/** * @function Remap_Demo.cpp * @brief Demo code for Remap * @author Ana Huaman */ #include "opencv2/imgcodecs.hpp" #include "opencv2/highgui.hpp" #include "opencv2/imgproc.hpp" #include using namespace cv; /// Function Headers void update_map( int &ind, Mat &map_x, Mat &map_y ); /** * @function main */ int main(int argc, const char** argv) { CommandLineParser parser(argc, argv, "{@image |../data/chicky_512.png|input image name}"); std::string filename = parser.get(0); //! [Load] /// Load the image Mat src = imread( filename, IMREAD_COLOR ); if (src.empty()) { std::cout << "Cannot read image: " << filename << std::endl; return -1; } //! [Load] //! [Create] /// Create dst, map_x and map_y with the same size as src: Mat dst(src.size(), src.type()); Mat map_x(src.size(), CV_32FC1); Mat map_y(src.size(), CV_32FC1); //! [Create] //! [Window] /// Create window const char* remap_window = "Remap demo"; namedWindow( remap_window, WINDOW_AUTOSIZE ); //! [Window] //! [Loop] /// Index to switch between the remap modes int ind = 0; for(;;) { /// Update map_x & map_y. Then apply remap update_map(ind, map_x, map_y); remap( src, dst, map_x, map_y, INTER_LINEAR, BORDER_CONSTANT, Scalar(0, 0, 0) ); /// Display results imshow( remap_window, dst ); /// Each 1 sec. Press ESC to exit the program char c = (char)waitKey( 1000 ); if( c == 27 ) { break; } } //! [Loop] return 0; } /** * @function update_map * @brief Fill the map_x and map_y matrices with 4 types of mappings */ //! [Update] void update_map( int &ind, Mat &map_x, Mat &map_y ) { for( int i = 0; i < map_x.rows; i++ ) { for( int j = 0; j < map_x.cols; j++ ) { switch( ind ) { case 0: if( j > map_x.cols*0.25 && j < map_x.cols*0.75 && i > map_x.rows*0.25 && i < map_x.rows*0.75 ) { map_x.at(i, j) = 2*( j - map_x.cols*0.25f ) + 0.5f; map_y.at(i, j) = 2*( i - map_x.rows*0.25f ) + 0.5f; } else { map_x.at(i, j) = 0; map_y.at(i, j) = 0; } break; case 1: map_x.at(i, j) = (float)j; map_y.at(i, j) = (float)(map_x.rows - i); break; case 2: map_x.at(i, j) = (float)(map_x.cols - j); map_y.at(i, j) = (float)i; break; case 3: map_x.at(i, j) = (float)(map_x.cols - j); map_y.at(i, j) = (float)(map_x.rows - i); break; default: break; } // end of switch } } ind = (ind+1) % 4; } //! [Update]