* Fix#9363
* Renamed the structure and added a new function to the LineSegmentDetectorImpl class as a static member
* Added a new function to the LineSegmentDetectorImpl class as a static member
color.cpp split (#10869)
* initial split is done
* files renamed (these names are excluded during compilation)
* IPP code moved to corresponding files
* splineBuild, splineInterpolate -> color_lab.cpp
* Lab, Luv: little refactored
* it compiles (didn't check work); Lab OCL code moved to color_lab.cpp
* cvtcolor.cl: Lab/Luv part moved to color_lab.cl
* cvtcolor.cl: color_rgb.cl extracted
* cvtcolor.cl: color_yuv.cl separated
* cvtcolor.cl: color_hsv.cl extracted
* cvtcolor.cl: extracted to color_lab.cl and color_rgb.cl
* helper functions moved to hpp file
* Lab, Luv: moved to color_lab.cpp
* CPU XYZ: to color_lab.cpp
* OCL XYZ: to color_lab.cpp
* warning fixed
* CvtHelper added
* CPU YUV: to color_yuv.cpp, helpers to color.hpp
* CPU HLS/HSV: to color_hsv.cpp
* CPU BGR2BGR: to color_rgb.cpp
* CPU RGB: to color_rgb.cpp
* extra arg removed
* CPU YUV: to color_yuv.cpp
* color code decoded
* OclHelper added, some funcs rewritten
* color_lab.cpp: refactored to use OclHelper
* OCL RGB: to color_rgb.cpp
* OCL HLS/HSV: to color_hsv.cpp
* OCL YUV: to color_yuv.cpp
* OCL YUV planes: to color_yuv.cpp
* OCL: color code reduced
* licence to demosaicing.cpp
* IPP func tables to color_rgb.cpp
* code cleanup
* HAVE_OPENCL ifdefs added
* helpers made more common
* fixed two plane YUV with separate mats
* fixed warning in gcc7.2.0
* precomp header fixed
* color space classification functions fixed
* helpers fixed
* rename: isSRGB -> is_sRGB
When compiling with OpenNI2 flag active, CMake will not be able to find OpenNI.h due to the environment path not set in OpenCVFindOpenNI2.cmake. This PR rectifies this issue.
This offsets text brightness of pixel brightness values
by offsetting it by 127 to the curent pixel value.
The text is now readable even if pixels are black.
Fixed dynamic build script for iOS (#10923)
* Readded UIDeviceFamily (was removed in beec247)
* Added correct bitcode flag to python build script for iOS
* Missed the bitcodedisabled check
* Corrected the syntax in my proposed changes