Launching Viz {#tutorial_launching_viz} ============= Goal ---- In this tutorial you will learn how to - Open a visualization window. - Access a window by its name. - Start event loop. - Start event loop for a given amount of time. Code ---- You can download the code from [here ](https://github.com/opencv/opencv/tree/3.4/samples/cpp/tutorial_code/viz/launching_viz.cpp). @include samples/cpp/tutorial_code/viz/launching_viz.cpp Explanation ----------- Here is the general structure of the program: - Create a window. @code{.cpp} /// Create a window viz::Viz3d myWindow("Viz Demo"); @endcode - Start event loop. This event loop will run until user terminates it by pressing **e**, **E**, **q**, **Q**. @code{.cpp} /// Start event loop myWindow.spin(); @endcode - Access same window via its name. Since windows are implicitly shared, **sameWindow** is exactly the same with **myWindow**. If the name does not exist, a new window is created. @code{.cpp} /// Access window via its name viz::Viz3d sameWindow = viz::getWindowByName("Viz Demo"); @endcode - Start a controlled event loop. Once it starts, **wasStopped** is set to false. Inside the while loop, in each iteration, **spinOnce** is called to prevent event loop from completely stopping. Inside the while loop, user can execute other statements including those which interact with the window. @code{.cpp} /// Event loop is over when pressed q, Q, e, E /// Start event loop once for 1 millisecond sameWindow.spinOnce(1, true); while(!sameWindow.wasStopped()) { /// Interact with window /// Event loop for 1 millisecond sameWindow.spinOnce(1, true); } @endcode Results ------- Here is the result of the program. ![](images/window_demo.png)