/*M/////////////////////////////////////////////////////////////////////////////////////// // // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. // // By downloading, copying, installing or using the software you agree to this license. // If you do not agree to this license, do not download, install, // copy or use the software. // // // License Agreement // For Open Source Computer Vision Library // // Copyright (C) 2000-2008, Intel Corporation, all rights reserved. // Copyright (C) 2009, Willow Garage Inc., all rights reserved. // Third party copyrights are property of their respective owners. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // * Redistribution's of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // // * Redistribution's in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // // * The name of the copyright holders may not be used to endorse or promote products // derived from this software without specific prior written permission. // // This software is provided by the copyright holders and contributors "as is" and // any express or implied warranties, including, but not limited to, the implied // warranties of merchantability and fitness for a particular purpose are disclaimed. // In no event shall the Intel Corporation or contributors be liable for any direct, // indirect, incidental, special, exemplary, or consequential damages // (including, but not limited to, procurement of substitute goods or services; // loss of use, data, or profits; or business interruption) however caused // and on any theory of liability, whether in contract, strict liability, // or tort (including negligence or otherwise) arising in any way out of // the use of this software, even if advised of the possibility of such damage. // //M*/ #include "perf_precomp.hpp" #if defined(HAVE_OPENCV_GPU) && defined(HAVE_CUDA) #include "opencv2/ts/gpu_perf.hpp" using namespace std; using namespace testing; using namespace perf; #if defined(HAVE_XINE) || \ defined(HAVE_GSTREAMER) || \ defined(HAVE_QUICKTIME) || \ defined(HAVE_AVFOUNDATION) || \ defined(HAVE_FFMPEG) || \ defined(WIN32) /* assume that we have ffmpeg */ # define BUILD_WITH_VIDEO_INPUT_SUPPORT 1 #else # define BUILD_WITH_VIDEO_INPUT_SUPPORT 0 #endif ////////////////////////////////////////////////////////////////////// // SURF DEF_PARAM_TEST_1(Image, string); PERF_TEST_P(Image, GPU_SURF, Values("gpu/perf/aloe.png")) { declare.time(50.0); const cv::Mat img = readImage(GetParam(), cv::IMREAD_GRAYSCALE); ASSERT_FALSE(img.empty()); if (PERF_RUN_GPU()) { cv::gpu::SURF_GPU d_surf; const cv::gpu::GpuMat d_img(img); cv::gpu::GpuMat d_keypoints, d_descriptors; TEST_CYCLE() d_surf(d_img, cv::gpu::GpuMat(), d_keypoints, d_descriptors); std::vector gpu_keypoints; d_surf.downloadKeypoints(d_keypoints, gpu_keypoints); cv::Mat gpu_descriptors(d_descriptors); sortKeyPoints(gpu_keypoints, gpu_descriptors); SANITY_CHECK_KEYPOINTS(gpu_keypoints); SANITY_CHECK(gpu_descriptors, 1e-3); } else { cv::SURF surf; std::vector cpu_keypoints; cv::Mat cpu_descriptors; TEST_CYCLE() surf(img, cv::noArray(), cpu_keypoints, cpu_descriptors); SANITY_CHECK_KEYPOINTS(cpu_keypoints); SANITY_CHECK(cpu_descriptors); } } ////////////////////////////////////////////////////// // VIBE #if BUILD_WITH_VIDEO_INPUT_SUPPORT DEF_PARAM_TEST(Video_Cn, string, int); PERF_TEST_P(Video_Cn, GPU_VIBE, Combine(Values("gpu/video/768x576.avi", "gpu/video/1920x1080.avi"), GPU_CHANNELS_1_3_4)) { const string inputFile = perf::TestBase::getDataPath(GET_PARAM(0)); const int cn = GET_PARAM(1); cv::VideoCapture cap(inputFile); ASSERT_TRUE(cap.isOpened()); cv::Mat frame; cap >> frame; ASSERT_FALSE(frame.empty()); if (cn != 3) { cv::Mat temp; if (cn == 1) cv::cvtColor(frame, temp, cv::COLOR_BGR2GRAY); else cv::cvtColor(frame, temp, cv::COLOR_BGR2BGRA); cv::swap(temp, frame); } if (PERF_RUN_GPU()) { cv::gpu::GpuMat d_frame(frame); cv::gpu::VIBE_GPU vibe; cv::gpu::GpuMat foreground; vibe(d_frame, foreground); for (int i = 0; i < 10; ++i) { cap >> frame; ASSERT_FALSE(frame.empty()); if (cn != 3) { cv::Mat temp; if (cn == 1) cv::cvtColor(frame, temp, cv::COLOR_BGR2GRAY); else cv::cvtColor(frame, temp, cv::COLOR_BGR2BGRA); cv::swap(temp, frame); } d_frame.upload(frame); startTimer(); next(); vibe(d_frame, foreground); stopTimer(); } GPU_SANITY_CHECK(foreground); } else { FAIL_NO_CPU(); } } #endif #endif