- removed tr1 usage (dropped in C++17)
- moved includes of vector/map/iostream/limits into ts.hpp
- require opencv_test + anonymous namespace (added compile check)
- fixed norm() usage (must be from cvtest::norm for checks) and other conflict functions
- added missing license headers
* removed OpenGLFuncTab, now extensions are loaded internally
* added support of GlBuffer and GlTexture2D to InputArray/OutputArray
* added ELEMENT_ARRAY_BUFFER and PIXEL_PACK_BUFFER targets
* added copyFrom/copyTo method for GlBuffer and GlTexture2D
* removed GlFont
* removed pointCloudShow
* removed OpenGLCleanCallback
* added Access parameter to GlBuffer::mapHost
* added autoRelease parameter to all create methods
* added Access parameter to GlBuffer::mapHost
* added autoRelease parameter to all create methods
* fixed indentation in gl_core_3_1
* minor improvments for opengl sample
* removed OpenGLFuncTab, now extensions are loaded internally
* renamed GlTexture -> GlTexture2D
* added support of GlBuffer and GlTexture2D to InputArray/OutputArray
* added ELEMENT_ARRAY_BUFFER and PIXEL_PACK_BUFFER targets
* added copyFrom/copyTo method for GlBuffer and GlTexture2D
* removed GlFont
* removed pointCloudShow
* removed OpenGLCleanCallback