OpenCV installation overview {#tutorial_general_install} ============================ @next_tutorial{tutorial_config_reference} @tableofcontents There are two ways of installing OpenCV on your machine: download prebuilt version for your platform or compile from sources. # Prebuilt version {#tutorial_general_install_prebuilt} In many cases you can find prebuilt version of OpenCV that will meet your needs. ## Packages by OpenCV core team {#tutorial_general_install_prebuilt_core} Packages for Android, iOS and Windows built with default parameters and recent compilers are published for each release, they do not contain _opencv_contrib_ modules. - GitHub releases: https://github.com/opencv/opencv/releases - SourceForge.net: https://sourceforge.net/projects/opencvlibrary/files/ ## Third-party packages {#tutorial_general_install_prebuilt_thirdparty} Other organizations and people maintain their own binary distributions of OpenCV. For example: - System packages in popular Linux distributions (https://pkgs.org/search/?q=opencv) - PyPI (https://pypi.org/search/?q=opencv) - Conda (https://anaconda.org/search?q=opencv) - Conan (https://github.com/conan-community/conan-opencv) - vcpkg (https://github.com/microsoft/vcpkg/tree/master/ports/opencv) - NuGet (https://www.nuget.org/packages?q=opencv) - Brew (https://formulae.brew.sh/formula/opencv) - Maven (https://search.maven.org/search?q=opencv) # Build from sources {#tutorial_general_install_sources} It can happen that existing binary packages are not applicable for your use case, then you'll have to build custom version of OpenCV by yourself. This section gives a high-level overview of the build process, check tutorial for specific platform for actual build instructions. OpenCV uses [CMake](https://cmake.org/) build management system for configuration and build, so this section mostly describes generalized process of building software with CMake. ## Step 0: Prerequisites {#tutorial_general_install_sources_0} Install C++ compiler and build tools. On \*NIX platforms it is usually GCC/G++ or Clang compiler and Make or Ninja build tool. On Windows it can be Visual Studio IDE or MinGW-w64 compiler. Native toolchains for Android are provided in the Android NDK. XCode IDE is used to build software for OSX and iOS platforms. Install CMake from the official site or some other source. Get other third-party dependencies: libraries with extra functionality like decoding videos or showing GUI elements; libraries providing optimized implementations of selected algorithms; tools used for documentation generation and other extras. Check @ref tutorial_config_reference for available options and corresponding dependencies. ## Step 1: Get software sources {#tutorial_general_install_sources_1} Typical software project consists of one or several code repositories. OpenCV have two repositories with code: _opencv_ - main repository with stable and actively supported algorithms and _opencv_contrib_ which contains experimental and non-free (patented) algorithms; and one repository with test data: _opencv_extra_. You can download a snapshot of repository in form of an archive or clone repository with full history. To download snapshot archives: - Go to https://github.com/opencv/opencv/releases and download "Source code" archive from any release. - (optionally) Go to https://github.com/opencv/opencv_contrib/releases and download "Source code" archive for the same release as _opencv_ - (optionally) Go to https://github.com/opencv/opencv_extra/releases and download "Source code" archive for the same release as _opencv_ - Unpack all archives to some location To clone repositories run the following commands in console (_git_ [must be installed](https://git-scm.com/book/en/v2/Getting-Started-Installing-Git)): ```.sh git clone https://github.com/opencv/opencv git -C opencv checkout # optionally git clone https://github.com/opencv/opencv_contrib git -C opencv_contrib checkout # optionally git clone https://github.com/opencv/opencv_extra git -C opencv_extra checkout ``` @note If you want to build software using more than one repository, make sure all components are compatible with each other. For OpenCV it means that _opencv_ and _opencv_contrib_ repositories must be checked out at the same tag or that all snapshot archives are downloaded from the same release. @note When choosing which version to download take in account your target platform and development tools versions, latest versions of OpenCV can have build problems with very old compilers and vice versa. We recommend using latest release and fresh OS/compiler combination. ## Step 2: Configure {#tutorial_general_install_sources_2} At this step CMake will verify that all necessary tools and dependencies are available and compatible with the library and will generate intermediate files for the chosen build system. It could be Makefiles, IDE projects and solutions, etc. Usually this step is performed in newly created build directory: ``` cmake -G ``` @note `cmake-gui` application allows to see and modify available options using graphical user interface. See https://cmake.org/runningcmake/ for details. ## Step 3: Build {#tutorial_general_install_sources_3} During build process source files are compiled into object files which are linked together or otherwise combined into libraries and applications. This step can be run using universal command: ``` cmake --build ``` ... or underlying build system can be called directly: ``` make ``` ## Step 3: Install {#tutorial_general_install_sources_4} During installation procedure build results and other files from build directory will be copied to the install location. Default installation location is `/usr/local` on UNIX and `C:/Program Files` on Windows. This location can be changed at the configuration step by setting `CMAKE_INSTALL_PREFIX` option. To perform installation run the following command: ``` cmake --build --target install ``` @note This step is optional, OpenCV can be used directly from the build directory. @note If the installation root location is a protected system directory, so the installation process must be run with superuser or administrator privileges (e.g. `sudo cmake ...`).