#! /usr/bin/env python print "OpenCV Python version of contours" # import the necessary things for OpenCV from opencv import cv from opencv import highgui # some default constants _SIZE = 500 _DEFAULT_LEVEL = 3 # definition of some colors _red = cv.cvScalar (0, 0, 255, 0); _green = cv.cvScalar (0, 255, 0, 0); _white = cv.cvRealScalar (255) _black = cv.cvRealScalar (0) # the callback on the trackbar, to set the level of contours we want # to display def on_trackbar (position): # create the image for putting in it the founded contours contours_image = cv.cvCreateImage (cv.cvSize (_SIZE, _SIZE), 8, 3) # compute the real level of display, given the current position levels = position - 3 # initialisation _contours = contours if levels <= 0: # zero or negative value # => get to the nearest face to make it look more funny _contours = contours.h_next.h_next.h_next # first, clear the image where we will draw contours cv.cvSetZero (contours_image) # draw contours in red and green cv.cvDrawContours (contours_image, _contours, _red, _green, levels, 3, cv.CV_AA, cv.cvPoint (0, 0)) # finally, show the image highgui.cvShowImage ("contours", contours_image) if __name__ == '__main__': # create the image where we want to display results image = cv.cvCreateImage (cv.cvSize (_SIZE, _SIZE), 8, 1) # start with an empty image cv.cvSetZero (image) # draw the original picture for i in range (6): dx = (i % 2) * 250 - 30 dy = (i / 2) * 150 cv.cvEllipse (image, cv.cvPoint (dx + 150, dy + 100), cv.cvSize (100, 70), 0, 0, 360, _white, -1, 8, 0) cv.cvEllipse (image, cv.cvPoint (dx + 115, dy + 70), cv.cvSize (30, 20), 0, 0, 360, _black, -1, 8, 0) cv.cvEllipse (image, cv.cvPoint (dx + 185, dy + 70), cv.cvSize (30, 20), 0, 0, 360, _black, -1, 8, 0) cv.cvEllipse (image, cv.cvPoint (dx + 115, dy + 70), cv.cvSize (15, 15), 0, 0, 360, _white, -1, 8, 0) cv.cvEllipse (image, cv.cvPoint (dx + 185, dy + 70), cv.cvSize (15, 15), 0, 0, 360, _white, -1, 8, 0) cv.cvEllipse (image, cv.cvPoint (dx + 115, dy + 70), cv.cvSize (5, 5), 0, 0, 360, _black, -1, 8, 0) cv.cvEllipse (image, cv.cvPoint (dx + 185, dy + 70), cv.cvSize (5, 5), 0, 0, 360, _black, -1, 8, 0) cv.cvEllipse (image, cv.cvPoint (dx + 150, dy + 100), cv.cvSize (10, 5), 0, 0, 360, _black, -1, 8, 0) cv.cvEllipse (image, cv.cvPoint (dx + 150, dy + 150), cv.cvSize (40, 10), 0, 0, 360, _black, -1, 8, 0) cv.cvEllipse (image, cv.cvPoint (dx + 27, dy + 100), cv.cvSize (20, 35), 0, 0, 360, _white, -1, 8, 0) cv.cvEllipse (image, cv.cvPoint (dx + 273, dy + 100), cv.cvSize (20, 35), 0, 0, 360, _white, -1, 8, 0) # create window and display the original picture in it highgui.cvNamedWindow ("image", 1) highgui.cvShowImage ("image", image) # create the storage area storage = cv.cvCreateMemStorage (0) # find the contours nb_contours, contours = cv.cvFindContours (image, storage, cv.sizeof_CvContour, cv.CV_RETR_TREE, cv.CV_CHAIN_APPROX_SIMPLE, cv.cvPoint (0,0)) # comment this out if you do not want approximation contours = cv.cvApproxPoly (contours, cv.sizeof_CvContour, storage, cv.CV_POLY_APPROX_DP, 3, 1) # create the window for the contours highgui.cvNamedWindow ("contours", 1) # create the trackbar, to enable the change of the displayed level highgui.cvCreateTrackbar ("levels+3", "contours", 3, 7, on_trackbar) # call one time the callback, so we will have the 1st display done on_trackbar (_DEFAULT_LEVEL) # wait a key pressed to end highgui.cvWaitKey (0)