if(EMSCRIPTEN OR IOS OR WINRT) set(ENABLE_PLUGINS_DEFAULT OFF) endif() set(HIGHGUI_PLUGIN_LIST "" CACHE STRING "List of GUI backends to be compiled as plugins (gtk, gtk2/gtk3, qt, win32 or special value 'all')") set(HIGHGUI_ENABLE_PLUGINS "${ENABLE_PLUGINS_DEFAULT}" CACHE BOOL "Allow building and using of GUI plugins") mark_as_advanced(HIGHGUI_PLUGIN_LIST HIGHGUI_ENABLE_PLUGINS) string(REPLACE "," ";" HIGHGUI_PLUGIN_LIST "${HIGHGUI_PLUGIN_LIST}") # support comma-separated list (,) too if(NOT HIGHGUI_ENABLE_PLUGINS) if(HIGHGUI_PLUGIN_LIST) message(WARNING "HighGUI: plugins are disabled through HIGHGUI_ENABLE_PLUGINS, so HIGHGUI_PLUGIN_LIST='${HIGHGUI_PLUGIN_LIST}' is ignored") set(HIGHGUI_PLUGIN_LIST "") endif() else() # Make virtual plugins target if(NOT TARGET opencv_highgui_plugins) add_custom_target(opencv_highgui_plugins ALL) endif() endif() endif() # # Detect available dependencies # if(NOT PROJECT_NAME STREQUAL "OpenCV") include(FindPkgConfig) endif() macro(add_backend backend_id cond_var) if(${cond_var}) include("${CMAKE_CURRENT_LIST_DIR}/detect_${backend_id}.cmake") endif() endmacro() add_backend("gtk" WITH_GTK) add_backend("win32ui" WITH_WIN32UI) # TODO cocoa # TODO qt # TODO opengl # FIXIT: move content of cmake/OpenCVFindLibsGUI.cmake here (need to resolve CMake scope issues)