Main purpose of this namespace is to avoid using of incompatible
binaries that will cause applications crashes.
This additional namespace will not impact "Source code API".
This change allows to maintain ABI checks (with easy filtering out).
Enable p3p and ap3p in solvePnPRansac (#8585)
* add paper info
* allow p3p and ap3p being RANSAC kernel
* keep previous code
* apply catrees comment
* fix getMat
* add comment
* add solvep3p test
* test return value
* fix warnings
* another round of dnn optimization:
* increased malloc alignment across OpenCV from 16 to 64 bytes to make it AVX2 and even AVX-512 friendly
* improved SIMD optimization of pooling layer, optimized average pooling
* cleaned up convolution layer implementation
* made activation layer "attacheable" to all other layers, including fully connected and addition layer.
* fixed bug in the fusion algorithm: "LayerData::consumers" should not be cleared, because it desctibes the topology.
* greatly optimized permutation layer, which improved SSD performance
* parallelized element-wise binary/ternary/... ops (sum, prod, max)
* also, added missing copyrights to many of the layer implementation files
* temporarily disabled (again) the check for intermediate blobs consistency; fixed warnings from various builders
Previous commit, 6f39f9a, tries to fix the color issue for emulator. But the condition for detecting emulator is incomplete, e.g. it stops working for emulators using Google Play, whose Build.BRAND=="google". https://stackoverflow.com/a/21505193 shows a more accurate condition for this.
[GSOC] Speeding-up AKAZE, part #1 (#8869)
* ts: expand arguments before stringifications in CV_ENUM and CV_FLAGS
added protective macros to always force macro expansion of arguments. This allows using CV_ENUM and CV_FLAGS with macro arguments.
* feature2d: unify perf test
use the same test for all detectors/descriptors we have.
* added AKAZE tests
* features2d: extend perf tests
* add BRISK, KAZE, MSER
* run all extract tests on AKAZE keypoints, so that the test si more comparable for the speed of extraction
* feature2d: rework opencl perf tests
use the same configuration as cpu tests
* feature2d: fix descriptors allocation for AKAZE and KAZE
fix crash when descriptors are UMat
* feature2d: name enum to fix build with older gcc
* Revert "ts: expand arguments before stringifications in CV_ENUM and CV_FLAGS"
This reverts commit 19538cac1e.
This wasn't a great idea after all. There is a lot of flags implemented as #define, that we don't want to expand.
* feature2d: fix expansion problems with CV_ENUM in perf
* expand arguments before passing them to CV_ENUM. This does not need modifications of CV_ENUM.
* added include guards to `perf_feature2d.hpp`
* feature2d: fix crash in AKAZE when using KAZE descriptors
* out-of-bound access in Get_MSURF_Descriptor_64
* this happened reliably when running on provided keypoints (not computed by the same instance)
* feature2d: added regression tests for AKAZE
* test with both MLDB and KAZE keypoints
* feature2d: do not compute keypoints orientation twice
* always compute keypoints orientation, when computing keypoints
* do not recompute keypoint orientation when computing descriptors
this allows to test detection and extraction separately
* features2d: fix crash in AKAZE
* out-of-bound reads near the image edge
* same as the bug in KAZE descriptors
* feature2d: refactor invariance testing
* split detectors and descriptors tests
* rewrite to google test to simplify debugging
* add tests for AKAZE and one test for ORB
* stitching: add tests with AKAZE feature finder
* added basic stitching cpu and ocl tests
* fix bug in AKAZE wrapper for stitching pipeline causing lots of
! OPENCV warning: getUMat()/getMat() call chain possible problem.
! Base object is dead, while nested/derived object is still alive or processed.
! Please check lifetime of UMat/Mat objects!