OBJ and PLY loaders extention to support texture coordinates and difused colors #25221
### This PR changes
* Texture coordinates support added to `loadMesh()` and `saveMesh()`
* `loadMesh()` changes its behavior: all vertex attribute arrays (vertex coordinates, colors, normals, texture coordinates) now have the same size and same-index corresponce
- This makes sense for OBJ files where vertex attribute arrays are independent from each other and are randomly accessed when defining faces
- Looks like this behavior may also happen in some PLY files; however, it is not implemented until we encounter such files in a wild nature
- At the same time `loadPointCloud()` keeps its behavior and loads vertex attributes as they are given in the file
* PLY loader supports synonyms for the properties: `diffuse_red`, `diffuse_green` and `diffuse_blue` along with `red`, `green` and `blue`
* `std::vector<cv::Vec3i>` supported as an index array type
* Colors are loaded as [0, 1] floats instead of uchars
- Since colors are usually saved as floats, internal conversion to uchar at loading significantly drops accuracy
- Performing uchar conversion does not always makes sense and can be performed by a user if they needs it
* PLY loading fixed: wrong offset ruined x coordinate
* Python tests added for `loadPointCloud` and `loadMesh`
### Pull Request Readiness Checklist
See details at https://github.com/opencv/opencv/wiki/How_to_contribute#making-a-good-pull-request
- [x] I agree to contribute to the project under Apache 2 License.
- [x] To the best of my knowledge, the proposed patch is not based on a code under GPL or another license that is incompatible with OpenCV
- [x] The PR is proposed to the proper branch
- [x] There is a reference to the original bug report and related work
- [x] There is accuracy test, performance test and test data in opencv_extra repository, if applicable
Patch to opencv_extra has the same branch name.
- [x] The feature is well documented and sample code can be built with the project CMake
[GSoC] Update octree methods and create frames for PCC #23985
## PR for GSoC Point Cloud Compression
[Issue for GSoC 2023](https://github.com/opencv/opencv/issues/23624)
* We are **updating the Octree method create() by using OctreeKey**: Through voxelization, directly calculate the leaf nodes that the point cloud belongs to, and omit the judgment whether the point cloud is in the range when inserted. The index of the child node is calculated by bit operation.
* We are also **introducing a new header file pcc.h (Point Cloud Compression) with API framework**.
* We added tests for restoring point clouds from an octree.
* Currently, the features related to octree creation and point cloud compression are part of the internal API, which means they are not directly accessible to users. However, our plan for the future is to **include only the 'PointCloudCompression' class in the 'opencv2/3d.hpp' header file**. This will provide an interface for utilizing the point cloud compression functionality.
The previous PR of this was closed due to repo name conflicts, therefore we resubmitted in this PR.
### Pull Request Readiness Checklist
See details at https://github.com/opencv/opencv/wiki/How_to_contribute#making-a-good-pull-request
- [x] I agree to contribute to the project under Apache 2 License.
- [x] To the best of my knowledge, the proposed patch is not based on a code under GPL or another license that is incompatible with OpenCV
- [x] The PR is proposed to the proper branch
- [x] There is a reference to the original bug report and related work
- [x] There is accuracy test, performance test and test data in opencv_extra repository, if applicable
Patch to opencv_extra has the same branch name.
- [x] The feature is well documented and sample code can be built with the project CMake
Triangle rasterization function #24459#24065 reopened since the previous one was automatically closed after rebase
Connected PR with ground truth data: [#1113@extra](https://github.com/opencv/opencv_extra/pull/1113)
### Pull Request Readiness Checklist
See details at https://github.com/opencv/opencv/wiki/How_to_contribute#making-a-good-pull-request
- [x] I agree to contribute to the project under Apache 2 License.
- [x] To the best of my knowledge, the proposed patch is not based on a code under GPL or another license that is incompatible with OpenCV
- [x] The PR is proposed to the proper branch
- [x] There is a reference to the original bug report and related work
- [x] There is accuracy test, performance test and test data in opencv_extra repository, if applicable
Patch to opencv_extra has the same branch name.
