#include #include "opencv2/core/core.hpp" #include "opencv2/features2d/features2d.hpp" #include "opencv2/highgui/highgui.hpp" #include "opencv2/gpu/gpu.hpp" using namespace std; using namespace cv; using namespace cv::gpu; static void help() { cout << "\nThis program demonstrates using SURF_GPU features detector, descriptor extractor and BruteForceMatcher_GPU" << endl; cout << "\nUsage:\n\tmatcher_simple_gpu --left --right " << endl; } int main(int argc, char* argv[]) { if (argc != 5) { help(); return -1; } GpuMat img1, img2; for (int i = 1; i < argc; ++i) { if (string(argv[i]) == "--left") { img1.upload(imread(argv[++i], CV_LOAD_IMAGE_GRAYSCALE)); CV_Assert(!img1.empty()); } else if (string(argv[i]) == "--right") { img2.upload(imread(argv[++i], CV_LOAD_IMAGE_GRAYSCALE)); CV_Assert(!img2.empty()); } else if (string(argv[i]) == "--help") { help(); return -1; } } cv::gpu::printShortCudaDeviceInfo(cv::gpu::getDevice()); SURF_GPU surf; // detecting keypoints & computing descriptors GpuMat keypoints1GPU, keypoints2GPU; GpuMat descriptors1GPU, descriptors2GPU; surf(img1, GpuMat(), keypoints1GPU, descriptors1GPU); surf(img2, GpuMat(), keypoints2GPU, descriptors2GPU); cout << "FOUND " << keypoints1GPU.cols << " keypoints on first image" << endl; cout << "FOUND " << keypoints2GPU.cols << " keypoints on second image" << endl; // matching descriptors BFMatcher_GPU matcher(NORM_L2); GpuMat trainIdx, distance; matcher.matchSingle(descriptors1GPU, descriptors2GPU, trainIdx, distance); // downloading results vector keypoints1, keypoints2; vector descriptors1, descriptors2; vector matches; surf.downloadKeypoints(keypoints1GPU, keypoints1); surf.downloadKeypoints(keypoints2GPU, keypoints2); surf.downloadDescriptors(descriptors1GPU, descriptors1); surf.downloadDescriptors(descriptors2GPU, descriptors2); BFMatcher_GPU::matchDownload(trainIdx, distance, matches); // drawing the results Mat img_matches; drawMatches(Mat(img1), keypoints1, Mat(img2), keypoints2, matches, img_matches); namedWindow("matches", 0); imshow("matches", img_matches); waitKey(0); return 0; }