// Copyright 2011 Google Inc. All Rights Reserved. // // Use of this source code is governed by a BSD-style license // that can be found in the COPYING file in the root of the source // tree. An additional intellectual property rights grant can be found // in the file PATENTS. All contributing project authors may // be found in the AUTHORS file in the root of the source tree. // ----------------------------------------------------------------------------- // // frame coding and analysis // // Author: Skal (pascal.massimino@gmail.com) #include #include #include #include #include "./vp8enci.h" #include "./cost.h" #if defined(__cplusplus) || defined(c_plusplus) extern "C" { #endif #define SEGMENT_VISU 0 #define DEBUG_SEARCH 0 // useful to track search convergence // On-the-fly info about the current set of residuals. Handy to avoid // passing zillions of params. typedef struct { int first; int last; const int16_t* coeffs; int coeff_type; ProbaArray* prob; StatsArray* stats; CostArray* cost; } VP8Residual; //------------------------------------------------------------------------------ // Tables for level coding const uint8_t VP8EncBands[16 + 1] = { 0, 1, 2, 3, 6, 4, 5, 6, 6, 6, 6, 6, 6, 6, 6, 7, 0 // sentinel }; const uint8_t VP8Cat3[] = { 173, 148, 140 }; const uint8_t VP8Cat4[] = { 176, 155, 140, 135 }; const uint8_t VP8Cat5[] = { 180, 157, 141, 134, 130 }; const uint8_t VP8Cat6[] = { 254, 254, 243, 230, 196, 177, 153, 140, 133, 130, 129 }; //------------------------------------------------------------------------------ // Reset the statistics about: number of skips, token proba, level cost,... static void ResetStats(VP8Encoder* const enc) { VP8Proba* const proba = &enc->proba_; VP8CalculateLevelCosts(proba); proba->nb_skip_ = 0; } //------------------------------------------------------------------------------ // Skip decision probability #define SKIP_PROBA_THRESHOLD 250 // value below which using skip_proba is OK. static int CalcSkipProba(uint64_t nb, uint64_t total) { return (int)(total ? (total - nb) * 255 / total : 255); } // Returns the bit-cost for coding the skip probability. static int FinalizeSkipProba(VP8Encoder* const enc) { VP8Proba* const proba = &enc->proba_; const int nb_mbs = enc->mb_w_ * enc->mb_h_; const int nb_events = proba->nb_skip_; int size; proba->skip_proba_ = CalcSkipProba(nb_events, nb_mbs); proba->use_skip_proba_ = (proba->skip_proba_ < SKIP_PROBA_THRESHOLD); size = 256; // 'use_skip_proba' bit if (proba->use_skip_proba_) { size += nb_events * VP8BitCost(1, proba->skip_proba_) + (nb_mbs - nb_events) * VP8BitCost(0, proba->skip_proba_); size += 8 * 256; // cost of signaling the skip_proba_ itself. } return size; } //------------------------------------------------------------------------------ // Recording of token probabilities. static void ResetTokenStats(VP8Encoder* const enc) { VP8Proba* const proba = &enc->proba_; memset(proba->stats_, 0, sizeof(proba->stats_)); } // Record proba context used static int Record(int bit, proba_t* const stats) { proba_t p = *stats; if (p >= 0xffff0000u) { // an overflow is inbound. p = ((p + 1u) >> 1) & 0x7fff7fffu; // -> divide the stats by 2. } // record bit count (lower 16 bits) and increment total count (upper 16 bits). p += 0x00010000u + bit; *stats = p; return bit; } // We keep