- [x] The feature is well documented and sample code can be built with the project CMake
PLY mesh support #24961
**Warning:** The PR changes exising API.
Fixes#24960
Connected PR: [#1145@extra](https://github.com/opencv/opencv_extra/pull/1145)
### Changes
* Adds faces loading from and saving to PLY files
* Fixes incorrect PLY loading (see issue)
* Adds per-vertex color loading / saving
### Pull Request Readiness Checklist
See details at https://github.com/opencv/opencv/wiki/How_to_contribute#making-a-good-pull-request
- [x] I agree to contribute to the project under Apache 2 License.
- [x] To the best of my knowledge, the proposed patch is not based on a code under GPL or another license that is incompatible with OpenCV
- [x] The PR is proposed to the proper branch
- [x] There is a reference to the original bug report and related work
- [x] There is accuracy test, performance test and test data in opencv_extra repository, if applicable
Patch to opencv_extra has the same branch name.
- [x] The feature is well documented and sample code can be built with the project CMake
Merge usac to 5.x #24005
### Pull Request Readiness Checklist
See details at https://github.com/opencv/opencv/wiki/How_to_contribute#making-a-good-pull-request
- [x] I agree to contribute to the project under Apache 2 License.
- [x] To the best of my knowledge, the proposed patch is not based on a code under GPL or another license that is incompatible with OpenCV
- [x] The PR is proposed to the proper branch
- [x] There is a reference to the original bug report and related work
- [x] There is accuracy test, performance test and test data in opencv_extra repository, if applicable
Patch to opencv_extra has the same branch name.
- [x] The feature is well documented and sample code can be built with the project CMake
Base branch is PR #23979. Merging PR #23078, 23900 and PR #23806 to 5.x
GSoC: Modified PLY reader to support color attribute read/write #23805
* Modified PLY reader to support color attribute read/write
* Fix bugs & Modified OBJ reader for color IO
* Replace with correct test file
* Fix I/O of property [w] in OBJ files
### Pull Request Readiness Checklist
**Merged with https://github.com/opencv/opencv_extra/pull/1075**
[Issue for GSoC 2023](https://github.com/opencv/opencv/issues/23624)
The ply loader in 3D module doesn't support color attribute reading. I modified that to support color attribute reading & writing for the color attribute compression as described in proposal.
See details at https://github.com/opencv/opencv/wiki/How_to_contribute#making-a-good-pull-request
- [x] I agree to contribute to the project under Apache 2 License.
- [x] To the best of my knowledge, the proposed patch is not based on a code under GPL or another license that is incompatible with OpenCV
- [x] The PR is proposed to the proper branch
- [x] There is a reference to the original bug report and related work
- [x] There is accuracy test, performance test and test data in opencv_extra repository, if applicable
Patch to opencv_extra has the same branch name.
