- removed tr1 usage (dropped in C++17)
- moved includes of vector/map/iostream/limits into ts.hpp
- require opencv_test + anonymous namespace (added compile check)
- fixed norm() usage (must be from cvtest::norm for checks) and other conflict functions
- added missing license headers
Non existence of _FPU_EXTENDED definition on powerpc64 (like it is for apple and arm)
prevent compilation when WITH_CUDA is set. Adding powerpc64 as case to not use these
definitions
modifié: modules/cudalegacy/test/TestHaarCascadeApplication.cpp
modifié: modules/cudalegacy/test/test_precomp.hpp
Signed-off-by: Thierry Fauck <tfauck@free.fr>
* removed OpenGLFuncTab, now extensions are loaded internally
* added support of GlBuffer and GlTexture2D to InputArray/OutputArray
* added ELEMENT_ARRAY_BUFFER and PIXEL_PACK_BUFFER targets
* added copyFrom/copyTo method for GlBuffer and GlTexture2D
* removed GlFont
* removed pointCloudShow
* removed OpenGLCleanCallback
* added Access parameter to GlBuffer::mapHost
* added autoRelease parameter to all create methods
* removed OpenGLFuncTab, now extensions are loaded internally
* renamed GlTexture -> GlTexture2D
* added support of GlBuffer and GlTexture2D to InputArray/OutputArray
* added ELEMENT_ARRAY_BUFFER and PIXEL_PACK_BUFFER targets
* added copyFrom/copyTo method for GlBuffer and GlTexture2D
* removed GlFont
* removed pointCloudShow
* removed OpenGLCleanCallback
wrote more complicated tests for them
implemented own version of warpAffine and warpPerspective for different border interpolation types
refactored some gpu tests