* rewrote Mat::convertTo() and convertScaleAbs() to wide universal intrinsics; added always-available and SIMD-optimized FP16<=>FP32 conversion
* fixed compile warnings
* fix some more compile errors
* slightly relaxed accuracy threshold for int->float conversion (since we now do it using single-precision arithmetics, not double-precision)
* fixed compile errors on iOS, Android and in the baseline C++ version (intrin_cpp.hpp)
* trying to fix ARM-neon builds
* trying to fix ARM-neon builds
* trying to fix ARM-neon builds
* trying to fix ARM-neon builds
Intrinsics must be effective, so don't declare FP16 type/operations if there is no native support.
- CV_FP16: supports load/store into/from float32
- CV_SIMD_FP16: declares FP16 types and native FP16 operations
* core:OE-27 prepare universal intrinsics to expand (#11022)
* core:OE-27 prepare universal intrinsics to expand (#11022)
* core: Add universal intrinsics for AVX2
* updated implementation of wide univ. intrinsics; converted several OpenCV HAL functions: sqrt, invsqrt, magnitude, phase, exp to the wide universal intrinsics.
* converted log to universal intrinsics; cleaned up the code a bit; added v_lut_deinterleave intrinsics.
* core: Add universal intrinsics for AVX2
* fixed multiple compile errors
* fixed many more compile errors and hopefully some test failures
* fixed some more compile errors
* temporarily disabled IPP to debug exp & log; hopefully fixed Doxygen complains
* fixed some more compile errors
* fixed v_store(short*, v_float16&) signatures
* trying to fix the test failures on Linux
* fixed some issues found by alalek
* restored IPP optimization after the patch with AVX wide intrinsics has been properly tested
* restored IPP optimization after the patch with AVX wide intrinsics has been properly tested
- 'if' logic is moved into templates.
- removed unnecessary cv::Mat objects creation.
- fixed inv() test (invA * A == eye)
- added more Matx tests to cover all defined template specializations
* Issue 11242 intrinsics v_extract, v_rotate improvement, branch 3.4, without C++11 (remove type restrictions for SSE2, use PALIGNR on SSSE3, compile to no-op when imm is 0 or nlanes).
* fix whitespace
* Fix#11242 (NEON intrinsics v_rotate...) branch 3.4
Separate macro expansion OPENCV_HAL_IMPL_NEON_SHIFT_OP for bitwise shifts for integers, from macro expansion OPENCV_HAL_IMPL_NEON_ROTATE for lane rotations. Bitwise shifts do not apply to floats, but lane-rotations can apply to both.
* fix whitespace
* Fix#11242 compile error (VSX intrinsics v_rotate(a)) branch 3.4 no-c++11
* use universal intrinsic instead of raw intrinsic
* add 2 channels de-interleave on x86 platform
* add v_int32x4 version of v_muladd
* add accumulate version of v_dotprod based on the commit from seiko2plus on bf1852d
* remove some verify check in performance test
* avoid the out of boundary access and keep the performance
* loosen some test threshold mainly for integer types
* use relative error for floating points result
* avoid division by zero by following the comment
* fix the indentation
* Make <array> #ifdef true for MSVC
I think MSVC had `std::array` for quite a while (possibly going back as far as VS 2012, but it's definitely there in 2015 and 2017. So I think `_MSC_VER` `1900` is a safe bet. Probably `1800` and maybe even `1700` could work as well but I can't test that locally.
* fix test
- removed tr1 usage (dropped in C++17)
- moved includes of vector/map/iostream/limits into ts.hpp
- require opencv_test + anonymous namespace (added compile check)
- fixed norm() usage (must be from cvtest::norm for checks) and other conflict functions
- added missing license headers