- [x] The feature is well documented and sample code can be built with the project CMake
GSoC module to save and load point cloud
* Add functionality to read point cloud data from files
* address issues found on review, add tests for mesh, refactor
* enable fail-safe execution and empty arrays as output
* Some improvements for point cloud io module
Co-authored-by: Julie Bareeva <julia.bareeva@xperience.ai>
New odometry Pipeline
* first intergation
* tests run, but not pass
* add previous version of sigma calc
* add minor comment
* strange fixes
* fix fast ICP
* test changes; fast icp still not work correctly
* finaly, it works
* algtype fix
* change affine comparison
* boolean return
* fix bug with angle and cos
* test pass correctly
* fix for kinfu pipeline
* add compute points normals
* update for new odometry
* change odometry_evaluation
* odometry_evaluation works
* change debug logs
* minor changes
* change depth setting in odometryFrame
* fastICP works with 4num points
* all odometries work with 4mun points
* odometry full works on 4num points and normals
* replace ICP with DEPTH; comments replacements
* create prepareFrame; add docs for Odometry
* change getPyramids()
* delete extra code
* add intrinsics; but dont works
* bugfix with nan checking
* add gpu impl
* change createOdometryFrame func
* remove old fastICP code
* comments fix
* add comments
* minor fixes
* other minor fixes
* add channels assert
* add impl for odometry settings
* add pimpl to odometry
* linux warning fix
* linux warning fix 1
* linux warning fix 2
* linux error fix
* linux warning fix 3
* linux warning fix 4
* linux error fix 2
* fix test warnings
* python build fix
* doxygen fix
* docs fix
* change normal tests for 4channel point
* all Normal tests pass
* plane works
* add warp frame body
* minor fix
* warning fixes
* try to fix
* try to fix 1
* review fix
* lvls fix
* createOdometryFrame fix
* add comment
* const reference
* OPENCV_3D_ prefix
* const methods
* OdometryFramePyramidType ifx
* add assert
* precomp moved upper
* delete types_c
* add assert for get and set functions
* minor fixes
* remove core.hpp from header
* ocl_run add
* warning fix
* delete extra comment
* minor fix
* setDepth fix
* delete underscore
* odometry settings fix
* show debug image fix
* build error fix
* other minor fix
* add const to signatures
* fix
* conflict fix
* getter fix
Add 3D point cloud sampling functions to branch next
* Add several 3D point cloud sampling functions: Random, VoxelGrid, FarthestPoint.
* Made some code detail changes and exposed the random number generator parameters at the interface.
* Add simple tests for sampling.
* Modify interface output parameters.
* Modify interface return value.
* The sampling test is modified for the new changes of function interface.
* Improved test of VoxelGridFilterSampling
* Improved test of VoxelGridFilterSampling and FPS.
* Add test for the dist_lower_limit arguments of FPS function.
* Optimization function _getMatFromInputArray.
* Optimize the code style and some details according to the suggestions.
* Clear prefix cv: in the source code.
* Change the initialization of Mat in the sampling test.
* 1. Unified code style
2. Optimize randomSampling method
* 1. Optimize code comments.
2. Remove unused local variables.
* Rebuild the structure of the test, make the test case more reliable, and change the code style.
* Update test_sampling.cpp
Fix a warning.
Moving RGBD parts to 3d
* files moved from rgbd module in contrib repo
* header paths fixed
* perf file added
* lapack compilation fixed
* Rodrigues fixed in tests
* rgbd namespace removed
* headers fixed
* initial: rgbd files moved to 3d module
* rgbd updated from latest contrib master; less file duplication
* "std::" for sin(), cos(), etc.
* KinFu family -> back to contrib
* paths & namespaces
* removed duplicates, file version updated
* namespace kinfu removed from 3d module
* forgot to move test_colored_kinfu.cpp to contrib
* tests fixed: Params removed
* kinfu namespace removed
* it works without objc bindings
* include headers fixed
* tests: data paths fixed
* headers moved to/from public API
* Intr -> Matx33f in public API
* from kinfu_frame.hpp to utils.hpp
* submap: Intr -> Matx33f, HashTSDFVolume -> Volume; no extra headers
* no RgbdFrame class, no Mat fields & arg -> InputArray & pImpl
* get/setPyramidAt() instead of lots of methods
* Mat -> InputArray, TMat
* prepareFrameCache: refactored
* FastICPOdometry: +truncate threshold, +depthFactor; Mat/UMat choose
* Mat/UMat choose
* minor stuff related to headers
* (un)signed int warnings; compilation minor issues
* minors: submap: pyramids -> OdometryFrame; tests fix; FastICP minor; CV_EXPORTS_W for kinfu_frame.hpp
