//M/////////////////////////////////////////////////////////////////////////////////////// // // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. // // By downloading, copying, installing or using the software you agree to this license. // If you do not agree to this license, do not download, install, // copy or use the software. // // // License Agreement // For Open Source Computer Vision Library // // Copyright (C) 2000-2008, Intel Corporation, all rights reserved. // Copyright (C) 2008-2012, Willow Garage Inc., all rights reserved. // Third party copyrights are property of their respective owners. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // * Redistribution's of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // // * Redistribution's in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // // * The name of the copyright holders may not be used to endorse or promote products // derived from this software without specific prior written permission. // // This software is provided by the copyright holders and contributors "as is" and // any express or implied warranties, including, but not limited to, the implied // warranties of merchantability and fitness for a particular purpose are disclaimed. // In no event shall the Intel Corporation or contributors be liable for any direct, // indirect, incidental, special, exemplary, or consequential damages // (including, but not limited to, procurement of substitute goods or services; // loss of use, data, or profits; or business interruption) however caused // and on any theory of liability, whether in contract, strict liability, // or tort (including negligence or otherwise) arising in any way out of // the use of this software, even if advised of the possibility of such damage. // //M #ifndef __OPENCV_ICF_HPP__ #define __OPENCV_ICF_HPP__ #include #include #if defined __CUDACC__ # define __device __device__ __forceinline__ #else # define __device #endif namespace cv { namespace gpu { namespace device { namespace icf { struct __align__(16) Octave { ushort index; ushort stages; ushort shrinkage; ushort2 size; float scale; Octave(const ushort i, const ushort s, const ushort sh, const ushort2 sz, const float sc) : index(i), stages(s), shrinkage(sh), size(sz), scale(sc) {} }; struct __align__(8) Level //is actually 24 bytes { int octave; float relScale; float shrScale; // used for marking detection float scaling[2]; // calculated according to Dollal paper // for 640x480 we can not get overflow uchar2 workRect; uchar2 objSize; Level(int idx, const Octave& oct, const float scale, const int w, const int h); __device Level(){} }; struct __align__(8) Node { uchar4 rect; // ushort channel; uint threshold; enum { THRESHOLD_MASK = 0x0FFFFFFF }; Node(const uchar4 r, const uint ch, const uint t) : rect(r), threshold(t + (ch << 28)) { // printf("%d\n", t); // printf("[%d %d %d %d] %d, %d\n",rect.x, rect.y, rect.z, rect.w, (int)(threshold >> 28), // (int)(0x0FFFFFFF & threshold)); } }; struct __align__(16) Detection { ushort x; ushort y; ushort w; ushort h; float confidence; int kind; Detection(){} __device Detection(int _x, int _y, uchar _w, uchar _h, float c) : x(_x), y(_y), w(_w), h(_h), confidence(c), kind(0) {}; }; struct CascadePolicy { enum {STA_X = 32, STA_Y = 8}; }; template struct CascadeInvoker { CascadeInvoker(): levels(0), octaves(0), stages(0), nodes(0), leaves(0) {} CascadeInvoker(const PtrStepSzb& _levels, const PtrStepSzb& _octaves, const PtrStepSzf& _stages, const PtrStepSzb& _nodes, const PtrStepSzf& _leaves) : levels((const Level*)_levels.ptr()), octaves((const Octave*)_octaves.ptr()), stages((const float*)_stages.ptr()), nodes((const Node*)_nodes.ptr()), leaves((const float*)_leaves.ptr()) {} const Level* levels; const Octave* octaves; const float* stages; const Node* nodes; const float* leaves; void operator()(const PtrStepSzb& roi, const PtrStepSzi& hogluv, PtrStepSz objects, PtrStepSzi counter, const int downscales, const int csale = -1) const; }; } }}} #endif