the table free variant around for reference, in case. #define USE_LEVEL_CODE_TABLE // Simulate block coding, but only record statistics. // Note: no need to record the fixed probas. static int RecordCoeffs(int ctx, const VP8Residual* const res) { int n = res->first; // should be stats[VP8EncBands[n]], but it's equivalent for n=0 or 1 proba_t* s = res->stats[n][ctx]; if (res->last < 0) { Record(0, s + 0); return 0; } while (n <= res->last) { int v; Record(1, s + 0); // order of record doesn't matter while ((v = res->coeffs[n++]) == 0) { Record(0, s + 1); s = res->stats[VP8EncBands[n]][0]; } Record(1, s + 1); if (!Record(2u < (unsigned int)(v + 1), s + 2)) { // v = -1 or 1 s = res->stats[VP8EncBands[n]][1]; } else { v = abs(v); #if !defined(USE_LEVEL_CODE_TABLE) if (!Record(v > 4, s + 3)) { if (Record(v != 2, s + 4)) Record(v == 4, s + 5); } else if (!Record(v > 10, s + 6)) { Record(v > 6, s + 7); } else if (!Record((v >= 3 + (8 << 2)), s + 8)) { Record((v >= 3 + (8 << 1)), s + 9); } else { Record((v >= 3 + (8 << 3)), s + 10); } #else if (v > MAX_VARIABLE_LEVEL) v = MAX_VARIABLE_LEVEL; { const int bits = VP8LevelCodes[v - 1][1]; int pattern = VP8LevelCodes[v - 1][0]; int i; for (i = 0; (pattern >>= 1) != 0; ++i) { const int mask = 2 << i; if (pattern & 1) Record(!!(bits & mask), s + 3 + i); } } #endif s = res->stats[VP8EncBands[n]][2]; } } if (n < 16) Record(0, s + 0); return 1; } // Collect statistics and deduce probabilities for next coding pass. // Return the total bit-cost for coding the probability updates. static int CalcTokenProba(int nb, int total) { assert(nb <= total); return nb ? (255 - nb * 255 / total) : 255; } // Cost of coding 'nb' 1's and 'total-nb' 0's using 'proba' probability. static int BranchCost(int nb, int total, int proba) { return nb * VP8BitCost(1, proba) + (total - nb) * VP8BitCost(0, proba); } static int FinalizeTokenProbas(VP8Proba* const proba) { int has_changed = 0; int size = 0; int t, b, c, p; for (t = 0; t < NUM_TYPES; ++t) { for (b = 0; b < NUM_BANDS; ++b) { for (c = 0; c < NUM_CTX; ++c) { for (p = 0; p < NUM_PROBAS; ++p) { const proba_t stats = proba->stats_[t][b][c][p]; const int nb = (stats >> 0) & 0xffff; const int total = (stats >> 16) & 0xffff; const int update_proba = VP8CoeffsUpdateProba[t][b][c][p]; const int old_p = VP8CoeffsProba0[t][b][c][p]; const int new_p = CalcTokenProba(nb, total); const int old_cost = BranchCost(nb, total, old_p) + VP8BitCost(0, update_proba); const int new_cost = BranchCost(nb, total, new_p) + VP8BitCost(1, update_proba) + 8 * 256; const int use_new_p = (old_cost > new_cost); size += VP8BitCost(use_new_p, update_proba); if (use_new_p) { // only use proba that seem meaningful enough. proba->coeffs_[t][b][c][p] = new_p; has_changed |= (new_p != old_p); size += 8 * 256; } else { proba->coeffs_[t][b][c][p] = old_p; } } } } } proba->dirty_ = has_changed; return size; } //------------------------------------------------------------------------------ // Finalize Segment probability based on the coding tree static int GetProba(int a, int b) { const int total = a + b; return (total == 0) ? 