/////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2002, Industrial Light & Magic, a division of Lucas // Digital Ltd. LLC // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Industrial Light & Magic nor the names of // its contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // /////////////////////////////////////////////////////////////////////////// #ifndef INCLUDED_IMATHEXC_H #define INCLUDED_IMATHEXC_H //----------------------------------------------- // // Imath library-specific exceptions // //----------------------------------------------- #include "IexBaseExc.h" namespace Imath { DEFINE_EXC (NullVecExc, ::Iex::MathExc) // Attempt to normalize // null vector DEFINE_EXC (InfPointExc, ::Iex::MathExc) // Attempt to normalize // a point at infinity DEFINE_EXC (NullQuatExc, ::Iex::MathExc) // Attempt to normalize // null quaternion DEFINE_EXC (SingMatrixExc, ::Iex::MathExc) // Attempt to invert // singular matrix DEFINE_EXC (ZeroScaleExc, ::Iex::MathExc) // Attempt to remove zero // scaling from matrix DEFINE_EXC (IntVecNormalizeExc, ::Iex::MathExc) // Attempt to normalize // a vector of whose elements // are an integer type } // namespace Imath #endif