Objc binding
* Initial work on Objective-C wrapper
* Objective-C generator script; update manually generated wrappers
* Add Mat tests
* Core Tests
* Imgproc wrapper generation and tests
* Fixes for Imgcodecs wrapper
* Miscellaneous fixes. Swift build support
* Objective-C wrapper build/install
* Add Swift wrappers for videoio/objdetect/feature2d
* Framework build;iOS support
* Fix toArray functions;Use enum types whenever possible
* Use enum types where possible;prepare test build
* Update test
* Add test runner scripts for iOS and macOS
* Add test scripts and samples
* Build fixes
* Fix build (cmake 3.17.x compatibility)
* Fix warnings
* Fix enum name conflicting handling
* Add support for document generation with Jazzy
* Swift/Native fast accessor functions
* Add Objective-C wrapper for calib3d, dnn, ml, photo and video modules
* Remove IntOut/FloatOut/DoubleOut classes
* Fix iOS default test platform value
* Fix samples
* Revert default framework name to opencv2
* Add converter util functions
* Fix failing test
* Fix whitespace
* Add handling for deprecated methods;fix warnings;define __OPENCV_BUILD
* Suppress cmake warnings
* Reduce severity of "jazzy not found" log message
* Fix incorrect #include of compatibility header in ios.h
* Use explicit returns in subscript/get implementation
* Reduce minimum required cmake version to 3.15 for Objective-C/Swift binding
Jpeg2000 OpenJPEG port
* OpenJPEG based JPEG2000 decoder implementation
Currently, the following input color spaces and depth conversions are
supported:
- 8 bit -> 8 bit
- 16 bit -> 16 bit (IMREAD_UNCHANGED, IMREAD_ANYDEPTH)
- RGB(a) -> BGR
- RGBA -> BGRA (IMREAD_UNCHANGED)
- Y(a) -> Y(a) (IMREAD_ANYCOLOR, IMREAD_GRAY, IMREAD_UNCHANGED))
- YCC -> Y (IMREAD_GRAY)
* Check for OpenJPEG availability
This enables OpenJPEG based JPEG2000 imread support by default, which
can be disabled by -DWITH_OPENJPEG=OFF. In case OpenJPEG is enabled
and found, any checks for Jasper are skipped.
* Implement precision downscaling for precision > 8 without IMREAD_UNCHANGED
With IMREAD_UNCHANGED, values are kept from the input image, without it
components are downscaled to CV_8U range.
* Enable Jpeg2K tests when OpenJPEG is available
* Add support for some more color conversions
Support IMREAD_GRAY when input color space is RGB or unspecified.
Support YUV input color space for BGR output.
* fix: problems with unmanaged memory
* fix: CMake warning - HAVE_OPENJPEG is undefined
Removed trailing whitespaces
* fix: CMake find_package OpenJPEG add minimal version
* Basic JPEG2K encoder
Images with depth CV_8U and CV_16U are supported, with 1 to 4 channels.
* feature: Improved code for OpenJPEG2000 encoder/decoder
- Removed code duplication
- Added error handlers
- Extracted functions
* feature: Update conversion openjpeg array from/to Mat
* feature: Extend ChannelsIterator to fulfill RandomAccessIterator named requirements
- Removed channels split in copyFromMatImpl. With ChannelsIterator no allocations are performed.
- Split whole loop into 2 parts in copyToMat -> where std::copy and std::transforms are called.
* fix: Applied review comments.
- Changed `nullptr` in CV_LOG* functions to `NULL`
- Added `falls through` comment in decoder color space `switch`
- Added warning about unsupported parameters for the encoder
* feature: Added decode from in-memory buffers.
Co-authored-by: Vadim Levin <vadim.levin@xperience.ai>
* Add android support for tengine
* modify tengine download use commit id
* Del some invalid log in Tengine
* Test. default enable tengine
* ndk version judegment
* Close test . set Tengine default OFF
* Logic problem
* test .Android NDK judgement .
* Cmake error modify.
* cmake: cleanup tengine scripts
* cmake: use tengine target name
* cmake: disable testing of BUILD_ANDROID_PROJECTS=OFF
* Close test .
* Add Tengine support .