255 // that's the default probability. : (255 * a + total / 2) / total; // rounded proba } static void SetSegmentProbas(VP8Encoder* const enc) { int p[NUM_MB_SEGMENTS] = { 0 }; int n; for (n = 0; n < enc->mb_w_ * enc->mb_h_; ++n) { const VP8MBInfo* const mb = &enc->mb_info_[n]; p[mb->segment_]++; } if (enc->pic_->stats != NULL) { for (n = 0; n < NUM_MB_SEGMENTS; ++n) { enc->pic_->stats->segment_size[n] = p[n]; } } if (enc->segment_hdr_.num_segments_ > 1) { uint8_t* const probas = enc->proba_.segments_; probas[0] = GetProba(p[0] + p[1], p[2] + p[3]); probas[1] = GetProba(p[0], p[1]); probas[2] = GetProba(p[2], p[3]); enc->segment_hdr_.update_map_ = (probas[0] != 255) || (probas[1] != 255) || (probas[2] != 255); enc->segment_hdr_.size_ = p[0] * (VP8BitCost(0, probas[0]) + VP8BitCost(0, probas[1])) + p[1] * (VP8BitCost(0, probas[0]) + VP8BitCost(1, probas[1])) + p[2] * (VP8BitCost(1, probas[0]) + VP8BitCost(0, probas[2])) + p[3] * (VP8BitCost(1, probas[0]) + VP8BitCost(1, probas[2])); } else { enc->segment_hdr_.update_map_ = 0; enc->segment_hdr_.size_ = 0; } } //------------------------------------------------------------------------------ // helper functions for residuals struct VP8Residual. static void InitResidual(int first, int coeff_type, VP8Encoder* const enc, VP8Residual* const res) { res->coeff_type = coeff_type; res->prob = enc->proba_.coeffs_[coeff_type]; res->stats = enc->proba_.stats_[coeff_type]; res->cost = enc->proba_.level_cost_[coeff_type]; res->first = first; } static void SetResidualCoeffs(const int16_t* const coeffs, VP8Residual* const res) { int n; res->last = -1; for (n = 15; n >= res->first; --n) { if (coeffs[n]) { res->last = n; break; } } res->coeffs = coeffs; } //------------------------------------------------------------------------------ // Mode costs static int GetResidualCost(int ctx0, const VP8Residual* const res) { int n = res->first; // should be prob[VP8EncBands[n]], but it's equivalent for n=0 or 1 int p0 = res->prob[n][ctx0][0]; const uint16_t* t = res->cost[n][ctx0]; int cost; if (res->last < 0) { return VP8BitCost(0, p0); } cost = 0; while (n < res->last) { int v = res->coeffs[n]; const int b = VP8EncBands[n + 1]; ++n; if (v == 0) { // short-case for VP8LevelCost(t, 0) (note: VP8LevelFixedCosts[0] == 0): cost += t[0]; t = res->cost[b][0]; continue; } v = abs(v); cost += VP8BitCost(1, p0); cost += VP8LevelCost(t, v); { const int ctx = (v == 1) ? 1 : 2; p0 = res->prob[b][ctx][0]; t = res->cost[b][ctx]; } } // Last coefficient is always non-zero { const int v = abs(res->coeffs[n]); assert(v != 0); cost += VP8BitCost(1, p0); cost += VP8LevelCost(t, v); if (n < 15) { const int b = VP8EncBands[n + 1]; const int ctx = (v == 1) ? 1 : 2; const int last_p0 = res->prob[b][ctx][0]; cost += VP8BitCost(0, last_p0); } } return cost; } int VP8GetCostLuma4(VP8EncIterator* const it, const int16_t levels[16]) { const int x = (it->i4_ & 3), y = (it->i4_ >> 2); VP8Residual res; VP8Encoder* const enc = it->enc_; int R = 0; int ctx; InitResidual(0, 3, enc, &res); ctx = it->top_nz_[x] + it->left_nz_[y]; SetResidualCoeffs(levels, &res); R += GetResidualCost(ctx, &res); return R; } int VP8GetCostLuma16(VP8EncIterator* const it, const VP8ModeScore* const rd) { VP8Residual res; VP8Encoder* const enc = it->enc_; int x, y; int R = 0; VP8IteratorNzToBytes(it); // re-import the non-zero context // DC InitResidual(0, 1, enc, &res); SetResidualCoeffs(rd->y_dc_levels, &res); R += GetResidualCost(it->top_nz_[8] + it->left_nz_[8], &res); // AC