Fix cuda11
* use cudnn_version.h to detect version when it is available
* remove nppi from CUDA11
* use ocv_list_filterout
* dnn(cuda): temporary disable CUDNN 8.0
Objc binding
* Initial work on Objective-C wrapper
* Objective-C generator script; update manually generated wrappers
* Add Mat tests
* Core Tests
* Imgproc wrapper generation and tests
* Fixes for Imgcodecs wrapper
* Miscellaneous fixes. Swift build support
* Objective-C wrapper build/install
* Add Swift wrappers for videoio/objdetect/feature2d
* Framework build;iOS support
* Fix toArray functions;Use enum types whenever possible
* Use enum types where possible;prepare test build
* Update test
* Add test runner scripts for iOS and macOS
* Add test scripts and samples
* Build fixes
* Fix build (cmake 3.17.x compatibility)
* Fix warnings
* Fix enum name conflicting handling
* Add support for document generation with Jazzy
* Swift/Native fast accessor functions
* Add Objective-C wrapper for calib3d, dnn, ml, photo and video modules
* Remove IntOut/FloatOut/DoubleOut classes
* Fix iOS default test platform value
* Fix samples
* Revert default framework name to opencv2
* Add converter util functions
* Fix failing test
* Fix whitespace
* Add handling for deprecated methods;fix warnings;define __OPENCV_BUILD
* Suppress cmake warnings
* Reduce severity of "jazzy not found" log message
* Fix incorrect #include of compatibility header in ios.h
* Use explicit returns in subscript/get implementation
* Reduce minimum required cmake version to 3.15 for Objective-C/Swift binding
The legacy `includedir` was removed in 4.0 (https://github.com/opencv/opencv/pull/12477) but it was not removed from the `.pc` file.
This causes issues when trying to link against OpenCV using pkg-config in CMake.
* Update OpenCVFindVA_INTEL.cmake
When set env VA_INTEL_IOCL_ROOT, "if($ENV{VA_INTEL_IOCL_ROOT})" don't work.
My modification as follow.
- if($ENV{VA_INTEL_IOCL_ROOT})
+ if(DEFINED ENV{VA_INTEL_IOCL_ROOT})
Refer: https://cmake.org/cmake/help/latest/variable/ENV.html
* based on merge comment, update code
Jpeg2000 OpenJPEG port
* OpenJPEG based JPEG2000 decoder implementation
Currently, the following input color spaces and depth conversions are
supported:
- 8 bit -> 8 bit
- 16 bit -> 16 bit (IMREAD_UNCHANGED, IMREAD_ANYDEPTH)
- RGB(a) -> BGR
- RGBA -> BGRA (IMREAD_UNCHANGED)
- Y(a) -> Y(a) (IMREAD_ANYCOLOR, IMREAD_GRAY, IMREAD_UNCHANGED))
- YCC -> Y (IMREAD_GRAY)
* Check for OpenJPEG availability
This enables OpenJPEG based JPEG2000 imread support by default, which
can be disabled by -DWITH_OPENJPEG=OFF. In case OpenJPEG is enabled
and found, any checks for Jasper are skipped.
* Implement precision downscaling for precision > 8 without IMREAD_UNCHANGED
With IMREAD_UNCHANGED, values are kept from the input image, without it
components are downscaled to CV_8U range.
* Enable Jpeg2K tests when OpenJPEG is available
* Add support for some more color conversions
Support IMREAD_GRAY when input color space is RGB or unspecified.
Support YUV input color space for BGR output.
* fix: problems with unmanaged memory
* fix: CMake warning - HAVE_OPENJPEG is undefined
Removed trailing whitespaces
* fix: CMake find_package OpenJPEG add minimal version
* Basic JPEG2K encoder
Images with depth CV_8U and CV_16U are supported, with 1 to 4 channels.
* feature: Improved code for OpenJPEG2000 encoder/decoder
- Removed code duplication
- Added error handlers
- Extracted functions
* feature: Update conversion openjpeg array from/to Mat
* feature: Extend ChannelsIterator to fulfill RandomAccessIterator named requirements
- Removed channels split in copyFromMatImpl. With ChannelsIterator no allocations are performed.
- Split whole loop into 2 parts in copyToMat -> where std::copy and std::transforms are called.
* fix: Applied review comments.
- Changed `nullptr` in CV_LOG* functions to `NULL`
- Added `falls through` comment in decoder color space `switch`
- Added warning about unsupported parameters for the encoder
* feature: Added decode from in-memory buffers.
Co-authored-by: Vadim Levin <vadim.levin@xperience.ai>
* Add android support for tengine
* modify tengine download use commit id
* Del some invalid log in Tengine
* Test. default enable tengine
* ndk version judegment
* Close test . set Tengine default OFF
* Logic problem
* test .Android NDK judgement .
* Cmake error modify.
* cmake: cleanup tengine scripts
* cmake: use tengine target name
* cmake: disable testing of BUILD_ANDROID_PROJECTS=OFF
* Close test .
* Add Tengine support .
* Modify printf to CV_LOG_WARNING
* a few minor fixes in the code
* Renew Tengine version
* Add header file for CV_LOG_WARNING
* Add #ifdef HAVE_TENGINE in tengine_graph_convolution.cpp
* remove trailing whitespace
* Remove trailing whitespace
* Modify for compile problem
* Modify some code style error
* remove whitespace
* Move some code style problem
* test
* add ios limit and build problem
* Modified as alalek suggested
* Add cmake 2.8 support
* modify cmake 3.5.1 problem
* test and set BUILD_ANDROID_PROJECTS OFF
* remove some compile error
* remove some extra code in tengine
* close test.
* Test again
* disable android.
* delete ndk version judgement
* Remove setenv() call . and add License information
* Set tengine default OFF. Close test .
Co-authored-by: Vadim Pisarevsky <vadim.pisarevsky@gmail.com>
* cmake: allow customization of CMAKE_CXX_STANDARD value
* cmake: extra skip flag OPENCV_SKIP_CMAKE_CXX_STANDARD
* cmake: dump CMAKE_CXX_STANDARD value
- compiler option is missing in dumped flags