* Modify printf to CV_LOG_WARNING
* a few minor fixes in the code
* Renew Tengine version
* Add header file for CV_LOG_WARNING
* Add #ifdef HAVE_TENGINE in tengine_graph_convolution.cpp
* remove trailing whitespace
* Remove trailing whitespace
* Modify for compile problem
* Modify some code style error
* remove whitespace
* Move some code style problem
* test
* add ios limit and build problem
* Modified as alalek suggested
* Add cmake 2.8 support
* modify cmake 3.5.1 problem
* test and set BUILD_ANDROID_PROJECTS OFF
* remove some compile error
* remove some extra code in tengine
* close test.
* Test again
* disable android.
* delete ndk version judgement
* Remove setenv() call . and add License information
* Set tengine default OFF. Close test .
Co-authored-by: Vadim Pisarevsky <vadim.pisarevsky@gmail.com>
* cmake: allow customization of CMAKE_CXX_STANDARD value
* cmake: extra skip flag OPENCV_SKIP_CMAKE_CXX_STANDARD
* cmake: dump CMAKE_CXX_STANDARD value
- compiler option is missing in dumped flags
When building OpenCV as a sub-project using cmake's add_subdirectory()
the OpenCV's build options would be overwritten to its default
state. With cmake 3.13+ the CMP0077 policy, option() honors previous
definitions via set().
Description:
Moved NVIDIA_Optical_flow sample app and comparison app to
opencv_contrib branch. Added CUDA_CUDA_LIBRARY in CMakeLists.txt for
resolving linker errors.
* Add CUDA support for D3D11 interop. #13888
color_detail.hpp: fixed build error : dynamic initialization is not supported for a __constant__ variable.
directx.cpp: Add CUDA support(cl_nv_d3d11_sharing) for D3D11 interop. #13888
Update directx.cpp
Format adjustment.
Update directx.cpp
fix error.
Update directx.cpp
Format adjustment
Update directx.cpp
fix trailing whitespace.
fix format errors
convert indentation to spaces .
Trim trailing whitespace.
Add information about source of cl_d3d11_ext.h
Avoid unrelated changes.
Increase compile-time conditional judgment.
Increase the judgment of whether the OCL device has the required extensions at compile time.
Add compilation option `HAVE_CLNVEXT`.Check CL support in runtime.
Check result of `clGetExtensionFunctionAddressForPlatform` for KHR is invalid.It always can get the address(from OpenCL.dll),So I check NV support(from nvopencl64.dll) before KHR when `HAVE_CLNVEXT` is enabled.
Delete cl_d3d11_ext.h
Modified parameter list
fix "cannot open include file: 'CL/cl_d3d11_ext.h'"
remove not referenced var
fix C2143: syntax error
Improve compile-time judgment.
dlrectx.cpp Modify the detection order.
initializeContextFromD3D11Device:
```
// try with NV(Need to check it first)
// try with KHR
```
fix warnig C4100
Revert "fix warnig C4100"
This reverts commit 76e5becb67780071d0cbde61cc4f5f807ad7c5ac.
fix warning C4100
fix warning C4505
Format alignment
Format adjustment and automatically detect header files.
Automatically detect header files when users are not configured or configuration errors occur.
avoid unrelated changes.
Update .cmake
Update .cmake
* fix build errors
* fix warning:defined but not used
* Revert "fix warning:defined but not used"
This reverts commit 7ab3537cd0.
* fix warning:defined but not used
* fix build error for mac
* fix build error for win
* optimizing branch judgment
* Revert "optimizing branch judgment"
This reverts commit 88b72b870e.
* fix warning C4702: unreachable code
* remove unused code
* Fix problems that may lead to undefined behavior
* Add status check
* fix error C2664,C2665 : cannot convert argument
* Format adjustment
VSCODE will automatically format the indentation to 4 spaces in some situation.
* fix error C2440
* fix error C2440
* add cl_d3d11_ext.h
* Format adjustment
* remove unnecessary checks
details: https://github.com/opencv/opencv/pull/13726
In order to help CMake and PkgConfig find FFmpeg you need to:
1) export `PKG_CONFIG_LIBDIR=${SYSROOT}`
where `SYSROOT=${ANDROID_NDK}/sysroot`
2) Add `-DCMAKE_PREFIX_PATH=${FFMPEG_INSTALL_PREFIX}`
3) Append `-DCMAKE_FIND_ROOT_PATH=${FFMPEG_INSTALL_PREFIX}`