* FastICPOdometry: caching, rgbCameraMatrix
* OdometryFrame: pyramid%s% -> pyramids[]
* drop: rgbCameraMatrix from FastICP, RGB cache mode, makeColoredFrameFrom depth and all color-functions it calls
* makeFrameFromDepth, buildPyramidPointsNormals -> from public to internal utils.hpp
* minors
* FastICPOdometry: caching updated, init fields
* OdometryFrameImpl<UMat> fixed
* matrix building fixed; minors
* returning linemode back to contrib
* params.pose is Mat now
* precomp headers reorganized
* minor fixes, header paths, extra header removed
* minors: intrinsics -> utils.hpp; whitespaces; empty namespace; warning fixed
* moving declarations from/to headers
* internal headers reorganized (once again)
* fix include
* extra var fix
* fix include, fix (un)singed warning
* calibration.cpp: reverting back
* headers fix
* workaround to fix bindings
* temporary removed wrappers
* VolumeType -> VolumeParams
* (temporarily) removing wrappers for Volume and VolumeParams
* pyopencv_linemod -> contrib
* try to fix test_rgbd.py
* headers fixed
* fixing wrappers for rgbd
* fixing docs
* fixing rgbdPlane
* RgbdNormals wrapped
* wrap Volume and VolumeParams, VolumeType from enum to int
* DepthCleaner wrapped
* header folder "rgbd" -> "3d"
* fixing header path
* VolumeParams referenced by Ptr to support Python wrappers
* render...() fixed
* Ptr<VolumeParams> fixed
* makeVolume(... resolution -> [X, Y, Z])
* fixing static declaration
* try to fix ios objc bindings
* OdometryFrame::release...() removed
* fix for Odometry algos not supporting UMats: prepareFrameCache<>()
* preparePyramidMask(): fix to compile with TMat = UMat
* fixing debug guards
* removing references back; adding makeOdometryFrame() instead
* fixing OpenCL ICP hanging (some threads exit before reaching the barrier -> the rest threads hang)
* try to fix objc wrapper warnings; rerun builders
* VolumeType -> VolumeKind
* try to fix OCL bug
* prints removed
* indentation fixed
* headers fixed
* license fix
* WillowGarage licence notion removed, since it's in OpenCV's COPYRIGHT already
* KinFu license notion shortened
* debugging code removed
* include guards fixed
* KinFu license left in contrib module
* isValidDepth() moved to private header
* indentation fix
* indentation fix in src files
* RgbdNormals rewritten to pImpl
* minor
* DepthCleaner removed due to low code quality, no depthScale provided, no depth images found to be successfully filtered; can be replaced by bilateral filtering
* minors, indentation
* no "private" in public headers
* depthTo3d test moved from separate file
* Normals: setDepth() is useless, removing it
* RgbdPlane => findPlanes()
* rescaleDepth(): minor
* warpFrame: minor
* minor TODO
* all Odometries (except base abstract class) rewritten to pImpl
* FastICPOdometry now supports maxRotation and maxTranslation
* minor
* Odometry's children: now checks are done in setters
* get rid of protected members in Odometry class
* get/set cameraMatrix, transformType, maxRot/Trans, iters, minGradients -> OdometryImpl
* cameraMatrix: from double to float
* matrix exponentiation: Eigen -> dual quaternions
* Odometry evaluation fixed to reuse existing code
* "small" macro fixed by undef
* pixNorm is calculated on CPU only now (and then uploads on GPU)
* test registration: no cvtest classes
* test RgbdNormals and findPlanes(): no cvtest classes
* test_rgbd.py: minor fix
* tests for Odometry: no cvtest classes; UMat tests; logging fixed
* more CV_OVERRIDE to overriden functions
* fixing nondependent names to dependent
* more to prev commit
* forgotten fixes: overriden functions, (non)dependent names
* FastICPOdometry: fix UMat support when OpenCL is off
* try to fix compilation: missing namespaces
* Odometry: static const-mimicking functions to internal constants
* forgotten change to prev commit
* more forgotten fixes
* do not expose "submap.hpp" by default
* in-class enums: give names, CamelCase, int=>enums; minors
* namespaces, underscores, String
* std::map is used by pose graph, adding it
* compute()'s signature fixed, computeImpl()'s too
* RgbdNormals: Mat -> InputArray
* depth.hpp: Mat -> InputArray
* cameraMatrix: Matx33f -> InputArray + default value + checks
* "details" headers are not visible by default
* TSDF tests: rearranging checks
* cameraMatrix: no (realistic) default value
* renderPointsNormals*(): no wrappers for them
* debug: assert on empty frame in TSDF tests
* debugging code for TSDF GPU
* debug from integrate to raycast
* no (non-zero) default camera matrix anymore
* drop debugging code (does not help)
* try to fix TSDF GPU: constant -> global const ptr
* extended C++ version of Levenberg-Marquardt (LM) solver to accommodate all features of the C counterpart.