InitResidual(1, 0, enc, &res); for (y = 0; y < 4; ++y) { for (x = 0; x < 4; ++x) { const int ctx = it->top_nz_[x] + it->left_nz_[y]; SetResidualCoeffs(rd->y_ac_levels[x + y * 4], &res); R += GetResidualCost(ctx, &res); it->top_nz_[x] = it->left_nz_[y] = (res.last >= 0); } } return R; } int VP8GetCostUV(VP8EncIterator* const it, const VP8ModeScore* const rd) { VP8Residual res; VP8Encoder* const enc = it->enc_; int ch, x, y; int R = 0; VP8IteratorNzToBytes(it); // re-import the non-zero context InitResidual(0, 2, enc, &res); for (ch = 0; ch <= 2; ch += 2) { for (y = 0; y < 2; ++y) { for (x = 0; x < 2; ++x) { const int ctx = it->top_nz_[4 + ch + x] + it->left_nz_[4 + ch + y]; SetResidualCoeffs(rd->uv_levels[ch * 2 + x + y * 2], &res); R += GetResidualCost(ctx, &res); it->top_nz_[4 + ch + x] = it->left_nz_[4 + ch + y] = (res.last >= 0); } } } return R; } //------------------------------------------------------------------------------ // Coefficient coding static int PutCoeffs(VP8BitWriter* const bw, int ctx, const VP8Residual* res) { int n = res->first; // should be prob[VP8EncBands[n]], but it's equivalent for n=0 or 1 const uint8_t* p = res->prob[n][ctx]; if (!VP8PutBit(bw, res->last >= 0, p[0])) { return 0; } while (n < 16) { const int c = res->coeffs[n++]; const int sign = c < 0; int v = sign ? -c : c; if (!VP8PutBit(bw, v != 0, p[1])) { p = res->prob[VP8EncBands[n]][0]; continue; } if (!VP8PutBit(bw, v > 1, p[2])) { p = res->prob[VP8EncBands[n]][1]; } else { if (!VP8PutBit(bw, v > 4, p[3])) { if (VP8PutBit(bw, v != 2, p[4])) VP8PutBit(bw, v == 4, p[5]); } else if (!VP8PutBit(bw, v > 10, p[6])) { if (!VP8PutBit(bw, v > 6, p[7])) { VP8PutBit(bw, v == 6, 159); } else { VP8PutBit(bw, v >= 9, 165); VP8PutBit(bw, !(v & 1), 145); } } else { int mask; const uint8_t* tab; if (v < 3 + (8 << 1)) { // VP8Cat3 (3b) VP8PutBit(bw, 0, p[8]); VP8PutBit(bw, 0, p[9]); v -= 3 + (8 << 0); mask = 1 << 2; tab = VP8Cat3; } else if (v < 3 + (8 << 2)) { // VP8Cat4 (4b) VP8PutBit(bw, 0, p[8]); VP8PutBit(bw, 1, p[9]); v -= 3 + (8 << 1); mask = 1 << 3; tab = VP8Cat4; } else if (v < 3 + (8 << 3)) { // VP8Cat5 (5b) VP8PutBit(bw, 1, p[8]); VP8PutBit(bw, 0, p[10]); v -= 3 + (8 << 2); mask = 1 << 4; tab = VP8Cat5; } else { // VP8Cat6 (11b) VP8PutBit(bw, 1, p[8]); VP8PutBit(bw, 1, p[10]); v -= 3 + (8 << 3); mask = 1 << 10; tab = VP8Cat6; } while (mask) { VP8PutBit(bw, !!(v & mask), *tab++); mask >>= 1; } } p = res->prob[VP8EncBands[n]][2]; } VP8PutBitUniform(bw, sign); if (n == 16 || !VP8PutBit(bw, n <= res->last, p[0])) { return 1; // EOB } } return 1; } static void CodeResiduals(VP8BitWriter* const bw, VP8EncIterator* const it, const VP8ModeScore* const rd) { int x, y, ch; VP8Residual res; uint64_t pos1, pos2, pos3; const int i16 = (it->mb_->type_ == 1); const int segment = it->mb_->segment_; VP8Encoder* const enc = it->enc_; VP8IteratorNzToBytes(it); pos1 = VP8BitWriterPos(bw); if (i16) { InitResidual(0, 1, enc, &res); SetResidualCoeffs(rd->y_dc_levels, &res); it->top_nz_[8] = it->left_nz_[8] = PutCoeffs(bw, it->top_nz_[8] + it->left_nz_[8], &res); InitResidual(1, 0, enc, &res); } else { InitResidual(0, 3, enc, &res); } // luma-AC for (y = 0; y < 4; ++y) { for (x = 0; x < 4; ++x) { const int ctx = it->top_nz_[x] + it->left_nz_[y]; SetResidualCoeffs(rd->y_ac_levels[x + y * 4], &res); it->top_nz_[x] = it->left_nz_[y] = PutCoeffs(bw, ctx, &res); } } pos2 = VP8BitWriterPos(bw); // U/V InitResidual(0, 2, enc, &res); for (ch = 0; ch <= 2; ch += 2) { for (y = 0; y < 2; ++y) { for (x = 0; x < 2; ++x) { const int ctx = it->top_nz_[4 + ch + x] + it->left_nz_[4 + ch + y]; SetResidualCoeffs(rd->uv_levels[ch * 2 + x + y * 2], &res); it->top_nz_[4 + ch + x] = it->left_nz_[4 + ch + y] = PutCoeffs(bw, ctx, &res); } } } pos3 = VP8BitWriterPos(bw); it->luma_bits_ = pos2 - pos1; it->uv_bits_ = pos3 - pos2; it->bit_count_[segment][i16] += it->luma_bits_; it->bit_count_[segment][2] += it->uv_bits_; VP8IteratorBytesToNz(it); } // Same as CodeResiduals, but doesn't actually write anything. // Instead, it just records the event distribution. static void RecordResiduals(VP8EncIterator* const it, const VP8ModeScore* const rd) { int x, y, ch; VP8Residual res; VP8Encoder* const enc = it->enc_; VP8IteratorNzToBytes(it); if (it->mb_->type_ == 1) { // i16x16 InitResidual(0, 1, enc, &res); SetResidualCoeffs(rd->y_dc_levels, &res); it->top_nz_[8] = it->left_nz_[8] = RecordCoeffs(it->top_nz_[8] + it->left_nz_[8], &res); InitResidual(1, 0, enc, &res); } else { InitResidual(0, 3, enc, &res); } // luma-AC for (y = 0; y < 4; ++y) { for (x = 0; x < 4; ++x) { const int ctx = it->top_nz_[x] + it->left_nz_[y]; SetResidualCoeffs(rd->y_ac_levels[x + y * 4], &res); it->top_nz_[x] = it->left_nz_[y] = RecordCoeffs(ctx, &res); } } // U/V InitResidual(0, 2, enc, &res); for (ch = 0; ch <= 2; ch += 2) { for (y = 0; y < 2; ++y) { for (x = 0; x < 2; ++x) { const int ctx = it->top_nz_[4 + ch + x] + it->left_nz_[4 + ch + y]; SetResidualCoeffs(rd->uv_levels[ch * 2 + x + y * 2], &res); it->top_nz_[4 + ch + x] = it->left_nz_[4 + ch + y] = RecordCoeffs(ctx, &res); } } } VP8IteratorBytesToNz(it); } //------------------------------------------------------------------------------ // Token buffer #if !defined(DISABLE_TOKEN_BUFFER) static void RecordTokens(VP8EncIterator* const it, const VP8ModeScore* const rd, VP8TBuffer* const tokens) { int x, y, ch; VP8Residual res; VP8Encoder* const enc = it->enc_; VP8IteratorNzToBytes(it); if (it->mb_->type_ == 1) { // i16x16 const int ctx = it->top_nz_[8] + it->left_nz_[8]; InitResidual(0, 1, enc, &res); SetResidualCoeffs(rd->y_dc_levels, &res); it->top_nz_[8] = it->left_nz_[8] = VP8RecordCoeffTokens(ctx, 1, res.first, res.last, res.coeffs, tokens); RecordCoeffs(ctx, &res); InitResidual(1, 0, enc, &res); } else { InitResidual(0, 3, enc, &res); } // luma-AC for (y = 0; y < 4; ++y) { for (x = 0; x < 4; ++x) { const int ctx = it->top_nz_[x] + it->left_nz_[y]; SetResidualCoeffs(rd->y_ac_levels[x + y * 4], &res); it->top_nz_[x] = it->left_nz_[y] = VP8RecordCoeffTokens(ctx, res.coeff_type, res.first, res.last, res.coeffs, tokens); RecordCoeffs(ctx, &res); } } // U/V InitResidual(0, 2, enc, &res); for (ch = 0; ch <= 2; ch += 2) { for (y = 0; y < 2; ++y) { for (x = 0; x < 2; ++x) { const int ctx = it->top_nz_[4 + ch + x] + it->left_nz_[4 + ch + y]; SetResidualCoeffs(rd->uv_levels[ch * 2 + x + y * 2], &res); it->top_nz_[4 + ch + x] = it->left_nz_[4 + ch + y] = VP8RecordCoeffTokens(ctx, 2, res.first, res.last, res.coeffs, tokens); RecordCoeffs(ctx, &res); } } } VP8IteratorBytesToNz(it); } #endif // !DISABLE_TOKEN_BUFFER //------------------------------------------------------------------------------ // ExtraInfo map / Debug function #if SEGMENT_VISU static void SetBlock(uint8_t* p, int value, int size) { int y; for (y = 0; y < size; ++y) { memset(p, value, size); p += BPS; } } #endif static void ResetSSE(VP8Encoder* const enc) { enc->sse_[0] = 0; enc->sse_[1] = 0; enc->sse_[2] = 0; // Note: enc->sse_[3] is managed by alpha.c enc->sse_count_ = 0; } static void StoreSSE(const VP8EncIterator* const it) { VP8Encoder* const enc = it->enc_; const uint8_t* const in = it->yuv_in_; const uint8_t* const out = it->yuv_out_; // Note: not totally accurate at boundary. And doesn't include in-loop filter. enc->sse_[0] += VP8SSE16x16(in + Y_OFF, out + Y_OFF); enc->sse_[1] += VP8SSE8x8(in + U_OFF, out + U_OFF); enc->sse_[2] += VP8SSE8x8(in + V_OFF, out + V_OFF); enc->sse_count_ += 16 * 16; } static void StoreSideInfo(const VP8EncIterator* const it) { VP8Encoder* const enc = it->enc_; const VP8MBInfo* const mb = it->mb_; WebPPicture* const pic = enc->pic_; if (pic->stats != NULL) { StoreSSE(it); enc->block_count_[0] += (mb->type_ == 0); enc->block_count_[1] += (mb->type_ == 1); enc->block_count_[2] += (mb->skip_ != 0); } if (pic->extra_info != NULL) { uint8_t* const info = &pic->extra_info[it->x_ + it->y_ * enc->mb_w_]; switch (pic->extra_info_type) { case 1: *info = mb->type_; break; case 2: *info = mb->segment_; break; case 3: *info = enc->dqm_[mb->segment_].quant_; break; case 4: *info = (mb->type_ == 1) ? it->preds_[0] : 0xff; break; case 5: *info = mb->uv_mode_; break; case 6: { const int b = (int)((it->luma_bits_ + it->uv_bits_ + 7) >> 3); *info = (b > 255) ? 255 : b; break; } case 7: *info = mb->alpha_; break; default: *info = 0; break; }; } #if SEGMENT_VISU // visualize segments and prediction modes SetBlock(it->yuv_out_ + Y_OFF, mb->segment_ * 64, 16); SetBlock(it->yuv_out_ + U_OFF, it->preds_[0] * 64, 8); SetBlock(it->yuv_out_ + V_OFF, mb->uv_mode_ * 64, 8); #endif } //------------------------------------------------------------------------------ // StatLoop(): only collect statistics (number of skips, token usage, ...). // This is used for deciding optimal probabilities. It also modifies the // quantizer value if some target (size, PNSR) was specified. #define kHeaderSizeEstimate (15 + 20 + 10) // TODO: fix better static void SetLoopParams(VP8Encoder* const enc, float q) { // Make sure the quality parameter is inside valid bounds if (q < 0.) { q = 0; } else if (q > 100.) { q = 100; } VP8SetSegmentParams(enc, q); // setup segment quantizations and filters SetSegmentProbas(enc); // compute segment probabilities ResetStats(enc); ResetTokenStats(enc); ResetSSE(enc); } static int OneStatPass(VP8Encoder* const enc, float q, VP8RDLevel rd_opt, int nb_mbs, float* const PSNR, int percent_delta) { VP8EncIterator it; uint64_t size = 0; uint64_t distortion = 0; const uint64_t pixel_count = nb_mbs * 384; SetLoopParams(enc, q); VP8IteratorInit(enc, &it); do { VP8ModeScore info; VP8IteratorImport(&it); if (VP8Decimate(&it, &info, rd_opt)) { // Just record the number of skips and act like skip_proba is not used. enc->proba_.nb_skip_++; } RecordResiduals(&it, &info); size += info.R; distortion += info.D; if (percent_delta && !VP8IteratorProgress(&it, percent_delta)) return 0; } while (VP8IteratorNext(&it, it.yuv_out_) && --nb_mbs > 0); size += FinalizeSkipProba(enc); size += FinalizeTokenProbas(&enc->proba_); size += enc->segment_hdr_.size_; size = ((size + 1024) >> 11) + kHeaderSizeEstimate; if (PSNR) { *PSNR = (float)(10.