VideoCapture didn't call release method and just ignored the new capture sources.
OpenCV documentation:
bool VideoCapture::open(const string& filename);
bool VideoCapture::open(int device);
The methods first call VideoCapture::release() to close the already opened file or camera.
Now the HAVE_* macros are set using cvconfig.h. Previously most
of them already were there, but were always undefined. One,
HAVE_COCOA, I had to add.
This also makes the CMake code more consistent; now, WITH_* variables
are always checked in cmake/*, while HAVE_* variables are checked in
modules/highgui/CMakeLists.txt.
I've left HAVE_LIBPTHREAD as a CMake variable, since TBB's build depends on it.
Some macros in internal.hpp depended on HAVE_ALLOCA_H, but they were, in turn,
unused, so I've just deleted them all.
- set init value for `numsdev` to prevent use of uninitialized value
- stop use of 'workdir' and files from samples
- forcing use of 'opencv_extra' instead
Note: set OPENCV_TEST_DATA_PATH to full path to 'opencv_extra/testdata' (gitolite@code.opencv.org:opencv_extra.git) before running the test!
Example: img of size 10x10 and templ of size 11x9.
In subsequent code this will results in either width or height of
corrSize to be zero (0).
Line 261 will call crossCorr which will then have a zero size of either
blocksize.width or blocksize.height resulting in a division by zero
crach in lines 137 or 138.
[NSRunLoop currentRunLoop] is not the same as in the main thread.
see
https://developer.apple.com/library/mac/#documentation/Cocoa/Reference/F
oundation/Classes/nsrunloop_Class/Reference/Reference.html
"If no input sources or timers are attached to the run loop, this
method exits immediately"
The old code caused grabFrame() to return immediately if the capture
was not done in the main thread.
This code works correctly, even in secondary threads, provided that all
capture functions are called in the *same* thread