/*M/////////////////////////////////////////////////////////////////////////////////////// // // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. // // By downloading, copying, installing or using the software you agree to this license. // If you do not agree to this license, do not download, install, // copy or use the software. // // // License Agreement // For Open Source Computer Vision Library // // Copyright (C) 2000-2008, Intel Corporation, all rights reserved. // Copyright (C) 2009, Willow Garage Inc., all rights reserved. // Third party copyrights are property of their respective owners. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // * Redistribution's of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // // * Redistribution's in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // // * The name of the copyright holders may not be used to endorse or promote products // derived from this software without specific prior written permission. // // This software is provided by the copyright holders and contributors "as is" and // any express or implied warranties, including, but not limited to, the implied // warranties of merchantability and fitness for a particular purpose are disclaimed. // In no event shall the Intel Corporation or contributors be liable for any direct, // indirect, incidental, special, exemplary, or consequential damages // (including, but not limited to, procurement of substitute goods or services; // loss of use, data, or profits; or business interruption) however caused // and on any theory of liability, whether in contract, strict liability, // or tort (including negligence or otherwise) arising in any way out of // the use of this software, even if advised of the possibility of such damage. // //M*/ #ifndef __OPENCV_GPU_HPP__ #define __OPENCV_GPU_HPP__ #include "opencv2/core/gpumat.hpp" #include "opencv2/gpuarithm.hpp" #include "opencv2/gpufilters.hpp" #include "opencv2/gpuwarping.hpp" #include "opencv2/gpuimgproc.hpp" #include "opencv2/gpufeatures2d.hpp" #include "opencv2/gpuvideo.hpp" #include "opencv2/gpustereo.hpp" #include "opencv2/gpuobjdetect.hpp" namespace cv { namespace gpu { //!performs labeling via graph cuts of a 2D regular 4-connected graph. CV_EXPORTS void graphcut(GpuMat& terminals, GpuMat& leftTransp, GpuMat& rightTransp, GpuMat& top, GpuMat& bottom, GpuMat& labels, GpuMat& buf, Stream& stream = Stream::Null()); //!performs labeling via graph cuts of a 2D regular 8-connected graph. CV_EXPORTS void graphcut(GpuMat& terminals, GpuMat& leftTransp, GpuMat& rightTransp, GpuMat& top, GpuMat& topLeft, GpuMat& topRight, GpuMat& bottom, GpuMat& bottomLeft, GpuMat& bottomRight, GpuMat& labels, GpuMat& buf, Stream& stream = Stream::Null()); //! compute mask for Generalized Flood fill componetns labeling. CV_EXPORTS void connectivityMask(const GpuMat& image, GpuMat& mask, const cv::Scalar& lo, const cv::Scalar& hi, Stream& stream = Stream::Null()); //! performs connected componnents labeling. CV_EXPORTS void labelComponents(const GpuMat& mask, GpuMat& components, int flags = 0, Stream& stream = Stream::Null()); CV_EXPORTS void transformPoints(const GpuMat& src, const Mat& rvec, const Mat& tvec, GpuMat& dst, Stream& stream = Stream::Null()); CV_EXPORTS void projectPoints(const GpuMat& src, const Mat& rvec, const Mat& tvec, const Mat& camera_mat, const Mat& dist_coef, GpuMat& dst, Stream& stream = Stream::Null()); CV_EXPORTS void solvePnPRansac(const Mat& object, const Mat& image, const Mat& camera_mat, const Mat& dist_coef, Mat& rvec, Mat& tvec, bool use_extrinsic_guess=false, int num_iters=100, float max_dist=8.0, int min_inlier_count=100, std::vector* inliers=NULL); //! removes points (CV_32FC2, single row matrix) with zero mask value CV_EXPORTS void compactPoints(GpuMat &points0, GpuMat &points1, const GpuMat &mask); CV_EXPORTS void calcWobbleSuppressionMaps( int left, int idx, int right, Size size, const Mat &ml, const Mat &mr, GpuMat &mapx, GpuMat &mapy); }} // namespace cv { namespace gpu { #endif /* __OPENCV_GPU_HPP__ */