Update Documentation #26260
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Added xxxApprox overloads for YUV color conversions in HAL and AlgorithmHint to cvtColor #25932
The xxxApprox to implement HAL functions with less bits for arithmetic of FP.
The hint was introduced in #25792 and #25911
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Added flag to GaussianBlur for faster but not bit-exact implementation #25792
Rationale:
Current implementation of GaussianBlur is almost always bit-exact. It helps to get predictable results according platforms, but prohibits most of approximations and optimization tricks.
The patch converts `borderType` parameter to more generic `flags` and introduces `GAUSS_ALLOW_APPROXIMATIONS` flag to allow not bit-exact implementation. With the flag IPP and generic HAL implementation are called first. The flag naming and location is a subject for discussion.
Replaces https://github.com/opencv/opencv/pull/22073
Possibly related issue: https://github.com/opencv/opencv/issues/24135
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Add a new function that approximates the polygon bounding a convex hull with a certain number of sides #25607
merge PR with <https://github.com/opencv/opencv_extra/pull/1179>
This PR is based on the paper [View Frustum Optimization To Maximize Object’s Image Area](https://citeseerx.ist.psu.edu/document?repid=rep1&type=pdf&doi=1fbd43f3827fffeb76641a9c5ab5b625eb5a75ba).
# Problem
I needed to reduce the number of vertices of the convex hull so that the additional area was minimal, andall vertices of the original contour enter the new contour.
![image](https://github.com/Fest1veNapkin/opencv/assets/98156294/efac35f6-b8f0-46ec-91e4-60800432620c)
![image](https://github.com/Fest1veNapkin/opencv/assets/98156294/2292d9d7-1c10-49c9-8489-23221b4b28f7)
# Description
Initially in the contour of n vertices, at each stage we consider the intersection points of the lines formed by each adjacent edges. Each of these intersection points will form a triangle with vertices through which lines pass. Let's choose a triangle with the minimum area and merge the two vertices at the intersection point. We continue until there are more vertices than the specified number of sides of the approximated polygon.
![image](https://github.com/Fest1veNapkin/opencv/assets/98156294/b87b21c4-112e-450d-a776-2a120048ca30)
# Complexity:
Using a std::priority_queue or std::set time complexity is **(O(n\*ln(n))**, memory **O(n)**,
n - number of vertices in convex hull.
count of sides - the number of points by which we must reduce.
![image](https://github.com/Fest1veNapkin/opencv/assets/98156294/31ad5562-a67d-4e3c-bdc2-29f8b52caf88)
## Comment
If epsilon_percentage more 0, algorithm can return more values than _side_.
Algorithm returns OutputArray. If OutputArray.type() equals 0, algorithm returns values with InputArray.type().
New test uses image which are not in opencv_extra, needs to be added.
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Relates to #24603
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YUV codes for cvtColor: descriptions added #25616
This PR contains descriptions for various RGB <-> YUV color conversion codes as well as detailed comments in the source code.
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It is said "see above" because calcBackProject is listed under calcHist function in source file, while it is listed before due to the lexicographic ordering.
imgproc: refactor EMD to reduce C-API usage #25469
- added more tests for EMD
- refactored to remove CvArr
- used BufferArea for memory allocations
- renamed functions and variables and formatted the code
- kept legacy functions intact in separate header
Reworked findContours to reduce C-API usage #25146
What is done:
* rewritten `findContours` and `icvApproximateChainTC89` using C++ data structures
* extracted LINK_RUNS mode to separate new public functions - `findContoursLinkRuns` (it uses completely different algorithm)
* ~added new public `cv::approximateChainTC89`~ - **❌ decided to hide it**
* enabled chain code output (method = 0, no public enum value for this in C++ yet)
* kept old function as `findContours_old` (exported, but not exposed to user)
* added more tests for findContours (`test_contours_new.cpp`), some tests compare results of old function with new one. Following tests have been added:
* contours of random rectangle
* contours of many small (1-2px) blobs
* contours of random noise
* backport of old accuracy test
* separate test for LINK RUNS variant
What is left to be done (can be done now or later):
* improve tests:
* some tests have limited verification (e.g. only verify contour sizes)
* perhaps reference data can be collected and stored
* maybe more test variants can be added (?)
