/* * Processor.h * * Created on: Jun 13, 2010 * Author: ethan */ #ifndef PROCESSOR_H_ #define PROCESSOR_H_ #include <opencv2/core/core.hpp> #include <opencv2/features2d/features2d.hpp> #include <opencv2/highgui/highgui.hpp> #include <opencv2/imgproc/imgproc.hpp> #include <opencv2/calib3d/calib3d.hpp> #include <vector> #include "image_pool.h" #define DETECT_FAST 0 #define DETECT_STAR 1 #define DETECT_SURF 2 class Calibration { public: Calibration(); virtual ~Calibration(); bool detectAndDrawChessboard(int idx, image_pool* pool); void resetChess(); int getNumberDetectedChessboards(); void calibrate(const char* filename); void drawText(int idx, image_pool* pool, const char* text); cv::Size patternsize; private: std::vector<cv::KeyPoint> keypoints; std::vector<std::vector<cv::Point2f> > imagepoints; cv::Mat K; cv::Mat distortion; cv::Size imgsize; }; #endif /* PROCESSOR_H_ */