/////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2005-2012, Industrial Light & Magic, a division of Lucas // Digital Ltd. LLC // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Industrial Light & Magic nor the names of // its contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // /////////////////////////////////////////////////////////////////////////// //----------------------------------------------------------------------------- // // class Thread -- this file contains two implementations of thread: // - dummy implementation for platforms that do not support threading // when OPENEXR_FORCE_CXX03 is on // - c++11 and newer version // //----------------------------------------------------------------------------- #include "IlmBaseConfig.h" #include "IlmThread.h" #include "Iex.h" ILMTHREAD_INTERNAL_NAMESPACE_SOURCE_ENTER #ifndef ILMBASE_FORCE_CXX03 //----------------------------------------------------------------------------- // C++11 and newer implementation //----------------------------------------------------------------------------- bool supportsThreads () { return true; } Thread::Thread () { // empty } Thread::~Thread () { // hopefully the thread has basically exited and we are just // cleaning up, because run is a virtual function, so the v-table // has already been partly destroyed... if ( _thread.joinable () ) _thread.join (); } void Thread::start () { _thread = std::thread (&Thread::run, this); } #else # if !defined (_WIN32) &&!(_WIN64) && !(HAVE_PTHREAD) //----------------------------------------------------------------------------- // OPENEXR_FORCE_CXX03 with no windows / pthread support //----------------------------------------------------------------------------- bool supportsThreads () { return false; } Thread::Thread () { throw IEX_NAMESPACE::NoImplExc ("Threads not supported on this platform."); } Thread::~Thread () { throw IEX_NAMESPACE::NoImplExc ("Threads not supported on this platform."); } void Thread::start () { throw IEX_NAMESPACE::NoImplExc ("Threads not supported on this platform."); } # endif #endif ILMTHREAD_INTERNAL_NAMESPACE_SOURCE_EXIT