* add enum value for chain code output and a method of returning starting points (e.g. first 8 elements of returned `vector<uchar>` can represent 2 int point coordinates)
* add documentation for new functions - **✔️ DONE**
* check and improve performance (my experiment showed 0.7x-1.1x some time ago)
* remove old functions completely (?)
* change contour return order (BFS) or allow to select it (?)
* return result tree as-is (?) (new data structures should be exposed, bindings should adapt)
Documentation transition to fresh Doxygen #25042
* current Doxygen version is 1.10, but we will use 1.9.8 for now due to issue with snippets (https://github.com/doxygen/doxygen/pull/10584)
* Doxyfile adapted to new version
* MathJax updated to 3.x
* `@relates` instructions removed temporarily due to issue in Doxygen (to avoid warnings)
* refactored matx.hpp - extracted matx.inl.hpp
* opencv_contrib - https://github.com/opencv/opencv_contrib/pull/3638
First proposal of cv::remap with relative displacement field (#24603) #24621
Implements #24603
Currently, `remap()` is applied as `dst(x, y) <- src(mapX(x, y), mapY(x, y))` It means that the maps must be filled with absolute coordinates.
However, if one wants to remap something according to a displacement field ("warp"), the operation should be `dst(x, y) <- src(x+displacementX(x, y), y+displacementY(x, y))`
It is trivial to build a mapping from a displacement field, but it is an undesirable overhead for CPU and memory.
This PR implements the feature as an experimental option, through the optional flag WARP_RELATIVE_MAP than can be ORed to the interpolation mode.
Since the xy maps might be const, there is no attempt to add the coordinate offset to those maps, and everything is postponed on-the-fly to the very last coordinate computation before fetching `src`. Interestingly, this let `cv::convertMaps()` unchanged since the fractional part of interpolation does not care of the integer coordinate offset.
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Implement color conversion from RGB to YUV422 family #24333
Related PR for extra: https://github.com/opencv/opencv_extra/pull/1104
Hi,
This patch provides CPU and OpenCL implementations of color conversions from RGB/BGR to YUV422 family (such as UYVY and YUY2).
These features would come in useful for enabling standard RGB images to be supplied as input to algorithms or networks that make use of images in YUV422 format directly (for example, on resource constrained devices working with camera images captured in YUV422).
The code, tests and perf tests are all written following the existing pattern. There is also an example `bin/example_cpp_cvtColor_RGB2YUV422` that loads an image from disk, converts it from BGR to UYVY and then back to BGR, and displays the result as a visual check that the conversion works.
The OpenCL performance for the forward conversion implemented here is the same as the existing backward conversion on my hardware. The CPU implementation, unfortunately, isn't very optimized as I am not yet familiar with the SIMD code.
Please let me know if I need to fix something or can make other modifications.
Thanks!
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Fix truncated sentenced in boxPoints documentation #22975#23662Resolves#22975
Completed the sentence as per the suggestion given in the issue #22975
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In some situations the last value was missing from the discrete theta
values. Now, the last value is chosen such that it is close to the
user-provided maximum theta, while the distance to pi remains always
at least theta_step/2. This should avoid duplicate detections.
A better way would probably be to use max_theta as is and adjust the
resolution (theta_step) instead, such that the discretization would
always be uniform (in a circular sense) when full angle range is used.
It's not clear how ranges argument should be used in the overload of
calcHist that accepts std::vector. The main overload uses array of
arrays there, while std::vector overload uses a plain array. The code
interprets the vector as a flattened array and rebuilds array of arrays
from it. This is not obvious interpretation, so documentation has been
added to explain the expected usage.
different paddings in cvtColorTwoPlane() for biplane YUV420
* Different paddings support in cvtColorTwoPlane() for biplane YUV420
* Build fix for dispatch case.
* Resoted old behaviour for y.step==uv.step to exclude perf regressions.
Co-authored-by: amir.tulegenov <amir.tulegenov@xperience.ai>
Co-authored-by: Alexander Smorkalov <alexander.smorkalov@xperience.ai>