* removed C version of LM solver
* made a few other little changes to make the code compile and run smoothly
Added SQPnP algorithm to SolvePnP
* Added sqpnp
* Fixed test case
* Added fix for duplicate point checking and inverse func reuse
* Changes for 3x speedup
Changed norm method (significant speed increase), changed nearest rotation computation to FOAM
* Added symmetric 3x3 inverse and unrolled loops
* Fixed error with SVD
* Fixed error from with indices
Indices were initialized negative. When nullspace is large, points coplanar, and rotation near 0, indices not changed.
* add findEssentialMat for two different cameras
* added smoke test for the newly added variant of findEssentialMatrix
Co-authored-by: tompollok <tom.pollok@gmail.com>
added estimateTranslation3D to calib3d/ptsetreg
* added estimateTranslation3D; follows API and implementation structure for estimateAffine3D, but only allows for translation
* void variables in null function to suppress compiler warnings
* added test for estimateTranslation3D
* changed to Matx13d datatype for translation vector in ptsetreg and test; used short license in test
* removed iostream include
* calib3d: code cleanup
Image sharpness, as well as brightness, are a critical parameter for
accuracte camera calibration. For accessing these parameters for
filtering out problematic calibraiton images, this method calculates
edge profiles by traveling from black to white chessboard cell centers.
Based on this, the number of pixels is calculated required to transit
from black to white. This width of the transition area is a good
indication of how sharp the chessboard is imaged and should be below
~3.0 pixels.
Based on this also motion blur can be detectd by comparing sharpness in
vertical and horizontal direction. All unsharp images should be excluded
from calibration as they will corrupt the calibration result. The same
is true for overexposued images due to a none-linear sensor response.
This can be detected by looking at the average cell brightness of the
detected chessboard.
Lets the user choose the maximum number of iterations the robust
estimator runs for, similary to findHomography. This can significantly
improve performance (at a computational cost).
Changes:
* UMat for blur + rotate resulting in a speedup of around 2X on an i7
* support for boards larger than specified allowing to cover full FOV
* support for markers moving the origin into the center of the board
* increase detection accuracy
The main change is for supporting boards that are larger than the FOV of
the camera and have their origin in the board center. This allows
building OEM calibration targets similar to the one from intel real
sense utilizing corner points as close as possible to the image border.
This is a correction of the previously missleading documentation and a warning related to a common calibration failure described in issue 15992
* corrected incorrect description of failed calibration state.
see issue 15992
* calib3d: apply suggestions from code review by catree
Clarify stereoRectify() doc
The function stereoRectify() takes as input a coordinate transform between two cameras. It is ambiguous how it goes. I clarified that it goes from the second camera to the first.
* Doc bugfix
The documentation page StereoBinaryBM and StereoBinarySGBM says that it returns a disparity that is scaled multiplied by 16. This scaling must be undone before calling reprojectImageTo3D, otherwise the results are wrong. The function reprojectImageTo3D() could do this scaling internally, maybe, but at least the documentation must explain that this has to be done.
* calib3d: update reprojectImageTo3D documentation
* calib3d: add StereoBM/StereoSGBM into notes list