* log10(255. * 255. * pixel_count / distortion)); } return (int)size; } // successive refinement increments. static const int dqs[] = { 20, 15, 10, 8, 6, 4, 2, 1, 0 }; static int StatLoop(VP8Encoder* const enc) { const int method = enc->method_; const int do_search = enc->do_search_; const int fast_probe = ((method == 0 || method == 3) && !do_search); float q = enc->config_->quality; const int max_passes = enc->config_->pass; const int task_percent = 20; const int percent_per_pass = (task_percent + max_passes / 2) / max_passes; const int final_percent = enc->percent_ + task_percent; int pass; int nb_mbs; // Fast mode: quick analysis pass over few mbs. Better than nothing. nb_mbs = enc->mb_w_ * enc->mb_h_; if (fast_probe) { if (method == 3) { // we need more stats for method 3 to be reliable. nb_mbs = (nb_mbs > 200) ? nb_mbs >> 1 : 100; } else { nb_mbs = (nb_mbs > 200) ? nb_mbs >> 2 : 50; } } // No target size: just do several pass without changing 'q' if (!do_search) { for (pass = 0; pass < max_passes; ++pass) { const VP8RDLevel rd_opt = (method >= 3) ? RD_OPT_BASIC : RD_OPT_NONE; if (!OneStatPass(enc, q, rd_opt, nb_mbs, NULL, percent_per_pass)) { return 0; } } } else { // binary search for a size close to target for (pass = 0; pass < max_passes && (dqs[pass] > 0); ++pass) { float PSNR; int criterion; const int size = OneStatPass(enc, q, RD_OPT_BASIC, nb_mbs, &PSNR, percent_per_pass); #if DEBUG_SEARCH printf("#%d size=%d PSNR=%.2f q=%.2f\n", pass, size, PSNR, q); #endif if (size == 0) return 0; if (enc->config_->target_PSNR > 0) { criterion = (PSNR < enc->config_->target_PSNR); } else { criterion = (size < enc->config_->target_size); } // dichotomize if (criterion) { q += dqs[pass]; } else { q -= dqs[pass]; } } } VP8CalculateLevelCosts(&enc->proba_); // finalize costs return WebPReportProgress(enc->pic_, final_percent, &enc->percent_); } //------------------------------------------------------------------------------ // Main loops // static const int kAverageBytesPerMB[8] = { 50, 24, 16, 9, 7, 5, 3, 2 }; static int PreLoopInitialize(VP8Encoder* const enc) { int p; int ok = 1; const int average_bytes_per_MB = kAverageBytesPerMB[enc->base_quant_ >> 4]; const int bytes_per_parts = enc->mb_w_ * enc->mb_h_ * average_bytes_per_MB / enc->num_parts_; // Initialize the bit-writers for (p = 0; ok && p < enc->num_parts_; ++p) { ok = VP8BitWriterInit(enc->parts_ + p, bytes_per_parts); } if (!ok) VP8EncFreeBitWriters(enc); // malloc error occurred return ok; } static int PostLoopFinalize(VP8EncIterator* const it, int ok) { VP8Encoder* const enc = it->enc_; if (ok) { // Finalize the partitions, check for extra errors. int p; for (p = 0; p < enc->num_parts_; ++p) { VP8BitWriterFinish(enc->parts_ + p); ok &= !enc->parts_[p].error_; } } if (ok) { // All good. Finish up. if (enc->pic_->stats) { // finalize byte counters... int i, s; for (i = 0; i <= 2; ++i) { for (s = 0; s < NUM_MB_SEGMENTS; ++s) { enc->residual_bytes_[i][s] = (int)((it->bit_count_[s][i] + 7) >> 3); } } } VP8AdjustFilterStrength(it); // ...and store filter stats. } else { // Something bad happened -> need to do some memory cleanup. VP8EncFreeBitWriters(enc); } return ok; } //------------------------------------------------------------------------------ // VP8EncLoop(): does the final bitstream coding. static void ResetAfterSkip(VP8EncIterator* const it) { if (it->mb_->type_ == 1) { *it->nz_ = 0; // reset all predictors it->left_nz_[8] = 0; } else { *it->nz_ &= (1 << 24); // preserve the dc_nz bit } } int VP8EncLoop(VP8Encoder* const enc) { VP8EncIterator it; int ok = PreLoopInitialize(enc); if (!ok) return 0; StatLoop(enc); // stats-collection loop VP8IteratorInit(enc, &it); VP8InitFilter(&it); do { VP8ModeScore info; const int dont_use_skip = !enc->proba_.use_skip_proba_; const VP8RDLevel rd_opt = enc->rd_opt_level_; VP8IteratorImport(&it); // Warning! order is important: first call VP8Decimate() and // *then* decide how to code the skip decision if there's one. if (!VP8Decimate(&it, &info, rd_opt) || dont_use_skip) { CodeResiduals(it.bw_, &it, &info); } else { // reset predictors after a skip ResetAfterSkip(&it); } #ifdef WEBP_EXPERIMENTAL_FEATURES if (enc->use_layer_) { VP8EncCodeLayerBlock(&it); } #endif StoreSideInfo(&it); VP8StoreFilterStats(&it); VP8IteratorExport(&it); ok = VP8IteratorProgress(&it, 20); } while (ok && VP8IteratorNext(&it, it.yuv_out_)); return PostLoopFinalize(&it, ok); } //------------------------------------------------------------------------------ // Single pass using Token Buffer. #if !defined(DISABLE_TOKEN_BUFFER) #define MIN_COUNT 96 // minimum number of macroblocks before updating stats int VP8EncTokenLoop(VP8Encoder* const enc) { int ok; // Roughly refresh the proba height times per pass int max_count = (enc->mb_w_ * enc->mb_h_) >> 3; int cnt; VP8EncIterator it; VP8Proba* const proba = &enc->proba_; const VP8RDLevel rd_opt = enc->rd_opt_level_; if (max_count < MIN_COUNT) max_count = MIN_COUNT; cnt = max_count; assert(enc->num_parts_ == 1); assert(enc->use_tokens_); assert(proba->use_skip_proba_ == 0); assert(rd_opt >= RD_OPT_BASIC); // otherwise, token-buffer won't be useful assert(!enc->do_search_); // TODO(skal): handle pass and dichotomy SetLoopParams(enc, enc->config_->quality); ok = PreLoopInitialize(enc); if (!ok) return 0; VP8IteratorInit(enc, &it); VP8InitFilter(&it); do { VP8ModeScore info; VP8IteratorImport(&it); if (--cnt < 0) { FinalizeTokenProbas(proba); VP8CalculateLevelCosts(proba); // refresh cost tables for rd-opt cnt = max_count; } VP8Decimate(&it, &info, rd_opt); RecordTokens(&it, &info, &enc->tokens_); #ifdef WEBP_EXPERIMENTAL_FEATURES if (enc->use_layer_) { VP8EncCodeLayerBlock(&it); } #endif StoreSideInfo(&it); VP8StoreFilterStats(&it); VP8IteratorExport(&it); ok = VP8IteratorProgress(&it, 20); } while (ok && VP8IteratorNext(&it, it.yuv_out_)); ok = ok && WebPReportProgress(enc->pic_, enc->percent_ + 20, &enc->percent_); if (ok) { FinalizeTokenProbas(proba); ok = VP8EmitTokens(&enc->tokens_, enc->parts_ + 0, (const uint8_t*)proba->coeffs_, 1); } return PostLoopFinalize(&it, ok); } #else int VP8EncTokenLoop(VP8Encoder* const enc) { (void)enc; return 0; // we shouldn't be here. } #endif // DISABLE_TOKEN_BUFFER //------------------------------------------------------------------------------ #if defined(__cplusplus) || defined(c_plusplus) } // extern "C" #endif